Difference between revisions of "Talk:Modding the Create-a-World Tool to Unlock Hidden Features"
From SimsWiki
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editbin /largeaddressaware $(TargetPath) | editbin /largeaddressaware $(TargetPath) | ||
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[[Image:CAW_LAA.png]] | [[Image:CAW_LAA.png]] | ||
--[[User:FordGT90Concept|FordGT90Concept]] 20:23, 6 February 2012 (EST) | --[[User:FordGT90Concept|FordGT90Concept]] 20:23, 6 February 2012 (EST) |
Revision as of 21:24, 6 February 2012
Large Address Aware
Since it looks like you are compiling Create-A-World, you could do it directly from Visual Studio by opening the Project Properties, clicking on "Build Events" on the left, and adding the following to the "Post-build event command line" box before debugging/building/running the program:
editbin /largeaddressaware $(TargetPath)
--FordGT90Concept 20:23, 6 February 2012 (EST)