Difference between revisions of "Sims 3:0x03B4C61D"
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Inge Jones (Talk | contribs) |
Inge Jones (Talk | contribs) |
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F10 (0-1) affects direction rotation about x | F10 (0-1) affects direction rotation about x | ||
F11 affects cone angle. Probably bare degrees | F11 affects cone angle. Probably bare degrees | ||
| − | Type 0x07 (window) | + | Type 0x07 (window) and 0x09 (area) |
F14 width (dimension) | F14 width (dimension) | ||
F15 height (dimension) these two affect amount of daylight let in by window | F15 height (dimension) these two affect amount of daylight let in by window | ||
Revision as of 11:18, 5 March 2010
DWORD - LITE
DWORD - Version
DWORD
BYTE - 128 Section count
BYTE - 56 Section count
SHORT
-128 byte Sections
DWORD Type? probably type of light: point, spot etc
31 Floats (light parameters. not all used at once)
F1 x position in tiles (+ moves to object's left)
F2 y position in metres (+ moves up)
F3 z position in tiles (+ moves in front of object)
F4 red 0-1
F5 green 0-1
F6 blue 0-1
F7-F31 varies according to Type
Type 0x03 (point)
F7 Intensity
Type 0x04 (spot)
F7 Intensity
F8 (0-1) affects direction rotation about y
F9 (0-1) affects direction rotation about z
F10 (0-1) affects direction rotation about x
F11 affects cone angle. Probably bare degrees
Type 0x07 (window) and 0x09 (area)
F14 width (dimension)
F15 height (dimension) these two affect amount of daylight let in by window
-56 byte Sections
DWORD
13 FLOATS (light parameters. not all used at once)