Difference between revisions of "OBJf"
From SimsWiki
m (Created as redirect to actual article) |
MogHughson (Talk | contribs) |
||
Line 1: | Line 1: | ||
− | + | {{Resource tgi | |
+ | |hex code = [[4F424A66]] | ||
+ | |short = OBJf | ||
+ | |long = Object Functions | ||
+ | }} | ||
+ | |||
+ | ==Introduction== | ||
+ | Each [[OBJD]] resource in an object will have an OBJf resource with a matching instance value. The OBJf resource contains all the object functions. | ||
+ | |||
+ | There are quite a number of object functions, although most of the time you will find that you use very few of them. Each of these has an Action BHAV and a Guardian BHAV in a similar way to Pie-Menu functions. When the object function is run using Run Functional Tree, there is a "test only" option which runs the Guardian instead of the Action BHAV. | ||
+ | |||
+ | |||
[[Category:Modding]] | [[Category:Modding]] | ||
[[Category:InternalFormats]] | [[Category:InternalFormats]] | ||
[[Category:FormatsByName]] | [[Category:FormatsByName]] |
Revision as of 14:02, 7 February 2010
4F424A66 | |
---|---|
Short name: | OBJf |
Long name: | Object Functions |
Introduction
Each OBJD resource in an object will have an OBJf resource with a matching instance value. The OBJf resource contains all the object functions.
There are quite a number of object functions, although most of the time you will find that you use very few of them. Each of these has an Action BHAV and a Guardian BHAV in a similar way to Pie-Menu functions. When the object function is run using Run Functional Tree, there is a "test only" option which runs the Guardian instead of the Action BHAV.