Difference between revisions of "Tutorials:How to do Post-SC4 Neighbourhood-Terrain-Levelling"

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This tutorial discusses how to use empty lot placement as a tool to flatten otherwise hilly (relatively unlevelled) terrain.  The idea is to
 
This tutorial discusses how to use empty lot placement as a tool to flatten otherwise hilly (relatively unlevelled) terrain.  The idea is to
 
* open up more space in your neighborhood so you can place lots that contain construction.
 
* open up more space in your neighborhood so you can place lots that contain construction.
* make the neighbourhood terrains plain enough to accommodate lots side-by-side.
+
* make the neighbourhood terrains plain enough to accommodate plain lots side-by-side when the elevations of their mutual grid points in the neighbourhood are close enough to form.
 
   
 
   
 
{{Infobox Tutorial
 
{{Infobox Tutorial

Latest revision as of 01:22, 14 June 2009


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Contents

[edit] Overview

This tutorial discusses how to use empty lot placement as a tool to flatten otherwise hilly (relatively unlevelled) terrain. The idea is to

  • open up more space in your neighborhood so you can place lots that contain construction.
  • make the neighbourhood terrains plain enough to accommodate plain lots side-by-side when the elevations of their mutual grid points in the neighbourhood are close enough to form.
How to do Post-SC4 Neighbourhood-Terrain-Levelling
Basegame.gif

Authorniol


[edit] What you will need

TS2 - These instructions will work with any EP.

[edit] Tutorial

How to do Post-SC4 Neighbourhood-Terrain-Levelling.

This tutorial is not contained on the wiki.

[edit] Credits

Originally posted by patul

[edit] Related Links

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