Difference between revisions of "MTS2:Creator Guidelines/Sims 3 Worlds"
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If you have built on the included lots, you will need to give a full set of info and pictures for '''at least 10 lots - 5 residential and 5 community.''' You may choose which 10 lots you show, but we suggest you choose lots that are representative of the overall style of the world. We have this requirement so both MTS staff and people who may download your lot can see that your lots are good quality. | If you have built on the included lots, you will need to give a full set of info and pictures for '''at least 10 lots - 5 residential and 5 community.''' You may choose which 10 lots you show, but we suggest you choose lots that are representative of the overall style of the world. We have this requirement so both MTS staff and people who may download your lot can see that your lots are good quality. | ||
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Revision as of 17:07, 11 July 2012
Contents |
Sims 3 Worlds/Neighborhoods
The Create a World (CAW) tool allows you to create your own unique vision of the perfect neighborhood/world, and share your creation with other Sims 3 players. MTS hosts neighborhood/world uploads that meet our upload criteria, as outlined below:
Quality
Time and Effort (*) |
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Creating a World is a VERY time consuming process. Creating a fully decorated neighborhood from scratch including all the lots can easily take a month or more of regular hard work. There's a lot of tedious parts to it that aren't very fun, and it can be tempting to skip over the technical parts like routing and layering, but it's important to go ahead and do it right so it will work well in the game, since you are sharing your neighborhood with other people for them to play with. Players don't want to download neighborhoods only to find out that some essential parts of the play experience are missing or done poorly.
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Unique and Interesting (*) |
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Let your imagination run wild when creating your world, but remember that it will take a lot of effort for your vision to come to life. Any concept can be done well, or done poorly, and your result depends on you. Even the wildest alien world should still look good and make sense - weird for weirdness sake as a gimmick really doesn't work well for something that will be used as much in the game as a neighborhood/world. Use your imagination, but put enough work into the expression of your idea to make it look plausible.
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Aesthetically Pleasing (*) |
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Does your world/neighborhood look nice, with a good flow to it? Is the layout attractive, interesting, and enjoyable to look at? Do you have a cohesive style or theme that works well and shows throughout the neighborhood? This is hard to quantify, so you may want to get several other opinions (from people who aren't your mom).
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Playability (*) |
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The prettiest neighborhood ever made is useless if it's not playable, so it's very important that it's well planned. Consider some of the following:
There's a lot more to it - some covered down below, but put yourself in the player's shoes and imagine what you would want in the perfect downloaded neighborhood and build accordingly.
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Basic Map
A basic map is one that does not include any buildings, but has all the rest of the neighborhood in place. Everything that needs Create a World to do has already been done, and what's left is to build the houses in-game. Some players really just want a blank canvas upon which to build (like SC4 maps for TS2) so this is the most basic type of neighborhood/world map you can upload here to MTS.
But even for a basic map there's still quite a bit that needs doing. This is the absolute minimum you need to do to upload your world to MTS:
Terrain Sculpting (*) |
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Terrain Painting (*) |
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Roads and Sidewalks (*) |
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A good transportation network means sims can get around your world/neighborhood with ease; a poorly done one means routing issues and a lot of stomping and complaining. Even for a rustic neighborhood, you should still have some roads for playability's sake - you can always use custom textures to make them seem like wide dirt paths.
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Lots (*) |
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Well-thought-out placement of lots is essential to a useful and well-functioning neighborhood.
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Sims (*) |
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Camera & Sim Routing (*) |
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Layering (*) |
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Correctly done, layering increases world performance. Don't just dump everything on one layer!
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Spawn Points (*) |
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Beetles, butterflies, fish, gems, ores, and space rocks all appear in the game because the neighborhood/world creator has placed spawn points for them. The CAW Help Document contains a list of all of the Spawners and what they produce.
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Decoration (*) |
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Additional items added such as rocks, landscaping, and effects can really give your neighborhood character and a unique and interesting feel.
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Full Map
A full map is a complete and decorated map including residential and community buildings - not just a blank slate but similar to Sunset Valley or Riverview: a complete neighborhood except the sims. Creating a full map is a really, REALLY big job.
For first-time creators, we strongly recommend to upload a few lots first before you attempt to create a full map (and also sims, if you plan to include sims with your world). Be aware that it is in no way required to build anything in a world you want to share, or to include sims with it.
The standards for the houses you build in a full map are the same as if you were uploading them separately to MTS. Please review our Lots and Houses Upload Guidelines fully!
Make sure you understand how to create lots that meet our standards BEFORE you try and upload fifty of them at once. Changing one lot so that it meets our standards is relatively easy; having to change fifty of them all at once will only lead to frustration.
