Difference between revisions of "Game Help:Sims 3 Moodlets"

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(Moved things to energy and hunger.)
(Reorganized A LOT of things.)
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This page is being reorganized.  Please pardon our mess.
 
This page is being reorganized.  Please pardon our mess.
  
==Energy==
+
==Needs==
 +
 
 +
===Energy===
  
 
{| border="1"
 
{| border="1"
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|}
 
|}
  
==Bladder==
+
===Bladder===
  
 
{| border="1"
 
{| border="1"
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| Critically low bladder need
 
| Critically low bladder need
 
| The bladder situation really has only gone from bad to worse, find a bathroom soon!
 
| The bladder situation really has only gone from bad to worse, find a bathroom soon!
 +
|
 +
|-
 +
| [[Image:Embarassed.jpg]]
 +
| Embarassed
 +
| -20 Mood
 +
|
 +
| From Peeing Self
 +
| Situations like this should be avoided at all cost... they're hard to live down.
 
|
 
|
 
|}
 
|}
  
==Fun==
+
===Fun===
  
 
{| border="1"
 
{| border="1"
Line 117: Line 127:
 
| +25 Mood
 
| +25 Mood
 
|
 
|
| From relatively high fun need
+
| Relatively high fun need
 
| (Name) is having quite a good time and is keeping stress down.
 
| (Name) is having quite a good time and is keeping stress down.
 
|  
 
|  
 +
|-
 +
| [[Image:HavingaBlast.jpg]]
 +
| Having a Blast
 +
| +40 Mood
 +
| 8 hours
 +
| High Fun need
 +
| (Name) is having so much fun, it's almost criminal.
 +
|
 
|}
 
|}
  
==Hunger==
+
===Hunger===
  
 
{| border="1"
 
{| border="1"
Line 148: Line 166:
 
| Really Low Hunger need
 
| Really Low Hunger need
 
| Gnawing hunger is not a good feeling for sims.  Feed regularly to avoid.
 
| Gnawing hunger is not a good feeling for sims.  Feed regularly to avoid.
| Shorter time period for baby-child.
+
| Shorter time period for Babies and possbily Toddlers and Children.
 
|-
 
|-
 
| [[Image:Starving.jpg]]
 
| [[Image:Starving.jpg]]
 
| Starving
 
| Starving
 
| -80 mood
 
| -80 mood
| Unknown
+
|
 
| Not eating
 
| Not eating
 
| Allowing Sims to starve is quite cruel!  Get Sim some food immediately to avoid an unnecessary death.
 
| Allowing Sims to starve is quite cruel!  Get Sim some food immediately to avoid an unnecessary death.
 
|  
 
|  
|}
 
 
==Fire==
 
 
{| border="1"
 
 
|-
 
|-
! Icon
+
| [[Image:TastesLikeFridge.jpg]]
! Moodlet Name
+
| Tastes Like Fridge
! Effects
+
| -10 Mood
! Time Period
+
|
! From
+
| From leftovers in cheap fridge
! Description
+
| Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
! Notes
+
|
 
|-
 
|-
| [[Image:OnFire.jpg]]
+
| [[Image:UnevenCooking.jpg]]
| On Fire
+
| Uneven Cooking
| -200 Mood
+
| -10 Mood
| 1 hour
+
|
| Fire
+
| From Eating Food Cooked on Cheap Stove
| Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and deathBest find some water quickly!
+
| At least the left-most portion was cooked correctly... right? Maybe a nicer stove would burn better.
| Death occurs at end of time period.
+
|
 
+
 
|-
 
|-
| [[Image:Singed.jpg]]
+
| [[Image:GoodMeal.jpg]]
| Singed
+
|Good Meal
| -40 Mood
+
| +15 Mood
| Until bathed/changed clothes
+
|
| From fire
+
| From eating yummy food
| Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations
+
| Yummy!  (Name) enjoyed that meal more than the standard fare.
 
|
 
|
 
|}
 
|}
  
==School==
+
===Hygiene===
  
 
{| border="1"
 
{| border="1"
Line 201: Line 213:
 
! Notes
 
! Notes
 
|-
 
|-
 +
| [[Image:ExhilaratingShower.jpg]]
 +
| Exhilarating Shower
 +
| +20 Mood
 
|  
 
|  
| Failing
+
| From nice shower
| -40 Mood
+
| It makes sense that if a sim uses quality plumbing, they get quality showers.
| 18 hours
+
| Expensive shower.
|
+
| Having to Stare at a failing grade on a report card just stings.  Homework completion and a good mood will improve marks.
+
|  
+
|}
+
 
+
==Work==
+
 
+
{| border="1"
+
 
|-
 
|-
! Icon
+
| [[Image:Smelly.jpg]]
! Moodlet Name
+
| Smelly
! Effects
+
| -10 Mood
! Time Period
+
|
! From
+
| Low Hygiene need
! Description
+
| Sims don't like to stink.  More importantly, sims don't like other sims that stink.
! Notes
+
|
 
|-
 
|-
| [[Image:Fired.jpg]]
+
| [[Image:MintyBreath.jpg]]
| Fired
+
| Minty Breath
| -30 Mood
+
| +5 Mood
| Variable
+
|
| Ouch!  Getting thrown out of the workplace never feels good.  Time to find a new job.
+
| From Brushing Teeth
|
+
| Sims love to be around those with Minty Breath. It sure beats the alternative.
|
+
|-
+
| [[Image:MissingWork.jpg]]
+
| Missing Work
+
| -30 Mood
+
| Until workday ends/sim goes to work
+
| Missing work
+
| Workaholics don't get stressed from working, but from not working.
+
| Workaholic trait
+
|}
+
 
