TXMT/Parameters/CategorisedList/TexturalAnimation
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TXMT/Parameters/CategorisedList/TexturalAnimation
There're 4 known designed pathways to control textural animation(s).
The following is a simple numeric hierarchy is to show how these txmt parameters work according to these pathways (the values of "stdMatTextureCoordAnimMode").
0. The first-most parameter to set for activation, deactivation, textural animation types is
- stdMatTextureCoordAnimMode
1. If the value is "none", then textural animation is disabled.
2. If the value is "tile", then the following parameters should be set and needed.
- These parameters set the properties of tile-animation as shown in JWoods' Cell Animation Tutorial here
- stdMatTextureCoordAnimNumTiles
- stdMatTextureCoordTileAnimSpeed
3. If the value is "transform", then the following parameters should be set and needed.
- The "transform" parameters are essential for the rotation parameter to work out.
- This parameter sets the relative location of the "transform"-based textural animation of the mapped surfaces or region(s).
- stdMatTextureCoordTfAnimOrigin
- These parameters set how the essential "transform" animation behaves.
- stdMatTextureCoordTfAnimTransSpeed
- stdMatTextureCoordTfAnimTransStart
- stdMatTextureCoordTfAnimTransStartY (not normally used in most textural animations, ignorable until its usage becomes clear and confirmed)
- stdMatTextureCoordTfAnimTransEnd
- stdMatTextureCoordTfAnimTransWaveform
- These parameters set how the "transform-based rotation" animation behaves.
- stdMatTextureCoordTfAnimRotSpeed
- stdMatTextureCoordTfAnimRotStartEnd
- stdMatTextureCoordTfAnimRotWaveform
- These parameters set how the "transform-based scaling" animation behaves.
- stdMatTextureCoordTfAnimScaleSpeed
- stdMatTextureCoordTfAnimScaleStartEnd
- stdMatTextureCoordTfAnimScaleWaveform
4. If the value is "video", then its potential usage(s) is unknown yet. It may be to specify and enable animation already existed in the material or something else.