Difference between revisions of "0A284D0B"
From SimsWiki
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;DWORD | ;DWORD | ||
− | :Unknown (always 0 or -1?) | + | :Unknown (always 0 or -1?)[0x00000000 for lots without swim-pool? or 0xffffffff for lot with swim-pool?] |
;DWORD | ;DWORD | ||
:Lot width | :Lot width | ||
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;DWORD | ;DWORD | ||
− | :Numeric Value of Story (UI) | + | :Numeric Value of Story/floor grid level (UI) |
;DWORD | ;DWORD | ||
:Unknown | :Unknown |
Revision as of 12:38, 18 April 2008
0A284D0B | |
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Short name: | WGRA |
Long name: | Wall graph |
Contents |
Format
Header
As specified in WDB.
- DWORD
- Block ID
- DWORD
- Block version
- 7BITSTR
- Block name
Data Section
- DWORD
- Unknown (always 0?)
- DWORD
- Unknown (always 0?)
- DWORD
- Unknown (always 0 or -1?)[0x00000000 for lots without swim-pool? or 0xffffffff for lot with swim-pool?]
- DWORD
- Lot width
- DWORD
- Lot height
- DWORD
- Numeric Value of Story/floor grid level (UI)
- DWORD
- Unknown
- DWORD
- Unknown
List of Wall Vertices
- DWORD
- Count A:
- repeat A times
- DWORD
- Identifier
- FLOAT
- X coordinate
- FLOAT
- Y coordinate
- DWORD
- Level (0 is ground level, 1 is next floor up, etc., -1 is below ground, such as pool)
- DWORD
- Count B
- repeat B time
- DWORD
- Unknown (generally incremental, but not always)
List of Walls
Defines a wall between two vertices.
- DWORD
- Count C:
- repeat C times
- DWORD
- Unknown
- DWORD
- Identifier of first entry within Wall Vertex List above
- DWORD
- Unknown
- DWORD
- Identifier of second entry within Wall Vertex List;
- DWORD
- Unknown
Note: The Wall Graph defines most vertical structures, such as walls, fences, attic walls, swimming pool walls, and foundation walls (including invisible walls). Each wall may require other associated structures. For example, fences usually have associated fence posts (FPL). Attics have associated roofs (ROOF).
This article is imported from the old MTS2 wiki. It's original page, with comments, can be found at http://old_wiki.modthesims2.com/0A284D0B