Tutorials:Simple Mesh Replacement In Blender-Finishing The Map

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Finishing the Map

Now on to the rest of the cylinder.

Step 18

In the 3D View, Press NUM2 until you can see the bottom of the cylinder. In the UV/Image editor, zoom(NUM-) out so you can see the other islands, then put your cursor over the other circle island and press L to select it. As you did the with the top, use zoom, G , S, and R to get the island in the middle of the other little blue square on the image.

Mappingrest1.jpg

Step 19

Zoom back out and select and use L to select the remaining piece of the cylinder. Use G and S to get the to get the move and size the island so the top and bottom of it are just above and below the lines on the sides part of the image. In the 3D view, press CTRL+NUM1 to go to Back view. Then press S, then X to constrain to the x axis and scale the island so the lines meet on the back of the mesh.

Mappingrest2.jpg
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