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=Using S3RC and Decrapify=
 
=Using S3RC and Decrapify=
 
<br>
 
<br>
==Overview==
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==OVERVIEW==
 
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Use of Decrapify and S3RC have been reported as a potential fix/work around for Sim3Pack files which are "corrupt" and will not install via the Launcher.
 
Use of Decrapify and S3RC have been reported as a potential fix/work around for Sim3Pack files which are "corrupt" and will not install via the Launcher.
  
==Guide from Help Thread on Sims 3 Website==
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===Notes from the MATY website===
 
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read [http://forum.thesims3.com/jforum/posts/list/183457.page Trouble Installing Store Items/Sims3Packs? HERE’S HOW TO FIX IT!]
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and also
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==Notes from the MATY website==
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A Note from Pescado in the [http://www.moreawesomethanyou.com/smf/index.php/topic,15129.0.html TS3 Recompressor Thread on MATY]
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EXPERIMENTAL "DECRAPIFY" OPTION!
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Invoke with "s3rc -fD" (fixonly, decrapify) OR "decrapify" (drag/drop FOR TARDS). <br>Should fix all busted s3packs that don't install correctly in the launcher, like those old TSR ones.
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Caveats:
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# Permanently and irreversibly alters the target package/s3pack. Due to the type of damage involved, the game will see the decrapified object <br>as a seperate object from a non-decrapified object. Any saved game that used these objects or skins will be broken as a result, but...
 
# Permanently and irreversibly alters the target package/s3pack. Due to the type of damage involved, the game will see the decrapified object <br>as a seperate object from a non-decrapified object. Any saved game that used these objects or skins will be broken as a result, but...
 
# If you decrapify objects, you must decrapify all of your SAVED GAMES (.nhd & .packages in your .sims3), PRESETS (userPresets.package), and LIBRARY.
 
# If you decrapify objects, you must decrapify all of your SAVED GAMES (.nhd & .packages in your .sims3), PRESETS (userPresets.package), and LIBRARY.
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# decrapify exe requires s3rc exe to be accessible on path.
 
# decrapify exe requires s3rc exe to be accessible on path.
  
THEREFORE:
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===A Note about Decrapifying from JFade===
Do not share decrapified packages, only share original unmodified packages.
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"decrapify" not available for Linux, <br>because Linux users are not stupid enough to need it and can just use -fD by hand.
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==Note from JFade==
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Below is Info from [http://forum.jfade.com/viewtopic.php?f=51&t=473 The Compressorizer Redux! - NEW VERSION 1.0 (3/9/2010)]
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A NOTE ABOUT DECRAPIFYING:
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The use of the decrapify option shouldn't need to be used frequently, and in fact should rarely need to be used at all. <br>It can be helpful with content that doesn't install (such as old legacy Sims3Packs made with early versions of custom content tools) or doesn't show up in the <br>game anymore. In my own experience, after I patched, all of my CC, including EA made content such as Riverview, disappeared from my game, and my <br>saved games that were dependent upon Riverview disappeared as well. Decrapifying fixed things for me.
 
The use of the decrapify option shouldn't need to be used frequently, and in fact should rarely need to be used at all. <br>It can be helpful with content that doesn't install (such as old legacy Sims3Packs made with early versions of custom content tools) or doesn't show up in the <br>game anymore. In my own experience, after I patched, all of my CC, including EA made content such as Riverview, disappeared from my game, and my <br>saved games that were dependent upon Riverview disappeared as well. Decrapifying fixed things for me.
  
 
You should be aware that if you decrapify any content that is ALREADY installed (IE the .dbc files), you will then need to decrapify all of your saved game files.
 
You should be aware that if you decrapify any content that is ALREADY installed (IE the .dbc files), you will then need to decrapify all of your saved game files.
  
Decrapifying is an experimental option that Pescado made to address some of these problems. As such you should treat it with care and make proper backups.
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==FREQUENTLY ASKED QUESTIONS==
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*
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==RESOURCES FOR THIS PAGE==
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* [http://forum.thesims3.com/jforum/posts/list/183457.page Trouble Installing Store Items/Sims3Packs? HERE’S HOW TO FIX IT!]
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* [http://www.moreawesomethanyou.com/smf/index.php/topic,15129.0.html TS3 Recompressor Thread on MATY]
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* [http://forum.jfade.com/viewtopic.php?f=51&t=473 The Compressorizer Redux! - NEW VERSION 1.0 (3/9/2010)]

Revision as of 14:15, 18 August 2010

Contents

Using S3RC and Decrapify


OVERVIEW

Use of Decrapify and S3RC have been reported as a potential fix/work around for Sim3Pack files which are "corrupt" and will not install via the Launcher.

Notes from the MATY website

  1. Permanently and irreversibly alters the target package/s3pack. Due to the type of damage involved, the game will see the decrapified object
    as a seperate object from a non-decrapified object. Any saved game that used these objects or skins will be broken as a result, but...
  2. If you decrapify objects, you must decrapify all of your SAVED GAMES (.nhd & .packages in your .sims3), PRESETS (userPresets.package), and LIBRARY.
  3. DECRAPIFIED saved or exported items containing CRAPIFIED content will malfunction in a non-decrapified install.
  4. THIS PROCEDURE IS EXPERIMENTAL!
  5. decrapify exe requires s3rc exe to be accessible on path.

A Note about Decrapifying from JFade

The use of the decrapify option shouldn't need to be used frequently, and in fact should rarely need to be used at all.
It can be helpful with content that doesn't install (such as old legacy Sims3Packs made with early versions of custom content tools) or doesn't show up in the
game anymore. In my own experience, after I patched, all of my CC, including EA made content such as Riverview, disappeared from my game, and my
saved games that were dependent upon Riverview disappeared as well. Decrapifying fixed things for me.

You should be aware that if you decrapify any content that is ALREADY installed (IE the .dbc files), you will then need to decrapify all of your saved game files.

FREQUENTLY ASKED QUESTIONS

RESOURCES FOR THIS PAGE

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