Difference between revisions of "Game Help:Sims 3 Skills/Gardening"

From SimsWiki
Jump to: navigation, search
(Completely reworked the plants section.)
(Finished reworking, redid tips section.)
Line 8: Line 8:
 
There are 10 skill levels your sims can have in Gardening.  Most levels have their own abilities and perks which are unlocked as your sim gains skill.
 
There are 10 skill levels your sims can have in Gardening.  Most levels have their own abilities and perks which are unlocked as your sim gains skill.
  
{|style="background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" border="1"
+
{|style="background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" border="1" align="left"
 
|- style="border:1px solid #72a090;background-color: #c9e8e8;color:#000" width="100%" cellpadding="5" cellspacing="5"
 
|- style="border:1px solid #72a090;background-color: #c9e8e8;color:#000" width="100%" cellpadding="5" cellspacing="5"
 
|<b><big>Level</big></b>
 
|<b><big>Level</big></b>
Line 46: Line 46:
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Can plant Omni Plant seeds (with Skill Opportunity)
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Can plant Omni Plant seeds (with Skill Opportunity)
 
|}
 
|}
 +
<br clear="all" />
  
 
==Plants==
 
==Plants==
Line 51: Line 52:
 
These are all the plants available in The Sims 3.
 
These are all the plants available in The Sims 3.
  
{|style="background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" border="1"
+
{|style="background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" border="1" align="left"
 
|- style="border:1px solid #b3decf;background-color: #c9e8e8;color:#000" width="100%" cellpadding="5" cellspacing="5"
 
|- style="border:1px solid #b3decf;background-color: #c9e8e8;color:#000" width="100%" cellpadding="5" cellspacing="5"
 
|<b><big>Icon</big></b>
 
|<b><big>Icon</big></b>
Line 138: Line 139:
 
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Potato Plant
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Potato Vine
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Potato
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Potato
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 5
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 5
Line 195: Line 196:
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 12
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 12
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1-3
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1-3
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Life fruits reduce the time to next age by 1 day.  Life fruit will not de-age your sim.  For more information, see: [[Game Help:Life Fruit]]
 
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
Line 207: Line 208:
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 2
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 2
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | If a death flower is in a sim's inventory when they die, the Grim Reaper will take the flower instead of the sim.  Death flower bushes flower just once before going barren.  A sim with the Green Thumb trait has a chance of reviving the plant to bear one more flower before it goes permamently barren.
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | If a death flower is in a sim's inventory when they die, the Grim Reaper will take the flower instead of the sim.  Death flower bushes flower just once before dying.  A sim with the Green Thumb trait has a chance of reviving the plant to bear one more flower before it goes barren. For more information, see: [[Game Help:Death Flower]]
 
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" |  
Line 291: Line 292:
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 25
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 25
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 2-5
 
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 2-5
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | The ability to order Omni Plant seeds is given as part of a Skill Opportunity from the Bistro.  You must complete the burger patty/steak opportunity first.  Plantable only via seeds which can be purchased through the mail.  Requires feeding to create produce, and will grow whatever it's fed.  Please see the Omni Plant section below for more information.
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | The ability to order Omni Plant seeds is given as part of a Skill Opportunity from the Bistro.  You must complete the burger patty/steak opportunity first.  Plantable only via seeds which can be purchased through the mail.  Requires feeding to create produce, and will grow whatever it's fed.  For more information, see: [[Game Help:Omni Plant]]
 
|}
 
|}
 +
<br clear="all" />
  
 
<nowiki>*</nowiki> '''Value:''' Numbers given above are the base values for Normal quality produce.  For higher quality produce, multipliers are as follows:
 
<nowiki>*</nowiki> '''Value:''' Numbers given above are the base values for Normal quality produce.  For higher quality produce, multipliers are as follows:
Line 307: Line 309:
 
<nowiki>**</nowiki> '''Experience:''' Numbers given are [experience for planting/experience for harvesting].
 
<nowiki>**</nowiki> '''Experience:''' Numbers given are [experience for planting/experience for harvesting].
  
<nowiki>***</nowiki> '''Max Produce:''' This is the maximum amount of produce that a plant will bear before it is permamently barren.
+
<nowiki>***</nowiki> '''Max Produce:''' This is the maximum amount of produce that a plant will bear before it is barren.
  
  
Line 341: Line 343:
 
==Fertilizer==
 
==Fertilizer==
  
Fruits as well as Fish can be used to fertilize your plants. The quality of your fertilizer is important, because a better quality fertilizer will increase the potential of your plants bearing better quality produce.
+
Plants can be fertilized to speed their growth. Fertilizer has no effect on harvestable quality.
  
