Difference between revisions of "Kill Sim"

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m
Line 13: Line 13:
 
*08 - Death by Satellite
 
*08 - Death by Satellite
 
*09 - ?
 
*09 - ?
*0A - ?
+
*0A - Death by Cow Plant (Uni)
 
*0B - ?
 
*0B - ?
 
*0C - Death by Sunlight (NL)
 
*0C - Death by Sunlight (NL)
*0D - ?
+
*0D - Death by Rally Forth (OfB)
*0E - ?
+
*0E - Death by Elevator (I think... inferred since it's the only other one between OfB and Seasons.)
 
*0F - Death by Hail (Seasons)
 
*0F - Death by Hail (Seasons)
 
*10 - Death by Lightning (Seasons)
 
*10 - Death by Lightning (Seasons)

Revision as of 16:48, 20 April 2007

This primitive is used to kill a sim.

Overview

Only the first byte appears to do anything. It chooses the way that the sim will die:

  • 00 - Death by Starvation
  • 01 - Death by Electrocution
  • 02 - Death by Drowing
  • 03 - Death by Fire
  • 04 - Death by Old Age
  • 05 - Death by Disease
  • 06 - Death by Fly
  • 07 - Death by Fright
  • 08 - Death by Satellite
  • 09 - ?
  • 0A - Death by Cow Plant (Uni)
  • 0B - ?
  • 0C - Death by Sunlight (NL)
  • 0D - Death by Rally Forth (OfB)
  • 0E - Death by Elevator (I think... inferred since it's the only other one between OfB and Seasons.)
  • 0F - Death by Hail (Seasons)
  • 10 - Death by Lightning (Seasons)

See also

Personal tools
Namespaces

Variants
Actions
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game select
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