Difference between revisions of "Delphy's Download Organiser/Glossary"

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Line 6: Line 6:
  
 
Specific types - recolours:
 
Specific types - recolours:
* AccessoryRecolour
+
* '''AccessoryRecolour'''
* ClothingRecolour
+
* '''ClothingRecolour'''
* Eyes
+
* '''Eyes'''
* Eyebrows
+
* '''Eyebrows'''
* HairRecolour
+
* '''HairRecolour'''
* Makeup
+
* '''Makeup'''
* Skintone
+
* '''Skintone'''
* FacialHair
+
* '''FacialHair'''
  
 
Specific types - meshes:
 
Specific types - meshes:
* AccessoryMesh
+
* '''AccessoryMesh'''
* BodyMesh
+
* '''BodyMesh'''
* CostumeMakeup
+
* '''CostumeMakeup'''
* HairMesh
+
* '''HairMesh'''
  
 
Special types:
 
Special types:
* FaceSculpt
+
* '''FaceSculpt'''
  
 
General types, when it can't determine exactly what it is:
 
General types, when it can't determine exactly what it is:
* BodyShopRecolour
+
* '''BodyShopRecolour'''
  
You might also see some BodyShop items marked as "Replacement".  This is when they are simple texture files and contain no other information about what they replace.
+
You might also see some BodyShop items marked as "'''Replacement'''".  This is when they are simple texture files and contain no other information about what they replace.
  
 
==Buy Mode Files (aka Objects)==
 
==Buy Mode Files (aka Objects)==
  
 
Specific types:
 
Specific types:
* ObjectRecolour
+
* '''ObjectRecolour''' - will often say what it's a recolour ''of''.
* ObjectAppliance
+
* '''ObjectAppliance'''
* ObjectAspiration
+
* '''ObjectAspiration'''
* ObjectDecorative
+
* '''ObjectDecorative'''
* ObjectElectronic
+
* '''ObjectElectronic'''
* ObjectGeneral
+
* '''ObjectGeneral'''
* ObjectLighting
+
* '''ObjectLighting'''
* ObjectPlumbing
+
* '''ObjectPlumbing'''
* ObjectSeating
+
* '''ObjectSeating'''
* ObjectHobby
+
* '''ObjectHobby'''
* ObjectSurface
+
* '''ObjectSurface'''
* NeighbourhoodObject
+
* '''NeighbourhoodObject'''
  
 
When it can't determine the particular Function type, it goes in:
 
When it can't determine the particular Function type, it goes in:
* Object
+
* '''Object'''
  
 
==Build Mode Files==
 
==Build Mode Files==
  
* FenceRecolour
+
* '''FenceRecolour'''
* Floor
+
* '''Floor'''
* BuildModeDoor
+
* '''BuildModeDoor'''
* BuildModeWindow
+
* '''BuildModeWindow'''
* BuildModeStair
+
* '''BuildModeStair'''
* BuildModePlant
+
* '''BuildModePlant'''
* BuildModeFireplace
+
* '''BuildModeFireplace'''
* BuildModeColumn
+
* '''BuildModeColumn'''
* BuildModePool
+
* '''BuildModePool'''
* Roof
+
* '''Roof'''
* TerrainPaint
+
* '''TerrainPaint'''
* Wallpaper
+
* '''Wallpaper'''
  
 
If an object has no specific Build Mode Function, it shows up as:
 
If an object has no specific Build Mode Function, it shows up as:
* BuildModeUnknown
+
* '''BuildModeUnknown'''
  
 
==Other Files==
 
==Other Files==
  
* Automobile
+
* '''Automobile'''
* CareerOrMajor
+
* '''CareerOrMajor''' - highlighted in the view
* HackOrGameMod
+
* '''HackOrGameMod''' - highlighted in the view
* Sim
+
* '''Sim'''
* Pet
+
* '''Pet'''
  
 
==Special Types==
 
==Special Types==
Line 78: Line 78:
 
These types are used to indicate special packages, or when the detection fails mostly, in the case of "Mesh":
 
These types are used to indicate special packages, or when the detection fails mostly, in the case of "Mesh":
  
* Mesh - Used when the program can't determine what it is, but knows there is a mesh
+
* '''Mesh''' - Used when the program can't determine what it is, but knows there is a mesh
* Collection
+
* '''Collection'''
* Shader
+
* '''Shader'''
* Special - used for CEP, Stuff Packs, etc
+
* '''Special''' - used for CEP, Stuff Packs, etc
* Replacement
+
* '''Replacement''' - used when it's a pure texture mod, or something that replaces something else, but it's unable to determine what.
* Duplicate
+
* '''Duplicate''' - duplicate of another package, shows up after a Duplicate Scan
* EmptyPackage - these are probably horribly broken and should be deleted.
+
* '''EmptyPackage''' - these are probably horribly broken and should be deleted.
 +
 
