Difference between revisions of "Sims 4:0x0354796A"

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(Update with more info)
m (updated for age/gender flags)
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<b>TONE : 0x0354796A</b>
 
<b>TONE : 0x0354796A</b>
 
<pre>
 
<pre>
Uint32 Version     //(0x00000006)
+
Uint32 Version         //(0x00000006)
Uint64 Instance     //Instance of Types 0xB6C8B6A0 and 0x3453CF95 - color textures - DDS used in CAS, RLE2 used in game
+
Uint64 Instance       //Instance of Types 0xB6C8B6A0 and 0x3453CF95 - color textures - DDS used in CAS, RLE2 used in game
Uint32 OverlayCount //
+
Uint32 OverlayCount  
  
 
   For Each OverlayCount:
 
   For Each OverlayCount:
 
   ---------------
 
   ---------------
   Uint32 Flags     // if two overlays, first is 0x00001004 and second is 0x00002004. If one overlay, 0x00002004
+
   Uint32 AgeGender     // [[Sims 4:CASPFlags|Age/Gender flags]]
 
   Uint64 OverlayInstance //(Instance of texture Types 0xB6C8B6A0 and 0x3453CF95)
 
   Uint64 OverlayInstance //(Instance of texture Types 0xB6C8B6A0 and 0x3453CF95)
  

Revision as of 10:11, 16 August 2015

TONE : 0x0354796A

Uint32 Version         //(0x00000006)
Uint64 Instance        //Instance of Types 0xB6C8B6A0 and 0x3453CF95 - color textures - DDS used in CAS, RLE2 used in game
Uint32 OverlayCount 

  For Each OverlayCount:
  ---------------
  Uint32 AgeGender     // [[Sims 4:CASPFlags|Age/Gender flags]]
  Uint64 OverlayInstance //(Instance of texture Types 0xB6C8B6A0 and 0x3453CF95)

Uint32 (Unknown)
Uint32 (Unknown)
Uint32 TagCount  

  For Each Count:
  ---------------
  Uint16 CategoryTag   // same as CASP category tags
  Uint16 CategoryTagValue  // same as CASP

Float (Unknown)
Byte ColorCount        // always 1

  For Each Count:
  ---------------
  Uint32 Color         //(Swatch Color Code)

Float SortOrder        //Order of swatches in CAS, low to high
Float (Unknown)
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