It is also important to keep this in mind: Plants with higher degrees of rarity require fertilizer of the same degree of rarity. For example, I always fertilize my Life Plant with either a Perfect Life Fruit, or a Perfect Lobster.
+
{|style="background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" border="1" align="left"
 +
|- style="border:1px solid #72a090;background-color: #c9e8e8;color:#000" width="100%" cellpadding="5" cellspacing="5"
 +
|<b><big>Value</big></b>
 +
|<b><big>Days</big></b>
 +
|<b><big>Fertilizer Item</big></b>
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''25'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''6'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Lifefruit
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''25'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''4'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Angelfish
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''25'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''3'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Vampirefish
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''20'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''4'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Shark
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''20'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''3'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Lobster
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''15'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''6'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Garlic
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''15'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''4'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Steak, Bell Pepper, Flame Fruit, Blowfish, Piranha, Red Herring, Siamese catfish, Tragic Clownfish
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''12'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''3'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Black Goldfish, Salmon, Swordfish
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''10'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''5'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Watermelon
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''10'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''4'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Jellyfish, Minnow
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''10'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''3'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Tuna
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''8'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''3'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Rainbow Trout
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''5'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''6'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Lime, Onion
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''5'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''5'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Potato
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''5'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''4'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Burger Patty, Cheese, Egg, Apple, Lettuce, Tomato
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''5'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''3'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Grapes, Alley Catfish, Anchovy, Goldfish
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''-200'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''4'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | Deathfish
 +
|}
 +
<br clear="all" />
  
'''Suggested Fertilizers for Common Plants'''
+
Fertilizer value also has a multiplier, based on the above numbers.  So a Perfect quality Life Fruit would give a fertilizer value of 50 (25 base value x 2.0 perfect quality multiplier).
  
Fruit: Any fruit
+
{|style="background-color:#f5fffa;border-spacing:4px;margin: 1em auto 1em auto" border="1" align="left"
Fish: Any fish
+
|- style="border:1px solid #72a090;background-color: #c9e8e8;color:#000" width="100%" cellpadding="5" cellspacing="5"
 
+
|<b><big>Quality</big></b>
 
+
|<b><big>Multiplier</big></b>
'''Suggested Fertilizers for Uncommon Plants'''
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Horrifying'''
Fruit: Uncommon Fruit and above
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 0.6
Fish: Rarity level 3 and above [Fish Rarity can be found in your Skill Journal]
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Putrid'''
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 0.7
'''Suggested Fertilizers for Rare Plants'''
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Foul'''
Fruit: Rare Fruit and above
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 0.8
Fish: Rarity level 6 and above [Fish Rarity can be found in your Skill Journal]
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Bad'''
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 0.9
'''Suggested Fertilizers for Special Plants'''
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Normal'''
Fruit: Special Fruit and above
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1.0
Fish: Lobster or Vampire Fish
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Nice'''
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1.1
 
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
====Other Tips====
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Very Nice'''
 
+
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1.2
To keep your gardening sim in a good mood, it's suggested that you upgrade your Home stereo to reroute the speakers through the entire house. This lets your sims hear music no matter where they are on the lot, even when gardening! They'll get a +30 moodlet if it's playing their favorite style of music. It's been said that this also helps plants grow.
+
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Great'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1.4
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Excellent'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1.6
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Outstanding'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 1.8
 +
|-style="vertical-align:top;width="100%" cellpadding="5" cellspacing="5" class="MainPageBG"
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | '''Perfect'''
 +
| style="border:1px solid #b3decf;background-color:#f5ffff;color:#000" | 2
 +
|}
 +
<br clear="all" />
  
Purchasing the sprinkler from the Appliances section in Buy Mode will make watering your plants easier. Much like the sprinkler in the Sims 2, you can water your plants all at once, even when you're away from the house by clicking "Turn On." You can even upgrade the sprinkler if you have a high enough Handling Skill to Water Automatically. This way you'll never have to water your plants again!
+
==Helpful Tips==
  
 +
* '''Good mood for gardeners:''' Upgrade your home stereo to reroute the speakers through the entire house. This lets your sims hear music no matter where they are on the lot, even when gardening. They'll get a +30 moodlet if it's playing their favorite style of music.  You can also put a Flame Fruit in their inventory for an additional +5 moodlet.
  
 +
* '''Watering plants:''' Available in the Appliances section in Buy Mode, the "Schprinkler" can water a 5x5 plot of plants, eliminating the need to do so yourself.  You can turn it on and off at a distance, and the sprinkler can be upgraded to water automatically.
  
