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		<id>http://simswiki.info/index.php?title=0x0033&amp;diff=38697&amp;oldid=prev</id>
		<title>MogHughson at 20:42, 13 December 2009</title>
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				<updated>2009-12-13T20:42:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Primitive&lt;br /&gt;
|name=Manage Inventory&lt;br /&gt;
|opcode=0x0033&lt;br /&gt;
|expansion=The Sims 2&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
This [[Primitives|primitive]] allows you to work with the Sims Inventory which includes the Sims backpack, memories, and other non-visible 'tokens' that are stored to remember things. There are several inventories in the game, Global, Lot, Family, and Neighbor, and each inventory can be Singular or Counted.&lt;br /&gt;
&lt;br /&gt;
====Global Inventory====&lt;br /&gt;
&lt;br /&gt;
====Lot Inventory====&lt;br /&gt;
&lt;br /&gt;
====Family Inventory====&lt;br /&gt;
&lt;br /&gt;
====Neighbor Inventory====&lt;br /&gt;
This is the inventory for a specific Sim, containing tokens for things only for that Sim, for example, an e-mail from someone.&lt;br /&gt;
&lt;br /&gt;
====Singular Inventories====&lt;br /&gt;
&lt;br /&gt;
====Counted Inventories====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the Instruction Wizard==&lt;br /&gt;
[[Image:ManageInventoryInstructionWizard.JPG|frame|Manage Inventory Instruction Wizard]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
There are a number of operations in the Manage Inventory instruction, and depending on which operation you are using, different portions of the wizard are used.&lt;br /&gt;
&lt;br /&gt;
===From inventory===&lt;br /&gt;
&lt;br /&gt;
===Token GUID===&lt;br /&gt;
The GUID of the token you want to manage is provided in here. You can use the Stack Object ID by leaving the provided GUID set to 0x00000000.&lt;br /&gt;
&lt;br /&gt;
===index===&lt;br /&gt;
&lt;br /&gt;
===Category===&lt;br /&gt;
&lt;br /&gt;
===Target Inventory===&lt;br /&gt;
This is where you choose the type of Inventory you are going to manage. See above for details on inventory types.&lt;br /&gt;
&lt;br /&gt;
==Operations==&lt;br /&gt;
There are a number of operations in the Manage Inventory instruction, and depending on which operation you are using, different portions of the wizard are used.&lt;br /&gt;
===Add Token Of GUID===&lt;br /&gt;
For this operation you provide the Token GUID you wish to add, the Category of this token and the Target Inventory to add the token to.&lt;br /&gt;
&lt;br /&gt;
===Remove Token At Index===&lt;br /&gt;
This is the opposite of 'Add Token Of GUID' but first you must find the token you wish to remove but using 'Set to Next Token Of GUID'.&lt;br /&gt;
&lt;br /&gt;
''More to come''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Primitives]]&lt;br /&gt;
*[[SimAntics]]&lt;/div&gt;</summary>
		<author><name>MogHughson</name></author>	</entry>

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