+
==Environment== 
+
 
+
{| border="1"
+
|-
+
! Icon
+
! Moodlet Name
+
! Effects
+
! Time Period
+
! From
+
! Description
+
! Notes
+
|-
+
| [[Image:VileSurroundings.jpg]]
+
| Vile Surroundings
+
| -40
+
| Lasts until leaving or cleaning
+
| Dirty Surroundings
+
| This room is so fetid and foul.  Sims were not meant to endure such a lax household cleaning philosophy!
+
|
+
|}
+
 
+
==Other==
+
 
+
{| border="1"
+
|-
+
! Icon
+
! Moodlet Name
+
! Effects
+
! Time Period
+
! From
+
! Description
+
! Notes
+
|-
+
| [[Image:Horrified.jpg]]
+
| Horrified
+
| -35 Mood
+
| 8 hours
+
| Exploring Catacombs
+
| Terrible things have been seen underneath the mausoleum.  Explorers beware.
+
 
|
 
|
 
|-
 
|-
| [[Image:MauledByBear.jpg]]
+
| [[Image:SqueakyClean.jpg]]
| Mauled By Bear
+
| Squeaky Clean
| -35 Mood
+
| +40 Mood
| 8 hours
+
|
| Exploring Catacombs
+
| High Hygiene need
| It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
+
| Experience the clean sensation of practicing personal hygiene!
 
|
 
|
 
|}
 
|}
  
==Social==
+
===Social===
  
 
{| border="1"
 
{| border="1"
Line 356: Line 313:
 
|  
 
|  
 
|  
 
|  
|}
 
 
==Positive, Timed==
 
 
{| border="1"
 
|-
 
! Icon
 
! Moodlet Name
 
! Effects
 
! From
 
! Description
 
! Requirements
 
|-
 
| [[Image:Excited.jpg]]
 
| Excited
 
| +18 Mood
 
| From anticipation of seeing lover/friend
 
| Excitable sims get, well excited.
 
| Excitable Trait
 
|-
 
| [[Image:ExhilaratingShower.jpg]]
 
| Exhilarating Shower
 
| +20 Mood
 
| From nice shower
 
| It makes sense that if a sim uses quality plumbing, they get quality showers.
 
| Expensive shower.
 
|-
 
| [[Image:FeelingLucky.jpg]]
 
| Feeling Lucky
 
| +5 Mood
 
| From lucky trait (seems random)
 
| Today is (name)'s lucky day.  Who knows what good will happen?
 
| Lucky Trait
 
 
|-
 
|-
 
| [[Image:Flattered.jpg]]
 
| [[Image:Flattered.jpg]]
 
| Flattered
 
| Flattered
 
| +10 Mood
 
| +10 Mood
 +
|
 
| From socialization
 
| From socialization
 
| Compliments are quite flattering!
 
| Compliments are quite flattering!
 
|
 
|
 
|-
 
|-
| [[Image:Fulfilled.jpg]]
+
| [[Image:BoringConversation.jpg]]
| Fulfilled
+
| Boring Conversation
| +15 Mood
+
| -5 Mood
| Completed a promised wish
+
| The satisfaction of having a wish come to fruition feels great!
+
 
|
 
|
|-
+
| From boring tour (theatre, others)
| [[Image:GoodMeal.jpg]]
+
| YawnWill they ever stop talking?
|Good Meal
+
| +15 Mood
+
| From eating yummy food
+
| Yummy(Name) enjoyed that meal more than the standard fare.
+
 
|
 
|
 
|-
 
|-
| [[Image:HavingaBlast.jpg]]
+
| [[Image:Intrigued.jpg]]
| Having a Blast
+
| Intrigued
| +40 Mood
+
| +10 Mood
| From high Fun need
+
| (Name) is having so much fun, it's almost criminal.
+
 
|
 
|
|-
+
| From socialization
| [[Image:ItsaBoy.jpg]]
+
| Juicy gossip satisfies eager ears!
| It's a Boy
+
| +80 Mood
+
| From new baby
+
| Bouncing baby boys are delightful additions to any family!
+
 
|
 
|
 +
 
|-
 
|-
| [[Image:ItsTwins.jpg]]
+
| [[Image:Enemy.jpg]]
| It's Twins!
+
| Enemy!
| +80 Mood
+
| -10 Mood
| From Two New Babies
+
| Wow, your Sims were lucky enough to have twins.  Double trouble!
+
 
|
 
|
|-
+
| Enemy
|  
+
| The presence of garbage would be preferred to that of a hated enemy!
| It's Triplets!
+
| +80 Mood
+
| From Three New Babies.
+
| Three babies!  Hope your Sims wanted a big family.
+
 
|
 
|
 
|-
 
|-
| [[Image:Intrigued.jpg]]
+
| [[Image:Lonely.jpg]]
| Intrigued
+
| Lonely
| +10 Mood
+
| -15 Mood
| From socialization
+
|
| Juicy gossip satisfies eager ears!
+
| Low Social need
 +
| Communication is a must for sims.  A quick chat will fix things right away.
 
|
 
|
 
|-
 
|-
Line 449: Line 358:
 
| Let Off Steam
 
| Let Off Steam
 
| +10 Mood
 
| +10 Mood
 +
|
 
| From socialization
 
| From socialization
 
| Having a friendly ear to complain to helps when you need to vent.
 
| Having a friendly ear to complain to helps when you need to vent.
 
|
 
|
|-
 
 
| [[Image:NewStuff.jpg]]
 
| New Stuff!
 
| +20 Mood
 
| From new objects
 
| Sims love getting new things for their homes!
 
|
 
|-
 
| [[Image:SqueakyClean.jpg]]
 
| Squeaky Clean
 
| +40 Mood
 
| High Hygiene need
 
| Experience the clean sensation of practicing personal hygiene!
 
|
 
|-
 
| [[Image:VeryFulfilled.jpg]]
 
| Very Fulfilled
 
| +75 to +100 Mood
 
| From Completing Lifetime Wish
 
| Everything is working out perfectly! Your Sim feels extra fulfilled!
 
|
 
|-
 
| [[Image:MintyBreath.jpg]]
 
| Minty Breath
 
| +5 Mood
 
| From Brushing Teeth
 
| Sims love to be around those with Minty Breath. It sure beats the alternative.
 
 
|}
 
|}
  
==Positive, Untimed/Situational==
+
==Situational==
 +
 
 +
===Environment===  
  
 
{| border="1"
 
{| border="1"
Line 489: Line 373:
 
! Moodlet Name
 
! Moodlet Name
 
! Effects
 
! Effects
 +
! Time Period
 
! From
 
! From
 
! Description
 
! Description
! Requirements
+
! Notes
 +
|-
 +
| [[Image:VileSurroundings.jpg]]
 +
| Vile Surroundings
 +
| -40 mood
 +
| Lasts until leaving or cleaning
 +
| Dirty Surroundings
 +
| This room is so fetid and foul.  Sims were not meant to endure such a lax household cleaning philosophy!
 +
|
 +
|-
 +
| [[Image:TooManyPeople.jpg]]
 +
| Too Many People
 +
| -15 Mood
 +
|
 +
| Being in a crowd
 +
| Certain sims may not feel too comfortable around large groups
 +
| Loner trait
 +
|-
 +
| [[Image:UnfinishedRoom.jpg]]
 +
| Unfinished Room
 +
| -10 Mood
 +
|
 +
| Uncovered walls or floors
 +
| This room needs proper flooring and wall covering of some sort to be considered complete.
 +
|
 +
|-
 +
| [[Image:DirtySurroundings.jpg]]
 +
| Dirty Surroundings
 +
| -15 Mood
 +
| Lasts until leaving or cleaning
 +
| Dirty objects/puddles
 +
| Garbage, filth, and grime do not improve one's surroundings.
 +
|
 +
|-
 +
| [[Image:Disgusted.jpg]]
 +
| Disgusted
 +
| -5 Mood
 +
|
 +
| Encountering smelly sim
 +
| Revolting sights and smells will have this effect on sims, so it's best to move them away.
 +
|
 +
|-
 +
| [[Image:PlaguedByNature.jpg]]
 +
| Plagued By Nature
 +
| -20 Mood
 +
|
 +
| Being outside
 +
| It's often best for Sims that hate the Outdoors to spend as little time out there as possible.
 +
| Hates the Outdoors trait
 +
|-
 +
| [[Image:FilthySurroundings.jpg]]
 +
| Filthy Surroundings
 +
| -30 Mood
 +
| Lasts until leaving or cleaning
 +
| Dirty objects/puddles
 +
| The grime and muck is really starting to pile high.  It won't be long before it starts paying rent.
 +
|
 +
|-
 +
| [[Image:Itsdark.jpg]]
 +
| It's dark
 +
| -10 Mood
 +
| Lasts until it's no longer dark.
 +
| Darkness
 +
| A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
 +
|
 
|-
 
|-
 
| [[Image:BeautifulVista.jpg]]
 
| [[Image:BeautifulVista.jpg]]
 
| Beautiful Vista
 
| Beautiful Vista
 
| +15 Mood
 
| +15 Mood
 +
|
 
| From beautiful lot
 
| From beautiful lot
 
| This...house…is…incredible! Somebody really knows how to live
 
| This...house…is…incredible! Somebody really knows how to live
Line 503: Line 453:
 
| Beautifully Decorated
 
| Beautifully Decorated
 
| +50 Mood
 
| +50 Mood
 +
|
 
| From fully decorated lot
 
| From fully decorated lot
 
| Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
 
| Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
Line 510: Line 461:
 
| Comfy
 
| Comfy
 
| +5 Mood
 
| +5 Mood
 +
|
 
| From comfortable object
 
| From comfortable object
 
| Nothing beats a good seat for comfort except perhaps a better seat.
 
| Nothing beats a good seat for comfort except perhaps a better seat.
Line 517: Line 469:
 
| Cozy Fire
 
| Cozy Fire
 
| +12-15 Mood
 
| +12-15 Mood
 +
|
 
| From warm fire
 
| From warm fire
 
| Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
 
| Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
Line 524: Line 477:
 
| Decorated
 
| Decorated
 
| +10 Mood
 
| +10 Mood
 +
|
 
| From decorated lot
 
| From decorated lot
| Sims enjoy well furnished homes. Bye the looks of things, this place isn't so bad!
+
| Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
 
|  
 
|  
 
|-
 
|-
 
| [[Image:EnjoyingMusic.jpg]]
 
| [[Image:EnjoyingMusic.jpg]]
 
| Enjoying Music
 
| Enjoying Music
| +20 Mood
+
| +20-40 Mood
 +
|
 
| From stereo playing
 
| From stereo playing
 
| It's hard not to enjoy a beat this solid.
 
| It's hard not to enjoy a beat this solid.
|  
+
| +Mood depends on the quality of the speakers.
 
|-
 
|-
 
| [[Image:EnjoyingSolitude.jpg]]
 
| [[Image:EnjoyingSolitude.jpg]]
 
| Enjoying Solitude
 
| Enjoying Solitude
 
| +15 Mood
 
| +15 Mood
 +
|
 
| From being alone
 
| From being alone
 
| Introverted sims like it best at times when others completely and utterly stay away.
 
| Introverted sims like it best at times when others completely and utterly stay away.
 
| Loner Trait
 
| Loner Trait
|-
 
| [[Image:LikesWork.jpg]]
 
| Likes Work
 
| +10 Mood
 
| From work
 
| Work isn't quite the daily grind for everyone.  Bring on the overtime!
 
| Workaholic Trait
 
 
|-
 
|-
 
| [[Image:LovelyPool.jpg]]
 
| [[Image:LovelyPool.jpg]]
 
| Lovely Pool
 
| Lovely Pool
 
| +15 Mood
 
| +15 Mood
 +
|
 
| From Beautiful Lot
 
| From Beautiful Lot
 
| The pool is so clean and pristine.  Chlorine sure works wonders!
 
| The pool is so clean and pristine.  Chlorine sure works wonders!
Line 559: Line 509:
 
| One with Nature
 
| One with Nature
 
| +20 Mood
 
| +20 Mood
 +
|
 
| From being outside
 
| From being outside
 
| Outdoors(wo)men find themselves quite happy when not tucked away indoors.
 
| Outdoors(wo)men find themselves quite happy when not tucked away indoors.
 
| Loves the Outdoors Trait
 
| Loves the Outdoors Trait
 +
|-
 +
| [[Image:RudeAwakening.jpg]]
 +
| Rude Awakening
 +
| -10 Mood
 +
|
 +
| From being awakened by noise (crying baby, others)
 +
| Loud noises and ruckuses will disturb sleeping sims.  Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
 +
|
 +
|-
 +
| [[Image:CryingBaby.jpg]]
 +
| Crying Baby
 +
| -15 Mood
 +
| Lasts until the baby stops crying, or the sim is too far away to hear.
 +
| From crying baby
 +
| If the baby can't be quieted, it's best to get as far away as possible.
 +
|
 
|}
 
|}
  
==Negative, Timed==
+
===Pregnancy===
  
 
{| border="1"
 
{| border="1"
Line 571: Line 538:
 
! Moodlet Name
 
! Moodlet Name
 
! Effects
 
! Effects
 +
! Time Period
 
! From
 
! From
 
! Description
 
! Description
! Requirements
+
! Notes
 
|-
 
|-
| [[Image:BoringConversation.jpg]]
+
| [[Image:BabyIsComing.jpg]]
| Boring Conversation
+
| Baby Is Coming!
| -5 Mood
+
| No mood effect
| From boring tour (theatre, others)
+
|
| YawnWill they ever stop talking?
+
| Pregnancy
 +
| Uh ohThe water has broken, contractions have started, and the baby is on its way!  Get the mother to a hospital soon or sit tight until the baby arrives!
 
|
 
|
 
|-
 
|-
| [[Image:CryingBaby.jpg]]
+
| [[Image:ItsaBoy.jpg]]
| Crying Baby
+
| It's a Boy
| -15 Mood
+
| +80 Mood
| From crying baby
+
|
| If the baby can't be quieted, it's best to get as far away as possible.
+
| New Baby Boy
 +
| Bouncing baby boys are delightful additions to any family!
 
|
 
|
 
|-
 
|-
| [[Image:Embarassed.jpg]]
+
|
| Embarassed
+
| It's a Girl
| -20 Mood
+
| +80 Mood
| From Peeing Self
+
|
| Situations like this should be avoided at all cost... they're hard to live down.
+
| New Baby Girl
 +
|
 +
|
 +
|-
 +
| [[Image:ItsTwins.jpg]]
 +
| It's Twins!
 +
| +80 Mood
 +
|
 +
| Two New Babies
 +
| Wow, your Sims were lucky enough to have twins. Double trouble!
 +
|
 +
|-
 +
|
 +
| It's Triplets!
 +
| +80 Mood
 +
|
 +
| Three New Babies.
 +
| Three babies!  Hope your Sims wanted a big family.
 
|
 
|
 
 
|-
 
|-
 
| [[Image:Nauseous.jpg]]
 
| [[Image:Nauseous.jpg]]
 
| Nauseous
 
| Nauseous
 
| -25 Mood
 
| -25 Mood
 +
|
 
| From Disgusting Food/Unknown Causes (Pregnancy)
 
| From Disgusting Food/Unknown Causes (Pregnancy)
 
| (Name) isn't feeling so hot.  You may want to keep him/her around a bathroom.
 
| (Name) isn't feeling so hot.  You may want to keep him/her around a bathroom.
 
|
 
|
 +
|}
  
 +
===Fire===
 +
 +
{| border="1"
 
|-
 
|-
| [[Image:RudeAwakening.jpg]]
+
! Icon
| Rude Awakening
+
! Moodlet Name
| -10 Mood
+
! Effects
| From being awakened by noise (crying baby, others)
+
! Time Period
| Loud noises and ruckuses will disturb sleeping sims.  Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
+
! From
|
+
! Description
 +
! Notes
 
|-
 
|-
| [[Image:StirCrazy.jpg]]
+
| [[Image:OnFire.jpg]]
| Stir Crazy
+
| On Fire
| -15 Mood
+
| -200 Mood
| From Not Leaving Home
+
| 1 hour
| Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
+
| Fire
|
+
| Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death. Best find some water quickly!
 +
| Death occurs at end of time period.
 +
 
 
|-
 
|-
| [[Image:Strained.jpg]]
+
| [[Image:Singed.jpg]]
| Strained
+
| Singed
| -15 Mood
+
| -40 Mood
| Low Fun need
+
| Until bathed/changed clothes
| (Name) could stand a few hours of fun to iron out the stress.
+
| From fire
 +
| Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations
 
|
 
|
 +
|}
 +
 +
===School===
 +
 +
{| border="1"
 
|-
 
|-
| [[Image:TastesLikeFridge.jpg]]
+
! Icon
| Tastes Like Fridge
+
! Moodlet Name
| -10 Mood
+
! Effects
| From leftovers in cheap fridge
+
! Time Period
| Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
+
! From
|
+
! Description
 +
! Notes
 
|-
 
|-
| [[Image:UnevenCooking.jpg]]
+
|  
| Uneven Cooking
+
| Failing
| -10 Mood
+
| -40 Mood
| From Eating Food Cooked on Cheap Stove
+
| 18 hours
| At least the left-most portion was cooked correctly... right? Maybe a nicer stove would burn better.
+
|  
|
+
| Having to Stare at a failing grade on a report card just stingsHomework completion and a good mood will improve marks.
 +
|  
 
|}
 
|}
  
==Negative, Untimed/Situational==
+
===Work===
  
 
{| border="1"
 
{| border="1"
Line 648: Line 650:
 
! Moodlet Name
 
! Moodlet Name
 
! Effects
 
! Effects
 +
! Time Period
 
! From
 
! From
 
! Description
 
! Description
! Requirements
+
! Notes
 
|-
 
|-
| [[Image:BadReception.jpg]]
+
| [[Image:Fired.jpg]]
| Bad Reception
+
| Fired
| -10 Mood
+
| -30 Mood
| Cheap TV
+
| Variable
| Cheap television sets don't always provide the most pristine picture.
+
| Ouch!  Getting thrown out of the workplace never feels good. Time to find a new job.
|
+
|
 +
|  
 
|-
 
|-
| [[Image:DirtySurroundings.jpg]]
+
| [[Image:MissingWork.jpg]]
| Dirty Surroundings
+
| Missing Work
| -15 Mood
+
| -30 Mood
| Dirty objects/puddles
+
| Until workday ends/sim goes to work
| Garbage, filth, and grime do not improve one's surroundings.
+
| Missing work
 +
| Workaholics don't get stressed from working, but from not working.
 +
| Workaholic trait
 +
|-
 +
| [[Image:LikesWork.jpg]]
 +
| Likes Work
 +
| +10 Mood
 +
|
 +
| From work
 +
| Work isn't quite the daily grind for everyone.  Bring on the overtime!
 +
| Workaholic Trait
 +
|}
 +
 
 +
===Other===
 +
 
 +
{| border="1"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
|-
 +
| [[Image:Horrified.jpg]]
 +
| Horrified
 +
| -35 Mood
 +
| 8 hours
 +
| Exploring Catacombs
 +
| Terrible things have been seen underneath the mausoleum.  Explorers beware.
 