 +
* '''Dead vs. Barren:''' The Green Thumb trait will allow sims to revive Dead plants.  You have to seriously neglect plants before they die, so this is of limited usefulness except in the case of the Death Flower Plant, which can be revived to bear one more flower.  Barren plants, though they look the same as dead plants, cannot be revived and can only be disposed or deleted.
  
 +
* '''Talk to Plant:''' The Talk to Plant interaction that you get for having the Green Thumb trait does not do anything for plant or produce quality and only raises the sim's social value.  This makes it useful if you have a single sim gardening all the time with suffering social.
  
 +
* '''Master Farmer:''' Sims who have completed the Master Farmer Skill Challenge (harvested at least 650 produce items) will have any fertilizer they use last 2 days longer than normal.
  
  
 
{{Sims3GameHelpHeader}}
 
{{Sims3GameHelpHeader}}
 
[[Category:Game Help]][[Category:Sims 3]]
 
[[Category:Game Help]][[Category:Sims 3]]

Revision as of 20:35, 5 July 2009

Sims 3 Game Help Categories:

Custom Content  | Installation  | Gameplay Guides  | Technical & Graphics Issues  | Miscellaneous Issues

MTS Help Q&A Forums

A major element in The Sims 3 (base game) is the ability to plant and grow a variety of produce items with various effects.


Contents

Skill Levels

There are 10 skill levels your sims can have in Gardening. Most levels have their own abilities and perks which are unlocked as your sim gains skill.

Level Abilities
0 Can plant Common seeds and water plants
1 Lettuce, apple, grape, and tomato seeds added to inventory
2 Can weed plants
3 Can plant Fertilize plants
4
5 Can plant Uncommon seeds
6 Can Revive plants (with Green Thumb trait)
7 Can plant Rare and Special seeds
8 Can plant Cheese and Eggplant (with Skill Opportunity)
9 Can plant Burger Patty and Steak plants (with Skill Opportunity)
10 Can plant Omni Plant seeds (with Skill Opportunity)


Plants

These are all the plants available in The Sims 3.

Icon Plant Produce Skill Rarity Value* Experience** Weed Chance Max Produce*** Produce Per Harvest Additional Info
Apple Tree Apple 0 Common 4 175/125 10% 40 3-5 Apples eaten during pregnancy increase the chance of having boys.
Grapevine Grapes 0 Common 4 175/125 20% 15 2-4
Lettuce Plant Lettuce 0 Common 3 175/125 20% 15 1-3
Tomato Plant Tomato 0 Common 3 175/125 20% 20 2-4
Lime Tree Lime 5 Uncommon 9 225/175 25% 40 3-5
Onion Plant Onion 5 Uncommon 7 225/175 5% 25 1-3
Potato Vine Potato 5 Uncommon 7 225/175 5% 15 1-3
Watermelon Vine Watermelon 5 Uncommon 9 225/175 25% 10 1-2 Watermelon eaten during pregnancy increases the chance of having girls.
Bell Pepper Plant Bell Pepper 7 Rare 12 325/250 20% 15 2-4
Garlic Plant Garlic 7 Rare 15 325/250 10% 30 3-5
Life Plant Life Fruit 7 Special 25 375/300 25% 12 1-3 Life fruits reduce the time to next age by 1 day. Life fruit will not de-age your sim. For more information, see: Game Help:Life Fruit
Death Flower Plant Death Flower 7 Special 0 375/300 2.5% 2 1 If a death flower is in a sim's inventory when they die, the Grim Reaper will take the flower instead of the sim. Death flower bushes flower just once before dying. A sim with the Green Thumb trait has a chance of reviving the plant to bear one more flower before it goes barren. For more information, see: Game Help:Death Flower
Flame Fruit Bush Flame Fruit 7 Special 18 375/300 25% 12 1-3 Provides a +5 "Cozy Fire" moodlet when in a sim's inventory.
Money Tree Money Bag 7 Special 100-200/bag 375/300 25% 10000 2-5 Produces money bags instead of produce. Unlike other produce, money bags cannot be planted as if they were seeds. Instead, if an empty square is next to it when it reaches Perfect quality, it will drop a Normal quality seed.
Cheese Plant Cheese 8 Special 5 150/100 25% 15 2-5 The ability to plant cheeses is given as part of a Skill Opportunity from the Bistro.
Eggplant Egg 8 Special 7 150/100 25% 15 2-5 The ability to plant eggs is given as part of a Skill Opportunity from the Bistro.
Burger Patty Plant Burger Patty 9 Special 16 150/100 25% 15 2-5 The ability to plant burger patties is given as part of a Skill Opportunity from the Bistro. You must complete the cheese/eggplant opportunity first.
Steak Plant Steak 9 Special 20 150/100 25% 15 2-5 The ability to plant steaks is given as part of a Skill Opportunity from the Bistro. You must complete the cheese/eggplant opportunity first.
Omni Plant Whatever it has been fed 10 Special Varies 400/300 15% 25 2-5 The ability to order Omni Plant seeds is given as part of a Skill Opportunity from the Bistro. You must complete the burger patty/steak opportunity first. Plantable only via seeds which can be purchased through the mail. Requires feeding to create produce, and will grow whatever it's fed. For more information, see: Game Help:Omni Plant


