Tutorials:TS4 Object Tutorials

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Sims 4 Object Creation Tutorials

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Object Editing & Recoloring

  • Weight Transfer in Blender by Brujah at S4S This is how you transfer (copy) vertex weight values from game meshes to your new mesh parts in Blender. (Older Sims versions called them Bone Assignments.) It's way easier than the old bone assignments in Milkshape because instead of configuring each vertex by itself, you select the game piece, then your 'new mesh' piece and transfer the vertexes weights all at once. The new mesh vertexes will pick up the vertex weights based on it's proximity to vertexes in the active game mesh you selected.

Blender Tutorials


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CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding 

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