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		<id>http://simswiki.info/index.php?title=0x001D&amp;diff=51171&amp;oldid=prev</id>
		<title>MogHughson: Created page with &quot;{{Primitive |name=Set Motive Change |opcode=0x001D |expansion=The Sims 2 }}  ==Overview== This primitive allows control of gradual changes in needs (a.k.a. motives...&quot;</title>
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				<updated>2011-07-03T14:17:31Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Primitive |name=Set Motive Change |opcode=0x001D |expansion=The Sims 2 }}  ==Overview== This &lt;a href=&quot;/wiki.php?title=Primitives&quot; title=&quot;Primitives&quot;&gt;primitive&lt;/a&gt; allows control of gradual changes in needs (a.k.a. motives...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Primitive&lt;br /&gt;
|name=Set Motive Change&lt;br /&gt;
|opcode=0x001D&lt;br /&gt;
|expansion=The Sims 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This [[Primitives|primitive]] allows control of gradual changes in needs (a.k.a. motives).&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.&lt;br /&gt;
&lt;br /&gt;
[[Image:BHAVoperands.JPG|thumb|300px|right|Operand editing]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Operand!!Description!!Operand Values&lt;br /&gt;
|-&lt;br /&gt;
|0||colspan=&amp;quot;2&amp;quot;|Variable containing amount to change motive by. The choices are any of the many [[Sims 2 Variables|variables and attributes]] that are part of [[SimAntics]]. Where the variable type can have many of them, e.g. Local variables, operands 4 and 5 give the [[Byte Order|low and high order byte]] respectively.&lt;br /&gt;
|-&lt;br /&gt;
|1||colspan=&amp;quot;2&amp;quot;|Variable containing value at which to stop the motive change at. The choices are any of the many [[Sims 2 Variables|variables and attributes]] that are part of [[SimAntics]]. Where the variable type can have many of them, e.g. Local variables, operands 6 and 7 give the [[Byte Order|low and high order byte]] respectively.&lt;br /&gt;
|-&lt;br /&gt;
|2||The motive to be changed||00:Shopping&amp;lt;br&amp;gt;01:Scratch/Chew&amp;lt;br&amp;gt;02:Unused&amp;lt;br&amp;gt;03:Mood&amp;lt;br&amp;gt;04:Mood+Mem&amp;lt;br&amp;gt;05:Energy&amp;lt;br&amp;gt;06:Comfort&amp;lt;br&amp;gt;07:Hunger&amp;lt;br&amp;gt;08:Water / Hygiene&amp;lt;br&amp;gt;09:Bladder&amp;lt;br&amp;gt;0A:unused&amp;lt;br&amp;gt;0B:sleep state&amp;lt;br&amp;gt;0C:Unused&amp;lt;br&amp;gt;0D:Environment&amp;lt;br&amp;gt;0E:Social&amp;lt;br&amp;gt;0F:Fun&lt;br /&gt;
|-&lt;br /&gt;
|3 - bit 1||Controls &amp;quot;Clear all&amp;quot;||off: set motive&amp;lt;br&amp;gt;on: clear all&lt;br /&gt;
|-&lt;br /&gt;
|3 - bit 2||Controls &amp;quot;Auto Clearing the Person Data Motive Decay&amp;quot;||off: False&amp;lt;br&amp;gt;on: True&lt;br /&gt;
|-&lt;br /&gt;
|4 &amp;amp; 5||colspan=&amp;quot;2&amp;quot;|qualifiers on the variable from operand 0, eg. Local(0xnnnn)&lt;br /&gt;
|-&lt;br /&gt;
|6 &amp;amp; 7||colspan=&amp;quot;2&amp;quot;|qualifiers on the variable from operand 1, eg. Local(0xnnnn)&lt;br /&gt;
|-&lt;br /&gt;
|8 thru 15||colspan=&amp;quot;2&amp;quot;|Unused?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Primitives]]&lt;br /&gt;
*[[SimAntics]]&lt;/div&gt;</summary>
		<author><name>MogHughson</name></author>	</entry>

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