* Value: Numbers given above are the base values for Normal quality produce. For higher quality produce, multipliers are as follows:

  • Normal: 100%
  • Nice: 110%
  • Very Nice: 150%
  • Great: 200%
  • Excellent: 250%
  • Outstanding: 300%
  • Perfect: 400%

Produce sold to the grocery store sells for 10% higher than selling it through your inventory.

** Experience: Numbers given are [experience for planting/experience for harvesting].

*** Max Produce: This is the maximum amount of produce that a plant will bear before it is barren.


Quality

Each plant (and its produce) has varying levels of quality.

Degrees of Quality

These are listed in order of worst quality to best quality.

  • Horrifying
  • Putrid
  • Foul
  • Bad
  • Normal
  • Nice
  • Very Nice
  • Great
  • Excellent
  • Outstanding
  • Perfect

The quality of the plants that your sims plant will determine the quality of the food (harvestable) that it produces. A Very Nice Apple Tree will produce Very Nice Apples.

If your sim has purchased the "Super Green Thumb" Lifetime Reward, whatever your sim plants will have one level of quality higher than the seed or fruit they planted.

Perfect Produce

Always plant the highest quality seeds or produce that you have available. Care well for your plants to ensure a higher quality harvest. Once you've harvested the produce, dispose of the harvested plant, and replant with the higher-quality seeds/produce from the harvest. Repeat until you have perfect plants (and thus perfect produce).


Fertilizer

Plants can be fertilized to speed their growth. Fertilizer has no effect on harvestable quality.

Value Days Fertilizer Item
25 6 Lifefruit
25 4 Angelfish
25 3 Vampirefish
20 4 Shark
20 3 Lobster
15 6 Garlic
15 4 Steak, Bell Pepper, Flame Fruit, Blowfish, Piranha, Red Herring, Siamese catfish, Tragic Clownfish
12 3 Black Goldfish, Salmon, Swordfish
10 5 Watermelon
10 4 Jellyfish, Minnow
10 3 Tuna
8 3 Rainbow Trout
5 6 Lime, Onion
5 5 Potato
5 4 Burger Patty, Cheese, Egg, Apple, Lettuce, Tomato
5 3 Grapes, Alley Catfish, Anchovy, Goldfish
-200 4 Deathfish


Fertilizer value also has a multiplier, based on the above numbers. So a Perfect quality Life Fruit would give a fertilizer value of 50 (25 base value x 2.0 perfect quality multiplier).

Quality Multiplier
Horrifying 0.6
Putrid 0.7
Foul 0.8
Bad 0.9
Normal 1.0
Nice 1.1
Very Nice 1.2
Great 1.4
Excellent 1.6
Outstanding 1.8
Perfect 2


Helpful Tips

  • Good mood for gardeners: Upgrade your home stereo to reroute the speakers through the entire house. This lets your sims hear music no matter where they are on the lot, even when gardening. They'll get a +30 moodlet if it's playing their favorite style of music. You can also put a Flame Fruit in their inventory for an additional +5 moodlet.
  • Watering plants: Available in the Appliances section in Buy Mode, the "Schprinkler" can water a 5x5 plot of plants, eliminating the need to do so yourself. You can turn it on and off at a distance, and the sprinkler can be upgraded to water automatically.
  • Dead vs. Barren: The Green Thumb trait will allow sims to revive Dead plants. You have to seriously neglect plants before they die, so this is of limited usefulness except in the case of the Death Flower Plant, which can be revived to bear one more flower. Barren plants, though they look the same as dead plants, cannot be revived and can only be disposed or deleted.
  • Talk to Plant: The Talk to Plant interaction that you get for having the Green Thumb trait does not do anything for plant or produce quality and only raises the sim's social value. This makes it useful if you have a single sim gardening all the time with suffering social.
  • Master Farmer: Sims who have completed the Master Farmer Skill Challenge (harvested at least 650 produce items) will have any fertilizer they use last 2 days longer than normal.


Sims 3 Game Help Categories:

Custom Content  | Installation  | Gameplay Guides  | Technical & Graphics Issues  | Miscellaneous Issues

MTS Help Q&A Forums
Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox