From SimsWiki
Revision as of 16:51, 17 September 2012 by Kiwi tea (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at

This page or image is a candidate for deletion. The given reason is: obsolete, wrong namespace

This notice should remain for a minimum of 1 week after it was placed on the page. If discussion is still ongoing, it should remain until a consensus is reached, after which the page will either be deleted or this notice removed.

If you disagree with its deletion, please discuss your reasons on this page or on its associated talk page, as applicable.

Remember to check if anything links here and the page history before deleting.

Hey, I'm just a crazy old hacker (in the traditional sense of that word) who's become hooked by all the wondrous things that might be achieved by modding The Sims 2. I got hooked on The Sims (1) a few years ago, and built a suite of tools for disassembling and assembling various resources, and I'm in the process of ressurecting that work and retargeting it at TS2. It isn't really any competition for any of the other modding tools (that I'm aware of, at least) in that it is purely CLI (command line interface), since my development platform of choice is Linux. Yeah, ok, so I'm crazy. But I already said that, didn't I? Anyway, once I get most of the pieces working acceptably with TS2, the code will be posted here (under the GPL, of course). (Anyone brave enough to install Cygwin (http:'' http:'' on their Windows machines will have no difficulty using the tools.)

I have been programming professionally (primarily C and all the scripting languages commonly found on Unix/Linux/Posix systems) since 1975, and for myself for a few years prior to that. Why the Unix bent? Fifteen years at Bell Labs -- before it all went to h*ll.  :)


Personal tools

game select