Also known as OpCodes, These functions serve as the base upon which all other instructions are built. They are the core commands that are built into the game engine, and cannot be viewed or edited. Primitives can be called from any SimAntics procedure. You can see a complete list of primitives, with names, on this page: Primitives
Additionally, you can click any of the primitives below to see more details about their use.
Pages in category "Primitives"
The following 30 pages are in this category, out of 30 total.