Difference between revisions of "Tutorials:STF Conversion Tute Step 9"

From SimsWiki
Jump to: navigation, search
(Step 9: Decompile)
 
(One intermediate revision by one user not shown)
Line 18: Line 18:
 
Image:select-decompile-MLOD-00000.jpg|Selecting the MLOD-00000 to decompile it
 
Image:select-decompile-MLOD-00000.jpg|Selecting the MLOD-00000 to decompile it
 
</gallery>
 
</gallery>
 +
 +
* [[Tutorials:STF Conversion Tute Step 10]]
 +
 +
[[Category:Sims 3 Modding Tutorials]][[Category:Sims 3 Objects Tutorials]][[Category:Tutorials by porkypine]]

Latest revision as of 00:34, 10 March 2013

[edit] Step 9: Decompile

Use Wes Howe's S3 Object Mesh Tool, s3oc to decompile the file inside each MLOD/MODL folder. It is important that you keep their contents separate from the contents in the other folders, otherwise you might bork your mesh.

  • Open the S3 Object Mesh Tool
  • Click DECOMPILE
  • Navigate to your working folder|MLOD-00000,
    • Select the MLOD.lod file
    • Click OPEN
    • You should see no errors.
  • Use the same sequence to decompile the file in MLOD-10000
  • Use the same sequence to decompile the file in MLOD-10001
  • Use the same sequence to decompile the file in MODL-00001

You are done with the Mesh Tool for now.

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox