Difference between revisions of "Sims 3:0x01D0E70F"
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==Index Buffer== | ==Index Buffer== | ||
This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. Contains the vertex indices for the polygon faces. | This is a [[Sims 3:RCOL]] chunk found embedded in [[Sims 3:0x01661233|MODL]] and [[Sims 3:0x01D10F34|MLOD]] resources. Contains the vertex indices for the polygon faces. | ||
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{face data, count and offset given in MLOD} | {face data, count and offset given in MLOD} | ||
if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset | if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset | ||
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Based on contributions from delphy, karybdis and atavera | Based on contributions from delphy, karybdis and atavera | ||
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Revision as of 19:51, 4 May 2010
| Tutorials by Category | |
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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |
Index Buffer
This is a Sims 3:RCOL chunk found embedded in MODL and MLOD resources. Contains the vertex indices for the polygon faces.
DWORD // 'IBUF'
DWORD version
DWORD compression
DWORD unknown blank
{face data, count and offset given in MLOD}
if compressed, start at zero and add or subtract each signed value for the entire buffer before using the offset
Based on contributions from delphy, karybdis and atavera
| Tutorials by Category | |
|---|---|
|
CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference |