Milkshape 3D

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Milkshape 3D
Milkshape3D.jpg
DeveloperMete Ciragan
Latest Version1.7.10
Release DateJanuary, 2006
O.S.Windows
TypeModding Tools
Websitehttp://chumbalum.swissquake.ch/ms3d/



Milkshape 3D

MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. By and by many file formats and features have been added.

MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Standard and extended primitives like spheres, boxes, cylinders, etc. are available too.

MilkShape 3D is a skeletal animator. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life, Genesis3d, Unreal, etc.

MilkShape 3D currently supports 70 different file formats! Download MilkShape 3D yourself and see how easy it is to create models!

(The above is quoted from Chubalum site)

While Milkshape 3D supports many file formats, we are only interested insofar as it applies to The Sims2 game. A list of needed formats could get pretty large if you are trying to port mesh parts from other games or web sites to The Sims 2.


Contents

Usage

"MilkShape 3D is shareware. This means that we have made the software available to you for free evaluation. The trial period is 30 days. After 30 days, if you decide to keep the software, you should register your copy with us for a small fee, otherwise all saving functions will be disabled."


Main Features

  • The Unimesh plugin made by wes_h at MTS2 allows modders to easily make things for the Sims2 game. http://www.modthesims2.com/showthread.php?t=122399
  • Using a MilkShape version above 1.7.7a with the UniMesh plugin set will enable you to take advantage of multiple bone assignment and configurable skin weighting for up to four joints, for smoother animation.

Development

Milkshape 3D is regularly updated with bug fixes and improvements to the code.

chUmbaLum sOft is a small software company in Zurich, Switzerland, which has been established in the autumn 1996. chUmbaLum sOft develops 3D tools for games and other applications. There is currently one employee: Mete. He is now 31, lives in Zurich and finished his studies in information technology and economics at the university of Zurich. He likes programming, skateboarding, snowboarding and surfing.

(The above is quoted from Chubalum site)

Community Response

With the open programming interface provided in MilkShape, Sims2 specific development has taken placefrom the community with help from Mete. Bug and issues can be resolved at the official MilkShape 3D site, and tutorials can be found there, some in languages other than english.

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