Difference between revisions of "Game Help:Installing Sims 3 Package Files/Setup and Files"

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==Test!==
 
==Test!==
  
Now if you run the game, your .package files should be fully working in-game!  The [http://www.modthesims.info/download.php?t=342922 No Intro] will eliminate the EA Intro before the game starts loading, which makes it very quick and easy to see if things are setup properly.  The [http://www.modthesims.info/download.php?t=343257 No Build Sparkles] mod is a good one to use to test, while in game, - just place that single .package file by itself in your ''Documents\Electronic Arts\The Sims 3\Mods\Packages'' folder, open the game, load a lot, and try to build a section of wall.  If there are no sparkles at the base of the wall when you build it, your setup is working!
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Now if you run the game, your .package files should be fully working in-game!  The [http://www.modthesims.info/download.php?t=342922 No Intro] will eliminate the EA Intro before the game starts loading, which makes it very quick and easy to see if things are setup properly. Just place that single .package file by itself in your ''Documents\Electronic Arts\The Sims 3\Mods\Packages'' folder and run the game.  If the plumbob animation and intro videos no longer play, then you know your .package file content is working!
  
 
==More Info?==
 
==More Info?==

Revision as of 11:09, 10 November 2010

Sims 3 Game Help Categories:

Custom Content  | Installation  | Gameplay Guides  | Technical & Graphics Issues  | Miscellaneous Issues

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Contents

Installing Sims 3 Package Files: Setup & Files

Setup Folders & Files

Before you can put the .package files in your game, you'll need to set up your game to accept custom content. With the 1.12 patch and later, this is very easy!


Step 1: Mods Folder

First, you'll need to make a folder called "Mods" in the right place.

  1. The fullpath for Documents in the different OSes (click image for full size)
    Go to The Sims 3 Folder in My Documents: Go to Documents\Electronic Arts\The Sims 3\
  2. The Mods folder showing in Documents\Electronic Arts\The Sims 3\ (click image for full size)
    Create Mods Folder: Right-click in an empty space in the folder and choose New > Folder. Call this new folder "Mods".


Step 2: Resource.cfg

You will need a file called resource.cfg - this is just a simple file containing some text that tells the game where to look for custom content.

  1. Download resource.cfg Right-click on this resource.cfg link and choose "Save As". Save the resource.cfg file into your newly-created Documents\Electronic Arts\The Sims 3\Mods\ folder.


Step 3: Packages Folder

Now you need to create a folder to hold your .package files.

The Packages folder and resource.cfg showing in Documents\Electronic Arts\The Sims 3\Mods\ (click image for full size)
  1. Go to Mods Folder: Go to Documents\Electronic Arts\The Sims 3\Mods\ - again, that's in Documents (or My Documents) and not Program Files! This is the Mods folder you created in Step 1. You should see the resource.cfg file in it that you created in Step 2.

  2. Create Packages Folder: Right-click in an empty space in the folder and choose New > Folder. Call this new folder "Packages".



Package Files

Once your folders and files are set up properly, you're ready to put the actual .package files where they go.

Of course, you'll need to have read about any special instructions or compatability, downloaded the files, and extracted them from their archives, and made sure you've actually got .package files. All of that is explained in detail on: Sims 3 CC Basics - go there and read about it if you don't know how to do that!

Then, you just put any .package files you've extracted into your Documents\Electronic Arts\The Sims 3\Mods\Packages\ folder. Note that's in Documents (or My Documents, on Windows XP) and NOT in Program Files! You can cut and paste them into the folder - just move them from whereever you extracted them, or extract them straight into that folder.


PlacedPackages.jpg


Test!

Now if you run the game, your .package files should be fully working in-game! The No Intro will eliminate the EA Intro before the game starts loading, which makes it very quick and easy to see if things are setup properly. Just place that single .package file by itself in your Documents\Electronic Arts\The Sims 3\Mods\Packages folder and run the game. If the plumbob animation and intro videos no longer play, then you know your .package file content is working!

More Info?

Need more information about .package files and custom content?

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Sims 3 Packages: More Information


Sims 3 Game Help Categories:

Custom Content  | Installation  | Gameplay Guides  | Technical & Graphics Issues  | Miscellaneous Issues

MTS Help Q&A Forums
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