Difference between revisions of "SemiGlobal"
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SemiGlobals are resources that belong to a single group/category, and cannot be used outside of that one group. | SemiGlobals are resources that belong to a single group/category, and cannot be used outside of that one group. | ||
==Use== | ==Use== | ||
Most objects in Sims 2 are divided into groups. Each group has it's own semiglobals. Most semiglobal groups are associated with a specific [[Object Categories|object category]]. An object belonging to a group doesn't have to use that groups shared resources. | Most objects in Sims 2 are divided into groups. Each group has it's own semiglobals. Most semiglobal groups are associated with a specific [[Object Categories|object category]]. An object belonging to a group doesn't have to use that groups shared resources. | ||
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+ | ==Resources== | ||
+ | The following resources have been seen in SemiGlobal groups: | ||
+ | *[[BCON]] | ||
+ | *[[BHAV]] | ||
+ | *[[SLOT]] (rare cases) | ||
+ | *[[STR#]] | ||
+ | *[[TTAB]] | ||
+ | *[[TTAs]] | ||
==Restrictions== | ==Restrictions== |
Revision as of 21:12, 8 August 2006
SemiGlobals are resources that belong to a single group/category, and cannot be used outside of that one group.
Contents |
Use
Most objects in Sims 2 are divided into groups. Each group has it's own semiglobals. Most semiglobal groups are associated with a specific object category. An object belonging to a group doesn't have to use that groups shared resources.
Resources
The following resources have been seen in SemiGlobal groups:
Restrictions
Objects in one semiglobal group cannot dirrectly access resources in another. BHAVs in other groups can be called using the Run Tree by Name primitive.