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		<title>TXMT/Parameters/stdMatTextureCoordTfAnimRotWaveform - Revision history</title>
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		<updated>2026-07-12T03:54:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://simswiki.info/index.php?title=TXMT/Parameters/stdMatTextureCoordTfAnimRotWaveform&amp;diff=14462&amp;oldid=prev</id>
		<title>Niol: /* Known designed values: */</title>
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				<updated>2007-02-12T08:27:18Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Known designed values:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:27, 12 February 2007&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* triangular&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* triangular&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: constant-speeds; thus, the frequency pattern is in zig-zag pattern.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: constant-speeds; thus, the frequency pattern is in zig-zag pattern&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; a bouncing loop&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* sawtooth&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* sawtooth&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;accelerating &lt;/del&gt;speed until a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drop &lt;/del&gt;back to the beginning &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;speed continuously; in other words, the acceleration will fall back after a preset point&lt;/del&gt;.&amp;#160; Thus, the frequency pattern is sawtooth-like.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;constant &lt;/ins&gt;speed until a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;return &lt;/ins&gt;back to the beginning.&amp;#160; Thus, the frequency pattern is sawtooth-like.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* sine&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* sine&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: gradually accelerating and decelerating continuously and consecutively just like the movement speed of a pendulum.&amp;#160; Thus, the frequency pattern is in sine curves.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: gradually accelerating and decelerating continuously and consecutively just like the movement speed of a pendulum&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; a bouncing loop&lt;/ins&gt;.&amp;#160; Thus, the frequency pattern is in sine curves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Echo's tip: [http://commons.wikimedia.org/wiki/Image:Waveforms.png waveform]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Common Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Common Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Niol</name></author>	</entry>

	<entry>
		<id>http://simswiki.info/index.php?title=TXMT/Parameters/stdMatTextureCoordTfAnimRotWaveform&amp;diff=14454&amp;oldid=prev</id>
		<title>Niol at 07:48, 12 February 2007</title>
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				<updated>2007-02-12T07:48:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;TABLE WIDTH=100% BORDER=1 CELLPADDING=3 CELLSPACING=2 STYLE=&amp;quot;page-break-before: always&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;TR&amp;gt;&lt;br /&gt;
			&amp;lt;TD WIDTH=100% VALIGN=TOP&amp;gt;&lt;br /&gt;
				&amp;lt;P&amp;gt;&amp;lt;center&amp;gt;Links back to the txmt Parameter&lt;br /&gt;
				Listings&amp;lt;/center&amp;gt;&amp;lt;/P&amp;gt;&lt;br /&gt;
				&amp;lt;P&amp;gt;* [http://www.sims2wiki.info/TXMT/Parameters/AlphabeticallySequencedList Alphabetically Sequenced List]&amp;lt;/P&amp;gt;&lt;br /&gt;
				&amp;lt;P&amp;gt;* [http://www.sims2wiki.info/TXMT/Parameters/CategorisedList Categorised List]&amp;lt;/P&amp;gt;&lt;br /&gt;
			&amp;lt;/TD&amp;gt;&lt;br /&gt;
		&amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=(MATD/txmt) property parameter: standard material: stdMatTextureCoordTfAnimRotWaveform=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Parameter Type==&lt;br /&gt;
&lt;br /&gt;
[e] string / text&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TXMT/MATD Parameter Group==&lt;br /&gt;
* [http://www.sims2wiki.info/TXMT/Parameters/CategorisedList/TexturalAnimation Textural Animation]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Known designed values:==&lt;br /&gt;
&lt;br /&gt;
* triangular&lt;br /&gt;
: constant-speeds; thus, the frequency pattern is in zig-zag pattern.&lt;br /&gt;
* sawtooth&lt;br /&gt;
: accelerating speed until a drop back to the beginning speed continuously; in other words, the acceleration will fall back after a preset point.  Thus, the frequency pattern is sawtooth-like.&lt;br /&gt;
* sine&lt;br /&gt;
: gradually accelerating and decelerating continuously and consecutively just like the movement speed of a pendulum.  Thus, the frequency pattern is in sine curves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Notes==&lt;br /&gt;
&lt;br /&gt;
* Frequency patterns based on the three wave-form-curves&lt;br /&gt;
* Rotation waveform type for when 'transform' texture coordinate animation is enabled&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Default Value(s)==&lt;br /&gt;
* triangular&lt;br /&gt;
* sine&lt;/div&gt;</summary>
		<author><name>Niol</name></author>	</entry>

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