Difference between revisions of "TEST-STRCMP4CODES"
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− | # | + | # common |
# | # | ||
− | # | + | # Common materials for Sims2 and ContentViewer |
# | # | ||
− | |||
− | + | # shader definition files | |
− | + | include "vsFragments.matShad" | |
− | + | include "standard.matShad" | |
− | + | include "predefined.matShad" | |
− | + | include "water.matShad" | |
− | include " | + | include "sims.matShad" |
+ | include "overrides.matShad" | ||
− | |||
− | |||
− | |||
− | |||
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− | + | include "glow.matShad" | |
+ | include "overlays.matShad" | ||
+ | |||
+ | # Effects stuff (see GameData/Effects) | ||
+ | include "Effects/config.matShad" | ||
+ | |||
+ | include "poolWater.matShad" | ||
+ | include "celShading.matShad" | ||
+ | include "rug.matShad" | ||
+ | include "imposters.matShad" | ||
+ | |||
+ | # post-process effects materials (glow etc) | ||
+ | include "postProcessEffects.matshad" | ||
+ | |||
+ | # reflection materials | ||
+ | include "reflection.matshad" | ||
+ | |||
+ | |||
+ | # Research materials that may need to be removed before | ||
+ | # ship. | ||
+ | include "Research/ramp.matShad" |
Revision as of 02:16, 8 September 2007
EP6-BV 0xCD7FE87A 0x1C0532FA 0x7BE04D32 0xFFE2C895
- common
- Common materials for Sims2 and ContentViewer
- shader definition files
include "vsFragments.matShad"
include "standard.matShad"
include "predefined.matShad" include "water.matShad" include "sims.matShad" include "overrides.matShad"
include "glow.matShad"
include "overlays.matShad"
- Effects stuff (see GameData/Effects)
include "Effects/config.matShad"
include "poolWater.matShad" include "celShading.matShad" include "rug.matShad" include "imposters.matShad"
- post-process effects materials (glow etc)
include "postProcessEffects.matshad"
- reflection materials
include "reflection.matshad"
- Research materials that may need to be removed before
- ship.
include "Research/ramp.matShad"