Sims 3:0x4D1A5589
From SimsWiki
Research by Tiger - work in progress
Parts of the data contained in this resource follows the format of Sims_3:Catalog_Resource#Material_List and Sims_3:0xCF84EC98. The lot objects section references resources indexed by Sims_3:0x05ED1226.
Header
DWORD version 0x14 DWORD unk 1 DWORD 0x02dc343f DWORD count1 REP count1 QWORD object catalog ID DWORD DWORD 1 DWORD 0x736884f1 DWORD count2 REP count2 DWORD DWORD DWORD FLOAT FLOAT FLOAT FLOAT DWORD offset to 'NOBJ' DWORD 0x1c DWORD -1 DWORD length [length BYTES #lot objects] DWORD [data like Sims_3:0xCF84EC98 starting in the Components section]
Lot Objects
DWORD count
REP COUNT
QWORD guid?
DWORD
DWORD count3
REP count3
DWORD component
WORD residx catalog object
WORD residx ?
WORD residx VPXY
3 FLOAT location
4 FLOAT rotation
D/F
D?F
WORD residx model
WORD residx compositor prop file
WORD residx compositor prop file
DWORD count4
REP count4
WORD residx
DWORD 8 offset? (To after next dword)
DWORD length - 1 (Of rest of this entry)
6 BYTES (Last sometimes 4, not clear data sizes)
DWORD 0
DWORD count5
BYTE 1
BYTE 0/1
REP count5
DWORD
WORD residx
DWORD 2
DWORD 2
DWORD offset // from here to after TGI Block List
WORD
DWORD tgi offset // see Sims 3:Key table
DWORD tgi size // see Sims 3:Key table - always 4
--insert Sims_3:Catalog_Resource#Material_Block
--insert TGI Block List // see Sims 3:Key table - empty
DWORD
BYTE count6
REP count6
WORD residx for material list section
3 BYTES (Seen 0x80 in first)
DWORD hash ("default") or 0
BYTE
6 FLOATS
3 BYTES (First 1)
WORD residx
BYTE
DWORD
DWORD length
CHAR[length] (Script class)
BYTE
DWORD
DWORD
BYTE
WORD residx
WORD residx
4 FLOATS
6 BYTES (WORD/DWORD in some order?)
DWORD -1?
BYTE
WORD residx
DWORD count7
REP count7
DWORD
BYTE
FLOAT
DWORD (count?)
2 FLOAT
QWORD guid