Tutorials:Building a new object skeleton

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Building a new object skeleton
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AuthorEcho


Contents

Overview

This tutorial takes a completely static, non-animating mesh, turns it into an mesh ready for animation, and builds a useful skeleton for it. It is intended for people who have already succeeded in animating existing game objects and wish to enable animation for new or custom objects.

What you will need

Tutorial

Tutorial: Building a new object skeleton

Credit

Originally written by Echo

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