|
 
|
 
|-
 
|-
| [[Image:Disgusted.jpg]]
+
| [[Image:MauledByBear.jpg]]
| Disgusted
+
| Mauled By Bear
| -5 Mood
+
| -35 Mood
| Encountering smelly sim
+
| 8 hours
| Revolting sights and smells will have this effect on sims, so it's best to move them away.
+
| Exploring Catacombs
 +
| It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
 
|
 
|
 
|-
 
|-
| [[Image:Enemy.jpg]]
+
| [[Image:Excited.jpg]]
| Enemy!
+
| Excited
| -10 Mood
+
| +18 Mood
| Enemy
+
| The presence of garbage would be preferred to that of a hated enemy!
+
 
|
 
|
 +
| From anticipation of seeing lover/friend
 +
| Excitable sims get, well excited.
 +
| Excitable Trait
 
|-
 
|-
| [[Image:FilthySurroundings.jpg]]
+
| [[Image:FeelingLucky.jpg]]
| Filthy Surroundings
+
| Feeling Lucky
| -30 Mood
+
| +5 Mood
| Dirty objects/puddles
+
| The grime and muck is really starting to pile high.  It won't be long before it starts paying rent.
+
 
|
 
|
 +
| From lucky trait (seems random)
 +
| Today is (name)'s lucky day.  Who knows what good will happen?
 +
| Lucky Trait
 
|-
 
|-
| [[Image:Itsdark.jpg]]
+
| [[Image:Fulfilled.jpg]]
| It's dark
+
| Fulfilled
| -10 Mood
+
| +15 Mood
| Darkness
+
|
| A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
+
| Completed a promised wish
 +
| The satisfaction of having a wish come to fruition feels great!
 
|
 
|
 
|-
 
|-
| [[Image:Lonely.jpg]]
+
| [[Image:NewStuff.jpg]]
| Lonely
+
| New Stuff!
| -15 Mood
+
| +20 Mood
| Low Social need
+
|
| Communication is a must for sims.  A quick chat will fix things right away.
+
| From new objects
 +
| Sims love getting new things for their homes!
 
|
 
|
 
 
|-
 
|-
| [[Image:Smelly.jpg]]
+
| [[Image:VeryFulfilled.jpg]]
| Smelly
+
| Very Fulfilled
| -10 Mood
+
| +75 to +100 Mood
| Low Hygiene need
+
|
| Sims don't like to stink.  More importantly, sims don't like other sims that stink.
+
| From Completing Lifetime Wish
 +
| Everything is working out perfectly! Your Sim feels extra fulfilled!
 
|
 
|
 
|-
 
|-
| [[Image:TooManyPeople.jpg]]
+
| [[Image:StirCrazy.jpg]]
| Too Many People
+
| Stir Crazy
 
| -15 Mood
 
| -15 Mood
| FBeing in a crowd
+
|
| Certain sims may not feel too comfortable around large groups
+
| From Not Leaving Home
| Loner trait
+
| Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
 +
|
 
|-
 
|-
| [[Image:UnfinishedRoom.jpg]]
+
| [[Image:BadReception.jpg]]
| Unfinished Room
+
| Bad Reception
 
| -10 Mood
 
| -10 Mood
| Uncovered walls or floors
 
| This room needs proper flooring and wall covering of some sort to be considered complete.
 
|
 
|-
 
| [[Image:PlaguedByNature.jpg]]
 
| Plagued By Nature
 
| -20 Mood
 
| Being outside
 
| It's often best for Sims that hate the Outdoors to spend as little time out there as possible.
 
| Hates the Outdoors trait
 
|}
 
 
==Neutral, Timed/Untimed==
 
 
{| border="1"
 
|-
 
! Icon
 
! Moodlet Name
 
! Effects
 
! From
 
! Description
 
! Requirements
 
|-
 
| [[Image:BabyIsComing.jpg]]
 
| Baby Is Coming!
 
| No mood effect
 
| From Pregnancy
 
| Uh oh!  The water has broken, contractions have started, and the baby is on its way!  Get the mother to a hospital soon or sit tight until the baby arrives!
 
 
|
 
|
 +
| Cheap TV
 +
| Cheap television sets don't always provide the most pristine picture.
 
|
 
|
 +
|}
  
|}
 
  
 
{{Sims3GameHelpHeader}}
 
{{Sims3GameHelpHeader}}

Revision as of 23:25, 7 July 2009

Sims 3 Game Help Categories:

Custom Content  | Installation  | Gameplay Guides  | Technical & Graphics Issues  | Miscellaneous Issues

MTS Help Q&A Forums

This page is being reorganized. Please pardon our mess.

Contents

Needs

Energy

Icon Moodlet Name Effects Time Period From Description Notes
Sleepy.jpg Sleepy No mood effect 3 Hours From low Energy need Get (name) to bed soon, to avoid the wrath of the truly tired.
Tired.jpg Tired -40 Mood Low Energy need When sims get too tired, their mood begins to go south.
Exhausted.jpg Exhausted -50 Mood Until sleep Critical energy need At this level of sleep deprivation, even the floor looks like a good bed to this Sim. Sim may fall to the floor asleep.
BadNightsSleep.jpg Bad Night's Sleep -15 Mood From cheap bed Sleeping on a cheap bed would make any sim grumpy.
HadaNiceNap.jpg Had a Nice Nap +10 Mood From Napping Having a great, refreshing nap may be just enough to hold back the onset of sleep.
WellRested.jpg Well Rested +20 Mood 8 Hours High Energy need It's easy to wake up on the right side of the bed when you got plenty of time in the bed.