 +
==Selectable Types==
 +
 
 +
These are ones you can select in the dropdown "Package Type" box, but they aren't actually a package type per se:
 +
 
 +
* '''(*)''' - this selects all packages
 +
* '''Objects''' (*) - this selects all Object types, ie '''ObjectDecorative''', '''ObjectAppliance''', etc
 +
* '''Build Mode''' (*) - this selects all Build Mode types, ie '''BuildModeWindow''', '''BuildModeDoor''', etc
 +
* '''ZMobies!''' - this selects all '''HacksOrGameMods''', '''CareerOrMajor''' and '''Replacement''' types.
 +
 
 +
The '''ZMobies!''' option is especially useful when you want to move things out of your game before installing an Expansion Pack.
  
 
==Unknowns==
 
==Unknowns==
Line 90: Line 101:
 
If a package cannot be checked against all of the possible above types (which is fairly rare!) then it is flagged as:
 
If a package cannot be checked against all of the possible above types (which is fairly rare!) then it is flagged as:
  
* Unknown
+
* '''Unknown'''
  
 
In addition, a file called ''unknowns.txt'' is created in the Download Organiser program folder with key details than can enable the developers to figure out specific package types.  You may send these to Delphy or attach them to a post.
 
In addition, a file called ''unknowns.txt'' is created in the Download Organiser program folder with key details than can enable the developers to figure out specific package types.  You may send these to Delphy or attach them to a post.

Revision as of 19:37, 11 April 2007

Contents

File Types

DDO classifies files that it finds into the following package types. There are organised as follows:

Body Shop Files

Specific types - recolours:

  • AccessoryRecolour
  • ClothingRecolour
  • Eyes
  • Eyebrows
  • HairRecolour
  • Makeup
  • Skintone
  • FacialHair

Specific types - meshes:

  • AccessoryMesh
  • BodyMesh
  • CostumeMakeup
  • HairMesh

Special types:

  • FaceSculpt

General types, when it can't determine exactly what it is:

  • BodyShopRecolour

You might also see some BodyShop items marked as "Replacement". This is when they are simple texture files and contain no other information about what they replace.

Buy Mode Files (aka Objects)

Specific types:

  • ObjectRecolour - will often say what it's a recolour of.
  • ObjectAppliance
  • ObjectAspiration
  • ObjectDecorative
  • ObjectElectronic
  • ObjectGeneral
  • ObjectLighting
  • ObjectPlumbing
  • ObjectSeating
  • ObjectHobby
  • ObjectSurface
  • NeighbourhoodObject

When it can't determine the particular Function type, it goes in:

  • Object

Build Mode Files

  • FenceRecolour
  • Floor
  • BuildModeDoor
  • BuildModeWindow
  • BuildModeStair
  • BuildModePlant
  • BuildModeFireplace
  • BuildModeColumn
  • BuildModePool
  • Roof
  • TerrainPaint
  • Wallpaper

If an object has no specific Build Mode Function, it shows up as:

  • BuildModeUnknown

Other Files

  • Automobile
  • CareerOrMajor - highlighted in the view
  • HackOrGameMod - highlighted in the view
  • Sim
  • Pet

Special Types

These types are used to indicate special packages, or when the detection fails mostly, in the case of "Mesh":

  • Mesh - Used when the program can't determine what it is, but knows there is a mesh
  • Collection
  • Shader
  • Special - used for CEP, Stuff Packs, etc
  • Replacement - used when it's a pure texture mod, or something that replaces something else, but it's unable to determine what.
  • Duplicate - duplicate of another package, shows up after a Duplicate Scan
  • EmptyPackage - these are probably horribly broken and should be deleted.

Selectable Types

These are ones you can select in the dropdown "Package Type" box, but they aren't actually a package type per se:

  • (*) - this selects all packages
  • Objects (*) - this selects all Object types, ie ObjectDecorative, ObjectAppliance, etc
  • Build Mode (*) - this selects all Build Mode types, ie BuildModeWindow, BuildModeDoor, etc
  • ZMobies! - this selects all HacksOrGameMods, CareerOrMajor and Replacement types.

The ZMobies! option is especially useful when you want to move things out of your game before installing an Expansion Pack.

Unknowns

If a package cannot be checked against all of the possible above types (which is fairly rare!) then it is flagged as:

  • Unknown

In addition, a file called unknowns.txt is created in the Download Organiser program folder with key details than can enable the developers to figure out specific package types. You may send these to Delphy or attach them to a post.

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