Icon
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Moodlet Name
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Effects
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Time Period
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From
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Description
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Notes
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EP
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Hungry
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N/A
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3 Hours
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Low Hunger Need
|
Your Sim's a wee bit peckish. The stomach growling isn't far behind.
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Changes to "Very Hungry" when timer expires
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Very Hungry
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-40
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1 Day
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Very Low Hunger Need
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Gnawing hunger is not a good feeling for Sims. Feed regularly to avoid.
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12 hours for Toddlers/children and 7 hours for babies. Changes to "Starving" when timer expires.
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Starving
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-80
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1 Day
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Critically Low Hunger Need
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Allowing Sims to starve is quite cruel! Get (Sim Name) some food immediately to avoid an unnecessary death.
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Death by starvation when timer expires. If timer expires when a Sim is pregnant or outside of a lot, the timer resets to 7 hours.
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Carbed Up!
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+35
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3 Hours
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Eating Pemmican
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Zip zam zoom! All of the unnecessary nutrients were stripped from the original dish and pressed into a mighty brick of delightful dried food. Carbtastic!
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Pemmican can be bought from a special merchant for 10 ancient coins level 1 visa.
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Foul Food
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-25
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45 Minutes
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Eating Dried Food
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Blech! Low quality dried food, though appealing in cost, is not so appealing in taste or nutritional value. Taste the savings!
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Appears when Snobs eat a dried food other than Pemmican.
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Good Meal
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+15
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8 Hours
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Eating
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Yummy! (Sim Name) enjoyed that meal more than the standard fare.
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Nice quality meal or higher. +25 and lasts for 2 hours for mummies who eat a Mummy Snack.
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|
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Great Meal
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+25
|
8 Hours
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Eating
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Great meals can be rare, but when a Sim dines upon such a delicious feast, it will be remembered for some time.
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Great quality meal or higher.
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|
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Amazing Meal
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+40
|
8 Hours
|
Eating
|
That meal was awesome! The explosion of flavor will be hard to forget.
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Perfect quality meal. Pizza Appreciators will get this moodlet if they eat pizza.
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Divine Meal
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+80
|
7 Days
|
Ambrosia, Restaurant, Time Traveling
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(Sim Name) has experienced a meal so exquisite, so divine, that it defies description.
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Can be found sometimes while eating at the bistro, eating an Ambrosia, or time traveling
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Stuffed
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N/A
|
3 Hours
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Overeating
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Forcing Sims to eat when they are not hungry may lead to a loss of appetite and weight gain.
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Appears when forcing Sims to eat when their hunger isn't less than 55. Causes Sims to gain weight. Doesn't appear if Sims eat the same food before they're getting full.
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|
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Uneven Cooking
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-10
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3 Hours
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Cheap Stove
|
At least the left-most portion was cooked correctly... right? Maybe a nicer stove would burn better.
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There's a 30% chance for Sims getting this moodlet if they cook their food using a cheap stove.
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|
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Wasted Food
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-5
|
2 Hours
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Throwing Food Away
|
Don't throw away good food! There are starving children in Strangetown!
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Appears when Sims throw away unspoiled food.
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|
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Tastes Like Fridge
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-10
|
2 Hours
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Cheap Fridge
|
Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
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There's a 30% chance for Sims getting this moodlet if they eat leftovers from a cheap fridge.
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Icon
|
Moodlet Name
|
Effects
|
Time Period
|
From
|
Description
|
Notes
|
EP
|
|
Sleepy
|
N/A
|
3 Hours
|
Low Energy Need
|
Get (Sim Name) to bed soon, to avoid the wrath of the truly tired.
|
Changes to "Tired" when timer expires. Vampires learn skills slower when they're sleepy.
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|
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Tired
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-40
|
3 Hours
|
Very Low Energy Need
|
When Sims get too tired, their mood begins to go south.
|
Changes to "Exhausted" when timer expires.
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|
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Exhausted
|
-50
|
Until Sim sleeps
|
Critically Low Energy Need
|
At this level of sleep deprivation, even the floor looks like a good bed to this Sim.
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Sims will pass out when their need goes rock bottom. Sims will also get this when Moodlet Manager backfires.
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Rude Awakening
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-10
|
1 Hour
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Interruption while Sleeping
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Loud noises and ruckuses will disturb sleeping Sims. Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
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Appears when there's loud noise while Sims are asleep, such as stereo, TV, or crying babies. Does not appear on Heavy Sleepers. -15 for Hot-Headed Sims.
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|
|
Bad Night's Sleep
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-15
|
6 Hours
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Cheap Bed
|
Sleeping on a cheap bed would make any Sim grumpy.
|
Sometimes appears when Sims sleep on a cheap bed.