Bladder

Icon Moodlet Name Effects Time Period From Description Notes
NeedToPee.jpg Has To Pee No mood effect 2 hours Low bladder need Your sim needs to go. Like "go."
ReallyHasToPee.jpg Really Has To Pee -30 Mood Until sim pees Critically low bladder need The bladder situation really has only gone from bad to worse, find a bathroom soon!
Embarassed.jpg Embarassed -20 Mood From Peeing Self Situations like this should be avoided at all cost... they're hard to live down.

Fun

Icon Moodlet Name Effects Time Period From Description Notes
StressedOut.jpg Stressed Out -40 Mood Until fun is raised Critical fun need (Name) is in desperate need of some entertainment. The daily grind has ground the enjoyment of life to a halt!
Entertained.jpg Entertained +25 Mood Relatively high fun need (Name) is having quite a good time and is keeping stress down.
HavingaBlast.jpg Having a Blast +40 Mood 8 hours High Fun need (Name) is having so much fun, it's almost criminal.

Hunger

Icon Moodlet Name Effects Time Period From Description Notes
Hungry.jpg Hungry No mood effect 3 Hours Low Hunger need Your sim's a wee bit peckish. The stomach growling isn't far behind.
VeryHungry.jpg Very Hungry -40 Mood 24 Hours Really Low Hunger need Gnawing hunger is not a good feeling for sims. Feed regularly to avoid. Shorter time period for Babies and possbily Toddlers and Children.
Starving.jpg Starving -80 mood Not eating Allowing Sims to starve is quite cruel! Get Sim some food immediately to avoid an unnecessary death.
TastesLikeFridge.jpg Tastes Like Fridge -10 Mood From leftovers in cheap fridge Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
UnevenCooking.jpg Uneven Cooking -10 Mood From Eating Food Cooked on Cheap Stove At least the left-most portion was cooked correctly... right? Maybe a nicer stove would burn better.
GoodMeal.jpg Good Meal +15 Mood From eating yummy food Yummy! (Name) enjoyed that meal more than the standard fare.

Hygiene

Icon Moodlet Name Effects Time Period From Description Notes
ExhilaratingShower.jpg Exhilarating Shower +20 Mood From nice shower It makes sense that if a sim uses quality plumbing, they get quality showers. Expensive shower.
Smelly.jpg Smelly -10 Mood Low Hygiene need Sims don't like to stink. More importantly, sims don't like other sims that stink.
MintyBreath.jpg Minty Breath +5 Mood From Brushing Teeth Sims love to be around those with Minty Breath. It sure beats the alternative.
SqueakyClean.jpg Squeaky Clean +40 Mood High Hygiene need Experience the clean sensation of practicing personal hygiene!

Social

Icon Moodlet Name Effects Time Period From Description Notes
Betrayed -50 Mood 24 hours Catch lover cheating Being cheated on is tough to move past. Talking it out with the other Sim would speed the healing process.
Desolate.jpg Desolate -50 Mood Until social interaction Critical social need When Sims get really, really lonely, they need to talk to somebody. Anybody.
HeartBroken.jpg Heartbroken -50 Mood 48 hours Spouse dies A broken heart is an affliction only time and tears can heal.
Rejected Proposal -30 Mood 6 hours Rejected for a marriage proposal It hurts to propose and be rejected. The good news is that Sims can try again as many times as they like. Of course, each rejection will hurt just as much.
Missed Wedding -30 Mood 1 day It's a bad, bad, bad idea to miss the wedding. It takes two to tango, and your Sim missed the dance.
Mourning.jpg Mourning -50 Mood 48 hours Death of a loved one The death of a loved one affects those closest to them. Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
Witnessed Divorce
Flattered.jpg Flattered +10 Mood From socialization Compliments are quite flattering!
BoringConversation.jpg Boring Conversation -5 Mood From boring tour (theatre, others) Yawn! Will they ever stop talking?
Intrigued.jpg Intrigued +10 Mood From socialization Juicy gossip satisfies eager ears!
Enemy.jpg Enemy! -10 Mood Enemy The presence of garbage would be preferred to that of a hated enemy!
Lonely.jpg Lonely -15 Mood Low Social need Communication is a must for sims. A quick chat will fix things right away.
LetOffSteam.jpg Let Off Steam +10 Mood From socialization Having a friendly ear to complain to helps when you need to vent.

