Difference between revisions of "TXMT/Parameters/stdMatTextureCoordTfAnimTransStart"
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< TXMT | Parameters
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* 0.0 =< r =< 1.0 / ... (infinity),0.0 =< r =< 1.0 / ... (infinity) | * 0.0 =< r =< 1.0 / ... (infinity),0.0 =< r =< 1.0 / ... (infinity) | ||
: It depends on how users decide which point to start the transform-translation animation out of the base texture along the u and v axises. Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2, and this is the beginning "pose". | : It depends on how users decide which point to start the transform-translation animation out of the base texture along the u and v axises. Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2, and this is the beginning "pose". | ||
| + | : Although the value can be larger than 1, the effect of 0.1 = that of 1. = that of 11.1, for "1" means 1X in terms of the mapping distance and the repeating tiles will be the same. | ||
Revision as of 07:44, 12 February 2007
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Contents |
(MATD/txmt) property parameter: standard material: stdMatTextureCoordTfAnimTransStart
Parameter Type
[v2] 2 variables / 2 reals
TXMT/MATD Parameter Group
Known designed values:
- 0.0 =< r =< 1.0 / ... (infinity),0.0 =< r =< 1.0 / ... (infinity)
- It depends on how users decide which point to start the transform-translation animation out of the base texture along the u and v axises. Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2, and this is the beginning "pose".
- Although the value can be larger than 1, the effect of 0.1 = that of 1. = that of 11.1, for "1" means 1X in terms of the mapping distance and the repeating tiles will be the same.
Common Notes
- Origin of translation, rotation and scaling for when 'transform' texture coordinate animation is enabled.
Common Default Value(s)
- 0.5, 0.5