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Well Rested
|
+10 - 30
|
10 Hours
|
Sleeping
|
It's easy to wake up on the right side of the bed when you got plenty of time in the bed.
|
Higher quality bed grants higher mood. Appears indefinitely after Aliens sleep.
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|
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Had a Nice Nap
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+10
|
5 Hours
|
Napping
|
Having a great, refreshing nap may be just enough to hold back the onset of sleep.
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Appears after Sims take a nap. Overrides "Sleepy," "Tired," and "Exhausted".
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|
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Cuddle Time
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+20
|
5 Hours
|
Stuffed Animal
|
Teddy bears make excellent sleeping companions.
|
Toddlers, Children, and Childish Sims receive this moodlet when they sleep with a teddy bear in their inventory.
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|
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Slept Like a King
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+40
|
10 Hours
|
Sultan's Tabernacle
|
Many have said about it, few have actually done it.
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Appears when Sims sleep in Sultan's Tabernacle. It can be purchased from a special merchant for 2,500 ancient coins and level 3 visa.
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|
|
Slept Like a Queen
|
|
Slept Like a Prince
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+40
|
10 Hours
|
Sultan's Tabernacle
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The Sultan's Tabernacle is so comfortable it makes one feel like royalty after resting, minus the whole "sword hanging over the head" thing.
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Appears when teens or younger sleep in Sultan's Tabernacle.
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|
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Slept Like a Princess
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Comfy
|
Varied
|
Until Sim stops using comfortable object
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Comfortable Object
|
Nothing beats a good seat for comfort except perhaps a better seat.
|
The mood effect depends on the quality of the chair. Couch Potatoes give a double mood effect.
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Icon
|
Moodlet Name
|
Effects
|
Time Period
|
From
|
Description
|
Notes
|
EP
|
|
Strained
|
-15
|
Max 2 Days
|
Low Fun Need
|
(Sim Name) could stand a few hours of fun to iron the stress.
|
Changes to "Stressed Out" when Fun need gets too low.
|
|
|
Stressed Out
|
-40
|
Until Sim has fun
|
Very Low Fun Need
|
(Sim Name) is in desperate need of some entertainment. The daily grind has ground the enjoyment of life to a halt!
|
Will remain until Sims have fun.
|
|
|
Entertained
|
+25
|
Max 6 Hours
|
High Fun Need
|
(Sim Name) is having quite a good time and is keeping stress down.
|
Lasts 12 hours for Sims with No Sense of Humor. Timer will freeze if Sims have "Sugar Rush" moodlet.
|
|
|
Having a Blast
|
+40
|
Max 8 Hours
|
Very High Fun Need
|
(Sim Name) is having so much fun it's almost criminal.
|
Changes to "Entertained" when timer expires. The timer lasts longer for Sims with No Sense of Humor and shorter for toddlers, children, and Childish Sims. Timer will freeze if Sims have "Sugar Rush" moodlet.
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|
|
Technophobia
|
-10
|
25 Minutes
|
Using Electronics
|
For some Sims, using technology is an unsettling experience.
|
Technophobes will get this moodlet whenever they're using electronics or nearby a turned television.
|
|
|
Bad Reception
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-10
|
Until Sim stops watching
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Cheap TV
|
Cheap television sets don't always provide the most pristine picture.
|
Randomly appears if Sims watch a cheap TV.
|
|
|
Pristine Picture
|
+15
|
Until Sim stops watching
|
Expensive TV
|
The pixels are dancing daintily on the television, perfectly within the highest resolutions money can buy.
|
Appears if Sims watch an expensive TV.
|
|
|
Great Adventure
|
+20
|
3 Hours
|
VR Goggles, Time Traveling
|
(Sim Name) had such an amazing time! How could this adventure possibly be topped?
|
|
|
|
Virtually Victorious
|
+25
|
8 Hours
|
VR Goggles
|
Success! Sims love the (virtual) taste and smell of (virtual) victory.
|
|
|
|
Virtually Empowered
|
+15
|
5 Hours
|
VR Goggles
|
Muscles... mind... matter... so very strong! Some Sims feel quite the audio/visual adrenaline rush from a good VR Adventure.
|
|
|
|
Virtually Nauseous
|
-25
|
2 Hours
|
VR Goggles
|
The ups and downs and lefts and rights and sudden free-fall plummets and rolling seas of VR don't always leave the stomach at ease.
|
|
|
|
Virtually Terrified!
|
-25
|
3 Hours
|
VR Goggles
|
Yikes! That snaggle toothed monster looked far more realistic than expected. Who knew monster breath would be so... fragrant... in virtual reality.
