Difference between revisions of "Game Help:Inventory Issues"

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==Issues==
 
==Issues==
  
During gameplay, you discover one or more of your Sims can't:
+
During gameplay, you discover one or more of your Sims:
* Fish from one or more fishing areas
+
* Cant Fish from one or more fishing areas
* Buy/Sell items at the grocery store
+
* Cant Buy/Sell items at the grocery store
* Use the fridge
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* Cant Use the fridge
* Hand tool gets stuck with item
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* Hand tool gets stuck when retrieving item from personal inventory
 +
* Hand tool gets stuck when retrieving item from family inventory while in Buy Mode
 
* Items become stuck in inventory and can't be removed
 
* Items become stuck in inventory and can't be removed
 
* Items placed in inventory disappear for no reason
 
* Items placed in inventory disappear for no reason
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* Seeds in the affected Sim(s) inventory
 
* Seeds in the affected Sim(s) inventory
 
* EAxian Bug/Glitch
 
* EAxian Bug/Glitch
* You have one or more Mod/Hack conflicts
+
* One or more Mod/Hack conflicts
  
  
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* AwesomeMod (it has an option to "purge inventories" that you can access in-game)
 
* AwesomeMod (it has an option to "purge inventories" that you can access in-game)
 
* EA Story Progression [http://www.modthesims.info/showthread.php?t=343659 workaround]
 
* EA Story Progression [http://www.modthesims.info/showthread.php?t=343659 workaround]
*
+
* Close game and restart to clear stuck hand tool
*
+
*  
 
* If removing seeds doesn't fix the issue, then you need to temporarily remove Custom Content, delete Cache Files, and Test with a New Game to see if the issue persists.
 
* If removing seeds doesn't fix the issue, then you need to temporarily remove Custom Content, delete Cache Files, and Test with a New Game to see if the issue persists.
 +
 +
 +
==Patch Notes==
 +
Patch Notes that address bugs/glitches with Inventory
 +
===Game Update for: 1.11/2.6/3.2===
 +
<div style="font-size:80%">Release Date: 03/23/10</div>
 +
* High End Loft Stuff: Fixes an issue where the family inventory loses functionality after using the Create a Style tool on an object.
 +
 +
===Game Update for: 1.8/2.3===
 +
<div style="font-size:80%">Release Date: 12/15/09</div>
 +
*Relics now autosort into more distinct inventory categories.
 +
*Player customized Inventory UI size persists after traveling.
 +
*Fireworks that are placed in tomb rooms can now be Put In Inventory.
 +
*Fixed a minor error that occurred when travelling with an urn in a Sim's inventory.
 +
*Addressed an issue where tombstones of foreign Sims would disappear from inventory upon returning to the foreign Sim's home neighborhood.
 +
 +
===Game Update for: 1.5/1.6===
 +
<div style="font-size:80%">Release Date: 11/16/09</div>
 +
* ‘Sell All’ option for a Family’s inventory.[/Indent]
 +
* Sims can no longer be placed in the family inventory with the ‘MoveObjects’ cheat.
 +
* Urns will appear properly in a Sim’s inventory after the “Restore Ghost” interaction.
 +
* Various Inventory optimizations.
 +
 +
===Game Update for: 1.4===
 +
<div style="font-size:80%">Release Date: 08/05/09</div>
 +
* Fixed a rare case where a toddler's teddy bear could get permanently stuck in their inventory.
 +
* Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Sim had been kicked out.
 +
* Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Kleptomaniac Sim swiped something.
 +
* Fixed a problem, where through specific timing, objects could become unusable if the game is saved while they are being placed in a Sim's inventory.
 +
* Deeds will now stack in the inventory and a "Collect All" interaction can be used on them.
 +
* Fixed an error that occurred when removing the moodlet manager from the inventory of a Sim that was in the process of using the moodlet manager.
 +
* NPC's automobiles are no longer purged from inventory.
 +
 +
===Game Update for: 1.3===
 +
<div style="font-size:80%">Release Date: 07/27/09</div>
 +
* Entries here are duplicates of those in 1.4

Revision as of 18:28, 19 April 2010

(under construction) (adding info to be sorted later)

Contents

Issues

During gameplay, you discover one or more of your Sims:

  • Cant Fish from one or more fishing areas
  • Cant Buy/Sell items at the grocery store
  • Cant Use the fridge
  • Hand tool gets stuck when retrieving item from personal inventory
  • Hand tool gets stuck when retrieving item from family inventory while in Buy Mode
  • Items become stuck in inventory and can't be removed
  • Items placed in inventory disappear for no reason

This is not a complete list, as there may be more which will be added as they become known.

Causes

  • Seeds in the affected Sim(s) inventory
  • EAxian Bug/Glitch
  • One or more Mod/Hack conflicts


Solutions

  • If the affected Sim(s) have seeds in their Personal Inventory, remove them.
  • AwesomeMod (it has an option to "purge inventories" that you can access in-game)
  • EA Story Progression workaround
  • Close game and restart to clear stuck hand tool
  • If removing seeds doesn't fix the issue, then you need to temporarily remove Custom Content, delete Cache Files, and Test with a New Game to see if the issue persists.


Patch Notes

Patch Notes that address bugs/glitches with Inventory

Game Update for: 1.11/2.6/3.2

Release Date: 03/23/10
  • High End Loft Stuff: Fixes an issue where the family inventory loses functionality after using the Create a Style tool on an object.

Game Update for: 1.8/2.3

Release Date: 12/15/09
  • Relics now autosort into more distinct inventory categories.
  • Player customized Inventory UI size persists after traveling.
  • Fireworks that are placed in tomb rooms can now be Put In Inventory.
  • Fixed a minor error that occurred when travelling with an urn in a Sim's inventory.
  • Addressed an issue where tombstones of foreign Sims would disappear from inventory upon returning to the foreign Sim's home neighborhood.

Game Update for: 1.5/1.6

Release Date: 11/16/09
  • ‘Sell All’ option for a Family’s inventory.[/Indent]
  • Sims can no longer be placed in the family inventory with the ‘MoveObjects’ cheat.
  • Urns will appear properly in a Sim’s inventory after the “Restore Ghost” interaction.
  • Various Inventory optimizations.

Game Update for: 1.4

Release Date: 08/05/09
  • Fixed a rare case where a toddler's teddy bear could get permanently stuck in their inventory.
  • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Sim had been kicked out.
  • Fixes a rare case in which a blank thumbnail could appear in the family inventory after a Kleptomaniac Sim swiped something.
  • Fixed a problem, where through specific timing, objects could become unusable if the game is saved while they are being placed in a Sim's inventory.
  • Deeds will now stack in the inventory and a "Collect All" interaction can be used on them.
  • Fixed an error that occurred when removing the moodlet manager from the inventory of a Sim that was in the process of using the moodlet manager.
  • NPC's automobiles are no longer purged from inventory.

Game Update for: 1.3

Release Date: 07/27/09
  • Entries here are duplicates of those in 1.4
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