Difference between revisions of "Sims 3:0xD382BF57"
From SimsWiki
Inge Jones (Talk | contribs) |
|||
| (13 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
| − | + | {{TS3AdvancedModdingHeader}} | |
| − | + | {{TS3Resource | |
| − | + | |name=Model Footprint - FTPT | |
| + | |typeid= 0x015A1849 | ||
| + | |expansion=The Sims 3 | ||
| + | }} | ||
| + | <br clear="all"> | ||
| − | + | ==Overview== | |
| − | + | This is an [[Sims 3:RCOL|RCOL]] chunk. | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ==Format== | |
| − | + | DWORD - FTPT | |
| − | + | DWORD - Version | |
| − | + | ||
| + | BYTE - EntryCount | ||
| + | -Entries // Footprint/shape related areas | ||
| + | DWORD Name (Hash 32) | ||
| + | BYTE // Priority | ||
| + | DWORD FootprintTypeFlags | ||
| + | |||
| + | BYTE - points2 | ||
| + | -point2 entries // Closed polygon | ||
| + | FLOAT X | ||
| + | FLOAT Y | ||
| + | |||
| + | DWORD // AllowIntersectionFlags | ||
| + | DWORD // SurfaceTypeFlags | ||
| + | DWORD // SurfaceAttributeFlags | ||
| + | BYTE // Level Offset | ||
| + | if(Version >= 7) FLOAT //Elevation Offset | ||
| + | FLOAT X // Bounding box lower X | ||
| + | FLOAT Y // Bounding box lower Y | ||
| + | FLOAT X // Bounding box upper X | ||
| + | FLOAT Y // Bounding box upper Y | ||
| + | |||
| + | BYTE - EntryCount2 | ||
| + | -Entries2 // Slot related areas | ||
| + | DWORD Name (Hash 32) | ||
| + | BYTE // Priority | ||
| + | DWORD FootprintTypeFlags | ||
| + | |||
| + | BYTE - points2 | ||
| + | -point2 entries // Closed polygon | ||
| + | FLOAT X | ||
| + | FLOAT Y | ||
| + | |||
| + | DWORD // AllowIntersectionFlags | ||
| + | DWORD // SurfaceTypeFlags | ||
| + | DWORD // SurfaceAttributeFlags | ||
| + | BYTE // Level Offset | ||
| + | if(Version >= 7) FLOAT //Elevation Offset | ||
| + | FLOAT X // Bounding box lower X | ||
| + | FLOAT Y // Bounding box lower Y | ||
| + | FLOAT X // Bounding box upper X | ||
| + | FLOAT Y // Bounding box upper Y | ||
| − | + | ==Flags== | |
| − | + | {| | |
| − | + | {| border="0" cellpadding="4" | |
| − | + | |- valign="top" | |
| − | + | | | |
| − | + | {| class="wikitable" border="1" | |
| − | + | ! colspan="3" | FootprintTypeFlags | |
| − | + | |- | |
| + | ! Flag | ||
| + | ! Description | ||
| + | |- | ||
| + | |0x00000001|| ForPlacement | ||
| + | |- | ||
| + | |0x00000002|| ForPathing | ||
| + | |- | ||
| + | |0x00000004|| IsEnabled | ||
| + | |- | ||
| + | |0x00000008|| IsDiscouraged | ||
| + | |- | ||
| + | |0x00000010|| ForShell | ||
| + | |} | ||
| + | | | ||
| + | {| border="0" cellpadding="4" | ||
| + | |- valign="top" | ||
| + | | | ||
| + | {| class="wikitable" border="1" | ||
| + | ! colspan="3" | AllowIntersectionFlags | ||
| + | |- | ||
| + | ! Flag | ||
| + | ! Description | ||
| + | |- | ||
| + | |0x00000002|| Walls | ||
| + | |- | ||
| + | |0x00000004|| Objects | ||
| + | |- | ||
| + | |0x00000008|| Sims | ||
| + | |- | ||
| + | |0x00000010|| Roofs | ||
| + | |- | ||
| + | |0x00000020|| Fences | ||
| + | |- | ||
| + | |0x00000040|| ModularStairs | ||
| + | |- | ||
| + | |0x00000080|| ObjectsOfSameType | ||
| + | |} | ||
| + | | | ||
| + | {| class="wikitable" border="1" | ||
| + | ! colspan="3" | SurfaceTypeFlags | ||
| + | |- | ||
| + | ! Flag | ||
| + | ! Description | ||
| + | |- | ||
| + | |0x00000001|| Terrain | ||
| + | |- | ||
| + | |0x00000002|| Floor | ||
| + | |- | ||
| + | |0x00000004|| Pool | ||
| + | |- | ||
| + | |0x00000008|| Pond | ||
| + | |- | ||
| + | |0x00000010|| Fence | ||
| + | |- | ||
| + | |0x00000020|| AnySurface | ||
| + | |- | ||
| + | |0x00000040|| Air | ||
| + | |- | ||
| + | |0x00000080|| Roof | ||
| + | |} | ||
| + | | | ||
| + | {| class="wikitable" border="1" | ||
| + | ! colspan="3" | SurfaceAttributeFlags | ||
| + | |- | ||
| + | ! Flag | ||
| + | ! Description | ||
| + | |- | ||
| + | |0x00000001|| Inside | ||
| + | |- | ||
| + | |0x00000002|| Outside | ||
| + | |- | ||
| + | |0x00000004|| Slope | ||
| + | |} | ||
| + | |} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | {{TS3AdvancedModdingHeader}} | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
Latest revision as of 13:17, 30 October 2010
| Modding Reference by Category | |
|---|---|
|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
| Model Footprint - FTPT | ||
|---|---|---|
| TypeID: | 0x015A1849 | |
| Game Version: | The Sims 3 | |
[edit] Overview
This is an RCOL chunk.
[edit] Format
DWORD - FTPT DWORD - Version BYTE - EntryCount -Entries // Footprint/shape related areas DWORD Name (Hash 32) BYTE // Priority DWORD FootprintTypeFlags BYTE - points2 -point2 entries // Closed polygon FLOAT X FLOAT Y DWORD // AllowIntersectionFlags DWORD // SurfaceTypeFlags DWORD // SurfaceAttributeFlags BYTE // Level Offset if(Version >= 7) FLOAT //Elevation Offset FLOAT X // Bounding box lower X FLOAT Y // Bounding box lower Y FLOAT X // Bounding box upper X FLOAT Y // Bounding box upper Y BYTE - EntryCount2 -Entries2 // Slot related areas DWORD Name (Hash 32) BYTE // Priority DWORD FootprintTypeFlags BYTE - points2 -point2 entries // Closed polygon FLOAT X FLOAT Y DWORD // AllowIntersectionFlags DWORD // SurfaceTypeFlags DWORD // SurfaceAttributeFlags BYTE // Level Offset if(Version >= 7) FLOAT //Elevation Offset FLOAT X // Bounding box lower X FLOAT Y // Bounding box lower Y FLOAT X // Bounding box upper X FLOAT Y // Bounding box upper Y
[edit] Flags
|
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||