|
|
|
|
Failed at VR
|
-15
|
1 Day
|
VR Goggles
|
Game over! The binary highways of Virtual Reality are fraught with peril. Luckily your Sim didn't lose in the real world.
|
|
|
Icon
|
Moodlet Name
|
Effects
|
Time Period
|
From
|
Description
|
Notes
|
EP
|
|
New Friend
|
+20
|
8 Hours
|
New Friend
|
Meeting someone new and hitting it off well enough to call them a friend is spiffy!
|
Sims will get this moodlet only once per new friend. It will be lost if their relationship is immediately reduced below 40. Sims will not get this moodlet back again even if they become friends again after losing one.
|
|
|
Lost a Friend
|
-25
|
1 Day
|
Losing Friend
|
The loss of a friend hurts, but can be easily rectified by giving them a call and rekindling the friendship.
|
Appears after a relationship with a friend is damaged below 40. The moodlet will be eliminated if the friendship is made back up. Sims will not get this if they slowly become distant friends, though. Stone Hearted Lifetime Reward eliminates this.
|
|
|
Lonely
|
-15
|
Max 14 Hours
|
Low Social Need
|
Communication is a must for Sims. A quick chat will fix things right away.
|
Lasts longer for Loners.
|
|
|
Desolate
|
-50
|
Until Sim socializes
|
Very Low Social Need
|
When Sims get really, really lonely, they need to talk to somebody. Anybody.
|
Children and toddlers will be taken away by social workers unless this moodlet goes away.
|
|
|
Mourning
|
-50
|
2 Days
|
Witnessing Death
|
The death of a loved one affects those closest to them. Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
|
The mood effect can be lowered by half per each of these events: getting consoled, mourning, and placing the tombstone in the graveyard.
|
|
|
Excited
|
+15
|
3 Hours
|
Meeting Friends, Catching Fish
|
Excitable Sims get, well excited.
|
Excitable Sims will get this moodlet when they invite over a friend or lover, or when they catch a new or bigger fish.
|
|
|
Impressed
|
+10
|
3 Hours
|
Tour
|
Touring public places sometimes reveals unexpected and impressive sights.
|
Possible outcome from taking a tour in a rabbit hole.
|
|
|
Hilarious Conversation
|
+10
|
3 Hours
|
Socialization
|
Some Sims should be stand-up comedians with the humor they're dishing out.
|
Sims will get this when they use funny social until hilarious conversation. Sims will immediately be in hilarious conversation by using hilarious greet.
|
|
|
Intrigued
|
+10
|
3 Hours
|
Socialization
|
Juicy gossip satisfies eager ears!
|
Appears when Sims listen to gossip, celebrity gossip, or shared secret.
|
|
|
Flattered
|
+10
|
3 Hours
|
Socialization
|
Compliments are quite flattering!
|
Appears when Sims receive compliments or being admired. Replaced with "Well, Duh!" for Divas.
|
|
|
Brightened Day
|
+10
|
3 Hours
|
Socialization
|
Good Sims know exactly what to say to make someone's day better.
|
Appears when Sims get "brightened day" by a Good Sim.
|
|
|
Cheered Up
|
+15
|
3 Hours
|
Socialization
|
Gobs of sobs are stopped by the kind words of others.
|
Appears when sad Sims get cheered up.
|
|
|
Let Off Steam
|
+10
|
3 Hours
|
Socialization
|
Having a friendly ear to complain to helps when you need to vent.
|
Appears when Sims complain to other Sims.
|
|
|
Calmed Down
|
+15
|
3 Hours
|
Socialization
|
Sometimes all an Angry Sim needs is an understanding voice to help them get through a bad mood.
|
Appears when angry Sims get consoled.
|
|
|
Comforted
|
+15
|
3 Hours
|
Socialization
|
A quick cry on the shoulder helps the sadness go away.
|
Appears when Sims get comforted, or cry on shoulder.
|
|
|
Rude Guest
|
-10
|
4 Hours
|
Guest Behaving Inappropriately
|
Sims don't like it when other Sims are rude, especially houseguests!
|
The moodlet appears when visiting guests behave inappropriately, such as using showers, eating from fridge, or being mean to the host. -15 for Hot-Headed Sims.
|
|
|
Boring Conversation
|
-5
|
3 Hours
|
Socialization, Tour
|
Yawn! Will they ever stop talking?
|
Appears when Sims receive the same social interaction repeatedly. More likely to appear if the speaker has No Sense of Humor. Possible outcome from taking a tour in a rabbit hole.
|
|
|
Embarrassed
|
-20
|
3 Hours
|
Various Embarrassing Situations
|
Situations like this should be avoided at all costs... they're hard to live down.
