Difference between revisions of "Game Help:School"

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(Getting Into Private School)
(Scoring)
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==Scoring==
 
==Scoring==
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Each of these three tasks earns points toward the winning score of 100 points.  It may help to buy some objects for the headmaster scenario (hot tubs, art objects, etc) and then just return them before midnight for a full refund.
  
 
===Serve Good Food===
 
===Serve Good Food===
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Good food is an important part of the meal, so it helps to have a Sim with high cooking skills.  A meal should be prepared by a Sim with five cooking skills or higher.  Of course the higher the cooking skill, the more points the meal will earn.  Ruined meals will score badly no matter the cooking level so make sure you leave some time to start a meal over in the event of a mishap.
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When the food is served, click on the headmaster, choose "Entertain" and select "Call for Dinner."  This tells the headmaster to have a serving and will result in the final food score.
  
 
===Give Tour===
 
===Give Tour===

Revision as of 15:13, 28 April 2007

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Contents

Private School Guide

Sims begin school automatically enrolled in public school. They can, however, switch from public to private if desired. Private school doesn't cost any money and the rewards are significant, but the admissions process is pretty demanding.


Difference Between Private and Public

Private is different from public school in that:

  • Private school students starting a teen career track begin at level 2
  • Hours for teens are from 9am - 1pm. Children get out at the same time (3pm).
  • Performance rewards are skill increases rather than money.
  • Spending a day at private school has less of an effect on Sims' needs, so they'll come home less depleted and more prepared to start an after-school job. Comfort is actually replenished.
  • They were special uniforms

Getting Into Private School

To get students into private school, families must do two things:

  • There must be at least one child on the lot with C or better grades.
  • Sims must have the school's headmaster over for a dinner party and sufficiently impress him/her.

Any child or older Sim on the lot (with C or better grades) can summon the headmaster via the Invite Headmaster interaction on the telephone. If no one has sufficient grades, the headmaster will decline. If the call is made before 5pm, he/she will arrive at 5pm. If the call is made after that, the headmaster will come the next day.

When the headmaster arrives, he must be greeted within one hour (by 6pm) or he'll leave. Greeting him starts the scenario: you have 6 hours to impress him. Doing this requires three tasks:

  • Serve good food
  • Give a tour
  • Schmooze

Scoring

Each of these three tasks earns points toward the winning score of 100 points. It may help to buy some objects for the headmaster scenario (hot tubs, art objects, etc) and then just return them before midnight for a full refund.

Serve Good Food

Good food is an important part of the meal, so it helps to have a Sim with high cooking skills. A meal should be prepared by a Sim with five cooking skills or higher. Of course the higher the cooking skill, the more points the meal will earn. Ruined meals will score badly no matter the cooking level so make sure you leave some time to start a meal over in the event of a mishap.

When the food is served, click on the headmaster, choose "Entertain" and select "Call for Dinner." This tells the headmaster to have a serving and will result in the final food score.

Give Tour

Schmoozing

Bonus Scoring

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