TEST-STRCMP4CODES

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EP0-TS2 0xCD7FE87A 0x1C0532FA 0xE55E5272 0xFF8281EB

  1. fight
  1. Materials related to fight FX


materialDefinition fightCenterHemisphere

  setDefinition CubeAlphaFalloffTexture
  addParam stdMatLayer 17
  addParam stdMatEnvCubeTextureName steamSphere_alphaFalloff5
  addParam stdMatBaseTextureName fightcenterhemisphere-alpha

end

materialDefinition fightDustPop

  setDefinition StandardMaterial
  addParam stdMatLayer 5
  addParam stdMatLightingEnabled false
  addParam stdMatAlphaBlendMode blend
  addParam stdMatAlphaTestEnabled false

EP6-BV 0xCD7FE87A 0x1C0532FA 0x1C73DCC3 0xFF32B0B3

  1. stereo
  1. Materials for stereo FX

materialDefinition soundWaves

  setDefinition StandardMaterial
  addParam stdMatLayer 19
  addParam stdMatLightingEnabled false
  addParam stdMatAlphaBlendMode additive
  addParam stdMatAlphaTestEnabled false
  addParam stdMatAlphaMultiplier 0.05 
  addParam stdMatBaseTextureAlphaReplicate false
  addParam stdMatDiffCoef (0, 1, 1)
  addParam stdMatBaseTextureEnabled true
  addParam stdMatBaseTextureName musicsoundring
  addParam stdMatEmissiveCoef (0,0,0)
  addParam stdMatBaseTextureAddressingU clamp
  addParam stdMatBaseTextureAddressingV clamp

end

SpecCoef 0,0,0

  addParam stdMatUntexturedDiffAlpha 1
end
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