|
This moodlet can be caused by various situations, such as peeing self, walking in on Sims in the middle of WooHoo, or failed tricks.
|
|
|
Humiliated
|
-15
|
3 Hours
|
Socialization, Losing Fight
|
Humiliation tends to rear its ugly head just behind the heap of insulting comments.
|
Appears when Sims get insulted or lose a fight.
|
|
|
Offended
|
-15
|
3 Hours
|
Socialization
|
Offense, when given, will require a healthy dose of time to forgive and forget. Or the dreaded apology.
|
Appears when Sims receive mean interactions. Sims with this moodlet are more likely to get relationship damage when involved in negative interactions.
|
|
|
Upset
|
-15
|
3 Hours
|
Socialization
|
It's hard to endure the rough patches with those you care about.
|
Appears when Sims receive negative interactions.
|
|
|
Disappointed
|
-15
|
1 Day
|
Forum Posting, Socialization
|
Some Sims just hate it when they blow a chance to impress others.
|
Appears when no one answers on the inappropriate or troll forum posting, or when Sims get rejected from giving mixology advice to a mixologist.
|
|
|
Creeped Out
|
-10
|
3 Hours
|
Socialization, Brain Freeze a la Mode
|
Ewww! (Sim Name) sure is acting creepy!
|
Appears when Sims get intimate too soon or receive repeated actions. Also appears when Sims around see another Sim eating Brain Freeze a la Mode.
|
|
|
Enemy!
|
-10
|
Until Sim gets away from enemy
|
Enemy
|
The presence of garbage would be preferred to that of a hated enemy!
|
Appears when Sims are around enemy. -15 for Hot-Headed Sims.
|
|
|
Enemy!
|
+10
|
Until Sim gets away from enemy
|
Enemy
|
Ha! Enemies are pathetic. The mere sight of such pitiful mortals brings joy to your Sim.
|
A positive moodlet for Mean Spirited Sims.
|
|
|
Charitable
|
+10, +15, +30
|
1 Day
|
Donating to Charity
|
It feels great to help other Sims, especially when they are in need.
|
From donating to charity with the mailbox by Good Sims. Bigger donation gives higher mood effect. Sims cannot donate again until the moodlet expires.
|
|
|
Fiendishly Delighted
|
+15
|
6 Hours
|
Forum Posting, Donating to Undermine Charity, Watching Sims Suffer
|
Sims of the evil persuasion take pleasure in the misfortune of others.
|
Appears when Sims successfully troll in the forum, or when Evil Sims watch other Sims' misfortune. Also from donating to undermine charity by Evil Sims, similar effect to "Charitable" moodlet.
|
|
|
Scared
|
-25
|
3 Hours
|
Various Scary Situation
|
Scaredy-cats are scared of pretty much everything, but they really show it when their life flashes before their eyes.
|
Shows more often on Cowards. This moodlet can be caused by various situations, such as scary computer prank, scary movie on TV, seeing the Grim Reaper, ghost, or mummy. Does not appear on Brave Sims.
|
|
|
The Life of Party
|
+15
|
3 Hours
|
Socialization, Drinking Juice, Party Statue
|
Not only do party animals love to party, but other Sims love to party with them. Woooo!
|
Appears when Party Animals woo with 3 Sims at a party. Also appears on Sims when ordering a juice from a proprietor, or turning on the party statue from University Life bonus limited content.
|
|
|
Awesome Party
|
+20
|
3 Hours
|
Socialization
|
Party plus party animal equals Awesome Party. It's simple math!
|
Sims will receive this moodlet when they get wooed with a Party Animal. Also appears if the host has the Legendary Host lifetime reward.
|
|
|
Threw a Great Party
|
+30
|
1 Day
|
Great Party
|
Sims love a great party and the host that throws them.
|
From having a great party.
|
|
|
Threw a Lame Party
|
-15
|
8 Hours
|
Lame Party
|
Some Sims throw awesome parties. Others throw parties that compare roughly with a stomach virus.
|
From having a lame party.
|
|
|
Sweet Venue Party
|
+15
|
Until the party is over
|
Party at a Community Lot
|
The choice in venue for this party is excellent. It sure beats the standard house party.
|
Moodlet remains as long as Sims are at the party or until the party ends.
|
|
|
Enjoying Solitude
|
+15
|
Until someone is within the range of the Sim
|
Being Alone
|
Introverted Sims like it best at times when others completely and utterly stay away.
|
Appears when Loners are alone.
|
|
|
Too Many People
|
-15
|
Until Sim stays away from the crowd
|
Being in a Crowd
|
Certain Sims may not feel too comfortable around large groups
|
Appears when Loners are around 3 or more Sims.
|
|