Difference between revisions of "TXMT/Parameters/stdMatTextureCoordTfAnimScaleStartEnd"

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Line 27: Line 27:
  
 
* 0.0 =< r =< ... (infinity),0.0 =< r =< ... (infinity)
 
* 0.0 =< r =< ... (infinity),0.0 =< r =< ... (infinity)
: It depends on how users decide which size to start the transform-scaling animation out of the base texture along the u and v axises.  Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2, and this is the beginning scale. "0" means no size while "1" means 1x, one time of the base texture map.  
+
: It depends on how users decide which size to start the transform-scaling animation out of the base texture along the u and v axises.  Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2.
 +
: The former value is the beginning scale while the latter the ending scale.
 +
: "0" means no size while "1" means 1x, one time of the base texture map.  
  
 
==Common Notes==
 
==Common Notes==

Revision as of 09:11, 12 February 2007

Links back to the txmt Parameter Listings

* Alphabetically Sequenced List

* Categorised List

Contents

(MATD/txmt) property parameter: standard material: stdMatTextureCoordTfAnimScaleStartEnd

Parameter Type

[v2] 2 variables / 2 reals


TXMT/MATD Parameter Group


Known designed values:

  • 0.0 =< r =< ... (infinity),0.0 =< r =< ... (infinity)
It depends on how users decide which size to start the transform-scaling animation out of the base texture along the u and v axises. Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2.
The former value is the beginning scale while the latter the ending scale.
"0" means no size while "1" means 1x, one time of the base texture map.

Common Notes

  • Scale start/end values for when 'transform' texture coordinate animation is enabled
  • From which scale to sart and end


Common Default Value(s)

  • 0.0,1.0
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