Difference between revisions of "MTS2:Creator Guidelines/Sims 3 Game Mods"

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==Minor Mods==
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A mod is considered a minor mod if it consists of simple tweaks of otherwise unaltered XML resources of the game. Mods that disable autonomous interactions are considered minor mods for example. There's only little effort required, no new content and no "creative act".
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If you're uploading a minor mod, you don't need to abide by any special rules. We do however treat minor mods differently if they become outdated by a patch. Please keep the following guidelines in mind:
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! style="text-align:left" | You don't own minor mods. (*)
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|Making a minor mod is a straightforwarded process that can usually only be done in one specific way. So every modder would pretty much come up with the same end product. Thus we consider that creators can't really claim ownership of minor mods.
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As a consequence we don't consider it reasonable to require modders who make a new version of a minor mod to give credit to modders that made previous versions.
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! style="text-align:left" | If you don't update when your minor mod becomes outdated, other modders can take over. (*)
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|If you uploaded a minor mod, no other mods that do the same will be approved as long as your mod supports the most recent game version. However, if your mod becomes outdated by a patch, you're expected to update your mod within a period of 14 days. Aftwards another minor mod with the same functionality as yours may be approved, thus rendering your mod obsolete. Download threads of obsolete mods will be archived. The download and thanks counts of archived threads will persist, but the threads themselves will be inaccessible.
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Please read the guidelines regarding [[MTS2:Creator_Guidelines/Updates_and_Remixes_of_Broken_or_Abandoned_Creations|Updates and Remixes of Broken or Abandoned Creations]] for further information.
  
 
==Additional Stuff==
 
==Additional Stuff==

Revision as of 13:05, 18 May 2012

These guidelines were last modified 13 May 2011

Contents

Sims 3 Game Mods

Introduction

Made a cool new mod for The Sims 3 and want to share? Please read the following guidelines carefully so you understand what we require for MTS uploads.

Quality

This is by far the most important factor in all uploads, but also the hardest to quantify.

Screenshots

People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.

Big Enough
The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
  • Minimum Size: 800 pixels wide by 600 pixels tall is a good size for the smallest pic you would want to upload. You may have smaller pics for thumbnails and the like, but for your required screenshots, please go as big as you can!
  • Maximum Size: MTS allows pictures up to 2560 pixels wide by 1440 pixels tall, and a file size limit of 800 kbs - so you can have nice, big, pretty pics. You may have to resize your pictures or apply compression to get them to fit within that limit.

Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one.

Uploading

Once you have your creation made and screenshots taken, you need to make sure you have all the fiddly bits in order when uploading.

Zip, Rar, or 7z
To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.

For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.

  • Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
  • Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
  • The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.

Minor Mods

A mod is considered a minor mod if it consists of simple tweaks of otherwise unaltered XML resources of the game. Mods that disable autonomous interactions are considered minor mods for example. There's only little effort required, no new content and no "creative act".

If you're uploading a minor mod, you don't need to abide by any special rules. We do however treat minor mods differently if they become outdated by a patch. Please keep the following guidelines in mind:

Please read the guidelines regarding Updates and Remixes of Broken or Abandoned Creations for further information.

Additional Stuff

  • If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
  • If you want some feedback before uploading, post info about your mod in the Creator Feedback Forum to get feedback on it.
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