Situational

Environment

Icon Moodlet Name Effects Time Period From Description Notes
VileSurroundings.jpg Vile Surroundings -40 mood Lasts until leaving or cleaning Dirty Surroundings This room is so fetid and foul. Sims were not meant to endure such a lax household cleaning philosophy!
TooManyPeople.jpg Too Many People -15 Mood Being in a crowd Certain sims may not feel too comfortable around large groups Loner trait
UnfinishedRoom.jpg Unfinished Room -10 Mood Uncovered walls or floors This room needs proper flooring and wall covering of some sort to be considered complete.
DirtySurroundings.jpg Dirty Surroundings -15 Mood Lasts until leaving or cleaning Dirty objects/puddles Garbage, filth, and grime do not improve one's surroundings.
Disgusted.jpg Disgusted -5 Mood Encountering smelly sim Revolting sights and smells will have this effect on sims, so it's best to move them away.
PlaguedByNature.jpg Plagued By Nature -20 Mood Being outside It's often best for Sims that hate the Outdoors to spend as little time out there as possible. Hates the Outdoors trait
FilthySurroundings.jpg Filthy Surroundings -30 Mood Lasts until leaving or cleaning Dirty objects/puddles The grime and muck is really starting to pile high. It won't be long before it starts paying rent.
Itsdark.jpg It's dark -10 Mood Lasts until it's no longer dark. Darkness A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
BeautifulVista.jpg Beautiful Vista +15 Mood From beautiful lot This...house…is…incredible! Somebody really knows how to live
Beautifullydecorated.jpg Beautifully Decorated +50 Mood From fully decorated lot Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
Comfy.jpg Comfy +5 Mood From comfortable object Nothing beats a good seat for comfort except perhaps a better seat.
Cozyfire.jpg Cozy Fire +12-15 Mood From warm fire Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
Decorated.jpg Decorated +10 Mood From decorated lot Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
EnjoyingMusic.jpg Enjoying Music +20-40 Mood From stereo playing It's hard not to enjoy a beat this solid. +Mood depends on the quality of the speakers.
EnjoyingSolitude.jpg Enjoying Solitude +15 Mood From being alone Introverted sims like it best at times when others completely and utterly stay away. Loner Trait
LovelyPool.jpg Lovely Pool +15 Mood From Beautiful Lot The pool is so clean and pristine. Chlorine sure works wonders!
OnewithNature.jpg One with Nature +20 Mood From being outside Outdoors(wo)men find themselves quite happy when not tucked away indoors. Loves the Outdoors Trait
RudeAwakening.jpg Rude Awakening -10 Mood From being awakened by noise (crying baby, others) Loud noises and ruckuses will disturb sleeping sims. Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
CryingBaby.jpg Crying Baby -15 Mood Lasts until the baby stops crying, or the sim is too far away to hear. From crying baby If the baby can't be quieted, it's best to get as far away as possible.

Pregnancy

Icon Moodlet Name Effects Time Period From Description Notes
BabyIsComing.jpg Baby Is Coming! No mood effect Pregnancy Uh oh! The water has broken, contractions have started, and the baby is on its way! Get the mother to a hospital soon or sit tight until the baby arrives!
ItsaBoy.jpg It's a Boy +80 Mood New Baby Boy Bouncing baby boys are delightful additions to any family!
It's a Girl +80 Mood New Baby Girl
ItsTwins.jpg It's Twins! +80 Mood Two New Babies Wow, your Sims were lucky enough to have twins. Double trouble!
It's Triplets! +80 Mood Three New Babies. Three babies! Hope your Sims wanted a big family.
Nauseous.jpg Nauseous -25 Mood From Disgusting Food/Unknown Causes (Pregnancy) (Name) isn't feeling so hot. You may want to keep him/her around a bathroom.

Fire

Icon Moodlet Name Effects Time Period From Description Notes
OnFire.jpg On Fire -200 Mood 1 hour Fire Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death. Best find some water quickly! Death occurs at end of time period.
Singed.jpg Singed -40 Mood Until bathed/changed clothes From fire Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations

School

Icon Moodlet Name Effects Time Period From Description Notes
Failing -40 Mood 18 hours Having to Stare at a failing grade on a report card just stings. Homework completion and a good mood will improve marks.

Work

Icon Moodlet Name Effects Time Period From Description Notes
Fired.jpg Fired -30 Mood Variable Ouch! Getting thrown out of the workplace never feels good. Time to find a new job.
MissingWork.jpg Missing Work -30 Mood Until workday ends/sim goes to work Missing work Workaholics don't get stressed from working, but from not working. Workaholic trait
LikesWork.jpg Likes Work +10 Mood From work Work isn't quite the daily grind for everyone. Bring on the overtime! Workaholic Trait

Other

Icon Moodlet Name Effects Time Period From Description Notes
Horrified.jpg Horrified -35 Mood 8 hours Exploring Catacombs Terrible things have been seen underneath the mausoleum. Explorers beware.
MauledByBear.jpg Mauled By Bear -35 Mood 8 hours Exploring Catacombs It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
Excited.jpg Excited +18 Mood From anticipation of seeing lover/friend Excitable sims get, well excited. Excitable Trait
FeelingLucky.jpg Feeling Lucky +5 Mood From lucky trait (seems random) Today is (name)'s lucky day. Who knows what good will happen? Lucky Trait
Fulfilled.jpg Fulfilled +15 Mood Completed a promised wish The satisfaction of having a wish come to fruition feels great!
NewStuff.jpg New Stuff! +20 Mood From new objects Sims love getting new things for their homes!
VeryFulfilled.jpg Very Fulfilled +75 to +100 Mood From Completing Lifetime Wish Everything is working out perfectly! Your Sim feels extra fulfilled!
StirCrazy.jpg Stir Crazy -15 Mood From Not Leaving Home Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
BadReception.jpg Bad Reception -10 Mood Cheap TV Cheap television sets don't always provide the most pristine picture.


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