Difference between revisions of "TXMT/Parameters/stdMatBaseTextureAddressingW"

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(→‎Known designed values:)
 
Line 26: Line 26:
 
==Known designed values:==
 
==Known designed values:==
  
−
* borderColor
+
* [http://msdn2.microsoft.com/en-us/library/bb172363.aspx borderColor]
−
: unknown
+
: May read the linked
−
* clamp
+
* [http://msdn2.microsoft.com/en-us/library/bb204826.aspx clamp]
−
: normally used in material definitions in material shaders.
+
: May read the linked
−
* mirror  
+
* [http://msdn2.microsoft.com/en-us/library/bb147201.aspx mirror]
−
: unknown
+
: May read the linked
−
* tile
+
* [http://msdn2.microsoft.com/en-us/library/bb206366.aspx tile]
−
: usually used in most txmt files for normal UV-mapping
+
: May read the linked; also known as "wrap" which is not used TS2 shaders.
−
 
+
  
 
==Common Notes==
 
==Common Notes==

Latest revision as of 13:43, 4 April 2007

Links back to the txmt Parameter Listings

* Alphabetically Sequenced List

* Categorised List

Contents

[edit] (MATD/txmt) property parameter: standard material: stdMatBaseTextureAddressingU

[edit] Parameter Type

[e] string / text


[edit] TXMT/MATD Parameter Group


[edit] Known designed values:

May read the linked
May read the linked
May read the linked
May read the linked; also known as "wrap" which is not used TS2 shaders.

[edit] Common Notes

  • normally used for giving out a graphical sense of "depth"


[edit] Common Default Value(s)

  • tile
  • clamp
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