Difference between revisions of "53545223"

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{{OldWikiEntry}} ====STR#====
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#REDIRECT [[STR#]]
  
64 - Filename (null terminated)
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[[Category:Sims 2 Modding]]
2 - Format Code (253,255) (see TS1 specs)
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[[Category:InternalFormats]]
2 - Number Of String Sets
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[[Category:FormatsByTGI]]
 
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*for each string set*
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1 - Number Of String Pairs
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X - Title String (null terminated)
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X - Description String (null terminated)
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===__Fixed Instance ID Numbers__===
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STR# resources have some fixed Instance IDs
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These are the ones I have found (Hex values)
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Not all of these will appear in every object, but when they do they always have the same meaning
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81 - Anims - Adult (animations used for adult Sims)
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82 - Anims - Child (animations used for child Sims)
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83 - Anims - Social (animations used for Sim-to-Sim interactions)
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84 - Locomotion Animations (animations used for walking/running/etc)
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85 - Model - Names
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86 - Anims - Object - Adult (animations that the object does)
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87 - Mesh Groups (reference to Model Meshes used by this object)
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88 - Material Names (reference to Model Material used by this object)
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89 - Anims - Toddler (animations used for toddler Sims)
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8A - Anims - Teen (animations used for teen Sims)
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8B - Anims - Elder (animations used for elder Sims)
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8C - Anims - Baby(temporary) - only 1 instance of this file found in objects.package
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8E - Light Names (lighting effects used by this object)
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8F - Effect Names (special effects used by this object, eg. sparks from broken computer)
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90 - Model - Bones (reference to bones used by this 3D object)
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91 - Anims - Baby (animations used for baby Sims)
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92 - Reach Anims
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93 - (name/description labels for careers)
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94 - soundinfo (reference to sound files used by this object)
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96 - Button GUIDS - only about 4 instances of this file found in objects.package
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97 - Cinematics (reference to cinematic scenes used by this object)
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100 - Attribute Labels (the Attributes referenced in BHAV calls such as "My Attribute")
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101 - Slot Names (descriptive labels for SLOT resources)
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102 - Relationship Labels
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12D - Dialog prim string set (strings used by BHAV "Dialog" primitive)
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12E - MakeActionString prim string set (same as TS1)
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12F - Call Named Tree prim string set (strings used by BHAV "Call Named Tree" primitive)
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130 - Career Outfits
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191 - Anims - Object - Teen (animations that the object does)
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192 - Anims - Object - Child (animations that the object does)
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4132 - Sound ID Names [[Category:Modding]]
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Latest revision as of 17:54, 17 September 2012

  1. REDIRECT STR#
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