Difference between revisions of "Sims 4:0x034AEECB"
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(Created page with "DWORD version // 0x1a is current DWORD offset // to resource reference table from end of header (ie offset + 8) DWORD presetCount? // For all files I read so far, it's 0. It...") |
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| − | DWORD version // 0x1a is current | + | ==Format== |
| − | DWORD offset // to resource reference table from end of header (ie offset + 8) | + | DWORD version // 0x1a is current |
| + | DWORD offset // to resource reference table from end of header (ie offset + 8) | ||
| + | DWORD presetCount? // For all files I read so far, it's 0. It might still be a count | ||
| + | 7STRING // UnicodeBE | ||
| + | FLOAT sortPriority // CAS sorts on this value, from largest to smallest | ||
| − | + | // Unknown bytes | |
| − | + | // Resource reference table in I64GT format (not TGI64) | |
| − | + | BYTE count | |
| − | + | --repeat(count) | |
| − | + | QWORD instance | |
| − | + | DWORD group | |
| − | + | DWORD type | |
| − | BYTE count | + | |
| − | --repeat(count) | + | |
| − | + | ||
| − | + | ||
| − | + | ||
Revision as of 19:53, 9 July 2014
Format
DWORD version // 0x1a is current DWORD offset // to resource reference table from end of header (ie offset + 8)
DWORD presetCount? // For all files I read so far, it's 0. It might still be a count 7STRING // UnicodeBE FLOAT sortPriority // CAS sorts on this value, from largest to smallest
// Unknown bytes
// Resource reference table in I64GT format (not TGI64)
BYTE count
--repeat(count)
QWORD instance
DWORD group
DWORD type