Difference between revisions of "Tutorials:A sideway garage - tutorial problems and solutions -"
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| website = [http://www.modthesims2.com/members/patul patul] | | website = [http://www.modthesims2.com/members/patul patul] | ||
}} | }} | ||
+ | How to build a sideway garage, usual problems and solutions. | ||
==What you will need== | ==What you will need== | ||
+ | NightLife (EP2) | ||
==Tutorial== | ==Tutorial== | ||
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First I must thanks Eedgan, for the tutorial I follow here, Sotalia and Dejay for their contribution.All on the ModTheSims2.com building forum. | First I must thanks Eedgan, for the tutorial I follow here, Sotalia and Dejay for their contribution.All on the ModTheSims2.com building forum. | ||
− | ''' Sideway garage orientation ''' | + | ===''' Sideway garage orientation '''=== |
− | ''' | + | '''B'''efore start this kind of trick you must know where the garage stuff will turn. |
− | It is easy the | + | It is easy, the driveway turn allways '''45° from the sun light ''IN'' the lot''' (without the radiance). |
− | driveway turn allways | + | |
− | + | I use sun IN lot and not from neighbourhood (they are opposite) because you must know it ''before'' building, so in an empty lot without the shadows made by the buiding . | |
− | + | [[Image:Sidew-garag-patul-3.JPG]] | |
+ | =>cars always point the same | ||
+ | ==='''Sideway garage tutorial'''=== | ||
+ | For the explanation I give I see the lot ''from'' the other side of the road. | ||
− | ''' | + | '''1'''- Place a conventional garage entance to link your future driveway to the road. |
+ | |||
+ | '''2'''- Using the moveobjects on cheat delete or replace the '''''right end tile''''' of the '''''opposite sidewalk''''' | ||
+ | [[Image:Sidew-garag-patul-1.JPG]] | ||
− | |||
− | + | '''3'''- All garage tools turns. | |
− | + | ||
− | + | ||
− | + | [[Image:Sidew-garag-patul-2.JPG]] | |
− | + | ||
− | 4-continue building. | + | '''4'''- Turn the cheat off and continue building...that's all ! |
+ | ===''' Sideway garage undo '''=== | ||
− | ''' | + | Undo the sideway orientation it is easy : |
+ | Tile the opposite sidewalk, save and exit to the neighbourbhood, '''move''' the lot, then re-enter... it is done. | ||
+ | |||
+ | [[Image:Sidew-garag-patul-4.JPG]] | ||
+ | Tile and tools are back to normal | ||
− | + | '''NOTE''' : Moving or rotate a lot dont change the two orientation availlable (normat/cheat) because the orientation is saved with the lot. | |
− | + | ||
− | + | ||
==Credit== | ==Credit== |
Latest revision as of 00:58, 21 June 2007
Tutorials by Category | |
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Contents |
[edit] Overview
A sideway garage - tutorial problems and solutions - | |
---|---|
Author | patul |
Website | patul |
How to build a sideway garage, usual problems and solutions.
[edit] What you will need
NightLife (EP2)
[edit] Tutorial
First I must thanks Eedgan, for the tutorial I follow here, Sotalia and Dejay for their contribution.All on the ModTheSims2.com building forum.
[edit] Sideway garage orientation
Before start this kind of trick you must know where the garage stuff will turn.
It is easy, the driveway turn allways 45° from the sun light IN the lot (without the radiance).
I use sun IN lot and not from neighbourhood (they are opposite) because you must know it before building, so in an empty lot without the shadows made by the buiding .
[edit] Sideway garage tutorial
For the explanation I give I see the lot from the other side of the road.
1- Place a conventional garage entance to link your future driveway to the road.
2- Using the moveobjects on cheat delete or replace the right end tile of the opposite sidewalk
3- All garage tools turns.
4- Turn the cheat off and continue building...that's all !
[edit] Sideway garage undo
Undo the sideway orientation it is easy : Tile the opposite sidewalk, save and exit to the neighbourbhood, move the lot, then re-enter... it is done.
Tile and tools are back to normal
NOTE : Moving or rotate a lot dont change the two orientation availlable (normat/cheat) because the orientation is saved with the lot.
[edit] Credit
Originally written by eedgan (MTS2 page), Sotalia (MTS2) and DeJay (MTS2) contribution