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		<title>MTS2:Creator Guidelines/Walls and Floors/Sandbox - Revision history</title>
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		<id>http://simswiki.info/index.php?title=MTS2:Creator_Guidelines/Walls_and_Floors/Sandbox&amp;diff=67020&amp;oldid=prev</id>
		<title>HystericalParoxysm: Created page with &quot;=Sims 2 Wall, Floor, and Terrain Guidelines=  When uploading a wall covering, floor tile, or terrain paint for The Sims 2 to Mod The Sims, we have some basic requirements to e...&quot;</title>
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				<updated>2013-11-27T12:07:05Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Sims 2 Wall, Floor, and Terrain Guidelines=  When uploading a wall covering, floor tile, or terrain paint for The Sims 2 to Mod The Sims, we have some basic requirements to e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Sims 2 Wall, Floor, and Terrain Guidelines=&lt;br /&gt;
&lt;br /&gt;
When uploading a wall covering, floor tile, or terrain paint for The Sims 2 to Mod The Sims, we have some basic requirements to ensure that your upload is good, shown well, and has the correct info and files needed for people to use it in their games. This allows both moderators to check your uploads for quality, and for downloaders to see if your item is something they want to add to their games.&lt;br /&gt;
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==Quality==&lt;br /&gt;
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{| class=&amp;quot;nicetable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
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*'''Clear:''' Textures should be crisp - not blurry or pixellated. &lt;br /&gt;
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*'''Brightness:''' Neon or bright colours are fine, but don't go too bright - 80% saturation is usually plenty for even neon textures, but more just looks blinding!&lt;br /&gt;
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*'''Black and White:''' Items meant to be black or white should use very light grey and very dark grey textures, not pure black and pure white.  See: [http://simswiki.info/wiki.php?title=Tutorials:Tiptorial:_Making_Black_and_White_Clothing_the_Right_Way Tiptorial: Making black and white clothing the right way] (which applies to all items, not just clothing).&lt;br /&gt;
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* '''Usefulness:''' Walls, floors, and terrains should be something useable in-game, and something that your sims will want to decorate their house with.  Random patterns and pictures are generally not suitable for walls, floors, and terrain.&lt;br /&gt;
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*'''Scale:''' The texture scale should make sense for the game.  A terrain paint shouldn't have leaves the size of pool tables, or flowers the size of a sim's head.  Compare the texture to a sim's head or hand, and make sure the scale is correct.  &lt;br /&gt;
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*'''Seamless:''' Textures must be seamless, so that the edges of each tile are not obvious.&lt;br /&gt;
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*'''Paintings and Logos:''' Most of the time, it's best to do these as recolours of objects (i.e. make them a picture your sims can hang on the wall, not the wall itself).  For murals or full-wall-designs, consider recolouring the [http://www.leefish.nl/mybb/showthread.php?tid=2033 FullPoster Wall Overlays] instead.&lt;br /&gt;
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*'''Undistorted:''' Make sure the textures are not stretched or squashed.  Use the correct aspect ratio.  Please note that if wall textures are made at the template size of 256x512, they will be distorted in-game (if you make a circle, it'll turn into an oval).  You must make your textures at 256x768 and then resize them to 256x512 before importing into Homecrafter for them to look correct in-game.&lt;br /&gt;
|}&lt;br /&gt;
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==Files==&lt;br /&gt;
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{| class=&amp;quot;nicetable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Package files&lt;br /&gt;
|-&lt;br /&gt;
| Walls, floors, and terrain paints must be shared on MTS as .package files, not as .sims2pack files. &lt;br /&gt;
|}&lt;br /&gt;
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{{Guidelines-InfoFiles-UploadinSets}}&lt;br /&gt;
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{{Guidelines-InfoFiles-ZipRar7z}} &lt;br /&gt;
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==Information==&lt;br /&gt;
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{{Template:Guidelines-InfoFiles-TitleDescription}}&lt;br /&gt;
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{| class=&amp;quot;nicetable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
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! style=&amp;quot;text-align:left&amp;quot; | Required information&lt;br /&gt;
|-&lt;br /&gt;
| Give the in-game location of your creations (i.e. carpet, tile, grass, etc.) and for walls and floors, be sure to include the in-game price as well.&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;nicetable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Expansion Packs or Stuff Packs required?&lt;br /&gt;
|-&lt;br /&gt;
| Walls, floors, and terrain paints never require any expansion or stuff packs.  Do not tick any as required.&lt;br /&gt;
|}&lt;br /&gt;
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==Screenshots==&lt;br /&gt;
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{| class=&amp;quot;nicetable&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Screenshots  &lt;br /&gt;
|-&lt;br /&gt;
| You will need to include certain screenshots.  You must at least have:&lt;br /&gt;
&lt;br /&gt;
* '''A picture of each texture''', shown over several tiles.  This means showing at least 3 tiles of wall, or 2x2 tiles of floor.&lt;br /&gt;
&lt;br /&gt;
* '''Show all items:''' If you use the same textures for everything, just in different colours, it's okay to show one or two good full-size pics and then texture swatches for the rest.  If you use different textures for everything, you need to show everything full-size.&lt;br /&gt;
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* '''Unobstructed:''' You can put things like a couch, a window, or a plant, but make sure they're not in the way of your wall, floor, or terrain paint.  &lt;br /&gt;
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* '''In-game:''' Pictures must be taken actually in-game, on a lot.  It is not enough to just show pictures taken in Homecrafter, or to just show the textures without also showing in-game pics.&lt;br /&gt;
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{{Guidelines-ScreenshotsBigClearEtc}}&lt;br /&gt;
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{{Guidelines-Screenshots-Tips}}&lt;br /&gt;
|}&lt;br /&gt;
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==Other==&lt;br /&gt;
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{{Guidelines-NotAllowed}}&lt;br /&gt;
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[[Category:MTS2 Creator Guidelines]]&lt;/div&gt;</summary>
		<author><name>HystericalParoxysm</name></author>	</entry>

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