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  • | [[Sims_3:0x628A788F|0x628A788F]] || || || Neighborhood active household information [[Category:Sims 3 Advanced Coding Tutorials]][[Category:Sims 3 Modding]][[Category:Sims 3 File Types]]
    27 KB (3,675 words) - 11:37, 1 February 2021
  • ...ng more than just playing around - if you truly want to make your own full neighborhood to the quality of Riverview or Sunset Valley, then you are committing a ser ...ou should draw out a basic outline (at least in your head) of what kind of neighborhood you want to create. Having a solid plan before you start will help give yo
    44 KB (7,822 words) - 19:51, 13 July 2011
  • ==Neighbourhood and SC4 tutorials== [[Category:Neighbourhood-SC4 Tutorials]]
    2 KB (185 words) - 17:51, 20 March 2012
  • ...e a big, overcrowded Legacy neighborhood, you might want to create a blank neighborhood for pics and testing to keep this out of your main 'hood. [[Image:Bitchinpics-4.jpg|right|400x600px]]Now you'll be back in your neighborhood. It's time to create an empty lot that you can use as a picture-taking set
    28 KB (4,889 words) - 13:48, 27 April 2007
  • | author = [[:Category:Tutorials by patul|patul]] Neighborhood (Nbr) SC4 squares are converted in ''2*Nbr TS2 squares + 1 TS2 square''
    6 KB (1,076 words) - 16:57, 6 June 2009
  • * open up more space in your neighborhood so you can place lots that contain construction. | author = [[:Category:Tutorials by niol|niol]]
    1 KB (147 words) - 01:22, 14 June 2009
  • These intermediate tutorials teach you how to hack specific things in the game. * [[3d Modeling Programs|A 3D modeling program]] - some tutorials require this
    2 KB (321 words) - 02:19, 14 December 2009
  • ...ent, see [[Tutorials:Body Shop Recolouring Tutorials|Body Shop Recolouring Tutorials]]. If you are looking for information on Body Shop and what it does, see [ There is no "camera" in Body Shop, like you can find in Create-a-Sim, or the neighborhood, or in a lot, so you'll have to take pictures yourself.
    12 KB (2,078 words) - 15:38, 16 May 2009
  • | author = [[:Category:Tutorials by HystericalParoxysm|HystericalParoxysm]] ...n using these cheats to create your dream lot, see: [[Tutorials:Build Mode Tutorials]].
    34 KB (5,252 words) - 15:35, 25 April 2021
  • [[Image:RightArrow.gif]] ''To return to the main tutorials portal click [[Tutorials:Main Page|here]]'' These tutorials assume you know your way through the start-to-end object creation procedure
    3 KB (474 words) - 18:59, 10 January 2011
  • ==Custom Neighborhood Terrains== ...me by Maxis centering around running and managing a city. You cannot edit neighborhood terrains in Sims 2 whatsoever.
    959 B (124 words) - 15:11, 16 May 2009
  • ...n using these cheats to create your dream lot, see: [[Tutorials:Build Mode Tutorials]]. |desc=Makes the tags that mark venues, rabbitholes and homes in the neighborhood view different colors.}}
    19 KB (3,001 words) - 10:00, 5 December 2017
  • ...hould not be placed adjacent to any other lots, and that it can cause your neighborhood map to become unusable or have holes where it is placed. ...lore our [http://simswiki.info/wiki.php?title=Tutorials:Building_Tutorials Tutorials section] for ideas and learning techniques for creating your lot.
    16 KB (2,717 words) - 13:18, 8 December 2018
  • ...hould not be placed adjacent to any other lots, and that it can cause your neighborhood map to become unusable or have holes where it is placed. ...lore our [http://simswiki.info/wiki.php?title=Tutorials:Building_Tutorials Tutorials section] for ideas and learning techniques for creating your lot.
    13 KB (2,313 words) - 10:20, 26 November 2013
  • ...b.modthesims2.com/wiki.php?title=Tutorials:Build_Mode_Tutorials Build Mode Tutorials] or our [http://www.modthesims2.com/forumdisplay.php?f=336 Community Tutori ===Step 5: Exit to the Neighborhood===
    6 KB (1,009 words) - 06:55, 21 November 2007
  • Tutorials that don't fit in any other category go here. | link = http://www.sims2wiki.info/wiki.php?title=Tutorials:A_quick_guide_to_create_your_neighbourhood
    5 KB (649 words) - 00:47, 26 February 2009
  • | author = [[:Category:Tutorials by Winterhart|Winterhart]] ...hesims2.com/showthread.php?t=299646 Mutiple Alternative Road Styles in One Neighborhood (MARS)]
    793 B (98 words) - 10:46, 15 September 2008
  • | author = [[:Category:Tutorials by HystericalParoxysm|HystericalParoxysm]] This tutorial builds on the techniques learned in the [[Tutorials:Unimesh 1 - New Mesh Basics|Unimesh 1 - New Mesh Basics]] tutorial. Once y
    62 KB (11,281 words) - 23:37, 22 February 2013
  • | author = [[:Category:Tutorials by HystericalParoxysm|HystericalParoxysm]] ...d UV Mapping]] tutorials. Once you have completed the techniques in those tutorials (creating a new mesh, modifying a mesh, editing a uv map, and making a new
    63 KB (11,479 words) - 15:20, 28 September 2010
  • ...o add the Maxis neighborhoods as downtowns or shopping districts to a main neighborhood, the way I have made my [http://www.modthesims2.com/showthread.php?t=278072 ...o add Maxis or custom neighborhoods as a sub-hood of a custom or preplayed neighborhood, I strongly suggest you read over this tutorial several times to understand
    28 KB (4,629 words) - 06:25, 8 September 2008

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