Sims 3:Catalog Resource/StringTable

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The following strings are used as indexed values in the catalog resource data for the complate variable names, some values, and some structural data.

Index String
01 filename
02 X:
03 -1
04 assetRoot
05 daeFileName
06 daeFilePath
07 Color
08 ObjectRgbMask
09 rgbmask
0a specmap
0b Background Image
0c HSVShift Bg
0d H Bg
0e V Bg
0f S Bg
10 Base H Bg
11 Base V Bg
12 Base S Bg
13 Mask
14 Multiplier
15 Dirt Layer
16 1X Multiplier
17 Specular
18 Overlay
19 Face
1a partType
1b gender
1c bodyType
1d age
1e A
1f M
20 Stencil A
21 Stencil B
22 Stencil C
23 Stencil D
24 Stencil A Enabled
25 Stencil B Enabled
26 Stencil C Enabled
27 Stencil D Enabled
28 Stencil A Tiling
29 Stencil B Tiling
2a Stencil C Tiling
2b Stencil D Tiling
2c Stencil A Rotation
2d Stencil B Rotation
2e Stencil C Rotation
2f Stencil D Rotation
30 Pattern A
31 Pattern B
32 Pattern C
33 Pattern A Enabled
34 Pattern B Enabled
35 Pattern C Enabled
36 Pattern A Linked
37 Pattern B Linked
38 Pattern C Linked
39 Pattern A Rotation
3a Pattern B Rotation
3b Pattern C Rotation
3c Pattern A Tiling
3d Pattern B Tiling
3e Pattern C Tiling
40
41 MaskWidth
42 MaskHeight
43 ObjectRgbaMask
44 RndColors
45 Flat Color
46 Alpha
47 Color 0
48 Color 1
49 Color 2
4a Color 3
4b Color 4
4c Channel 1
4d Channel 2
4e Channel 3
4f Pattern D
50 Pattern D Tiling
51 Pattern D Enabled
52 Pattern D Linked
53 Pattern D Rotation
54 HSVShift 1
55 HSVShift 2
56 HSVShift 3
57 Channel 1 Enabled
58 Channel 2 Enabled
59 Channel 3 Enabled
5a Base H 1
5b Base V 1
5c Base S 1
5d Base H 2
5e Base V 2
5f Base S 2
60 Base H 3
61 Base V 3
62 Base S 3
63 H 1
64 S 1
65 V 1
66 H 2
67 S 2
68 V 2
69 H 3
6a V 3
6b S 3
6c true
6d 1,0,0,0
6e defaultFlatColor
6f solidColor_1
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