Rabbit Holes (*) |
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Rabbit holes provide places for your sims to do important tasks as well as attend school and their jobs.
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Community buildings (*) |
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Residential buildings (*) |
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Screenshots
The screenshots you take will show off the world you have made and allow people to see what they're downloading. Make sure you take really good, big, pretty screenshots to entice downloaders into using your lovely new creation.
Big Enough |
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The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one. |
Screenshot tips |
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Camera Controls:
Take some time to just play around with the camera. It can take a while to get used to the camera controls, and even once you are experienced in their use, it may be challenging to get the shot you want with the constraints on the controls. If you haven't taken many sim pictures before, here is a list of camera controls:
Using Print Screen: If you have enough RAM to run Photoshop or another graphics editing program at the same time as TS2/TS3, you may want to take screenshots yourself, without the use of a program to store them for you. To do that, simply press the Print Screen or PrntScn key on your keyboard - it's usually off toward the right, over the arrow keys, above Insert and Delete. This will copy your current screen to your Windows clipboard, as if you had selected and copied it as an image. Then open any graphics editing program, create a new document the size of your monitor's resolution, and paste into that document. Your screenshot should appear in the document.
There are many programs available, free and pay, that will take screenshots for you by using a hotkey, and save them to a folder - just like The Sims 2 with the C key, but with options for much better quality settings. A quick Google search for 'free screenshot program' will also bring up many other options, which may have other features that are of interest to you.
Many simmers struggle with getting their images to be clear, crisp and under the maximum file size while keeping the image size larger than 800px by 600px. After getting your images from the in game camera or using a print screen program you will need to resize them and compress them into a jpeg image. Many graphics programs have a built in optimizing feature. Here are a few common ones: |
Required Screenshots
The following screenshots are required, and all must be taken in-game! If you do not include some/all of these screenshots, your upload will not be approved. Please do not take the required pictures in Create a World*.
World Overview (*) |
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Include at least ONE picture from high above your world, showing the whole thing. If you can't fit it all in one shot, you can take several different shots as long as it's obvious you've shown everything. You can label the overview pictures with text if you want - just make sure it doesn't cover up too much.
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Detail Pictures (*) |
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Show at least THREE other pictures of some of the views people will see in your world. This should be nice scenic views, taken from a lower angle (a sim's eye view, or a low player's eye view). You can of course take more pictures to show off all the pretty sights.
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Individual Lot Pictures (Full Map) (*) |
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If you have built on the included lots, you will need to give a full set of info and pictures for at least 10 lots - 5 residential and 5 community. You may choose which 10 lots you show, but we suggest you choose lots that are representative of the overall style of the world. We have this requirement so both MTS staff and people who may download your lot can see that your lots are good quality.
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Sim Pictures (Full Map + Save) (*) |
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If you are including sims with a save file, you will need to give a full set of info and pictures for at least 5 sims. You may choose which 5 sims, but as with lots, we suggest you choose ones that are representative of your creator style and quality. This is so MTS staff and downloaders can see that your sims are good quality. The pictures you must include for individual sims are:
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*Worlds with empty lots (*) |
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In exception to the other screenshot guidelines, please take one picture in CAW to show how the lots are located in the world.
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Additional Screenshots (*) |
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You may wish to take optional extra pictures to show off your world. Additional pictures are good! Show people all kinds of interesting stuff, all the little details you've put in. Even if you're making a Basic Map, you may wish to compose your upload in Creator Issues as is advised for Full Maps - you can add additional pictures attached to subsequent posts in the thread, which will show up on the Comments tab.
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Maximum Number of Inline/attached screenshots |
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You may now upload up to 100 pics! Of course, please keep it to a reasonable quantity... only things like huge sets, full worlds, etc. should have that many pics! Remember, you can always collage several different images together into one image if you have a bunch of stuff to show off, or want to show multiple angles of an item. For the bonus photos, we recommend you use a spoiler tag to hide the images, then people can click on it to see them. Their pages will load faster if all the images aren't downloading at once. [spoiler=interior rooms]http:// wheveremypictureis/picture.jpg[/spoiler] The 'interior rooms' can be replaced by whatever grouping you want to present, 'hidden garden', 'pool views', 'master suite', 'kids room', etc. You may place as many photos within a spoiler grouping as you'd like.
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Uploading Your World
When you have the required screenshots and you are about ready to upload your world, you'll be ready to do the following last steps:
Title (*) |
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You probably already have a name for your world - it makes a good title for your upload.
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Description (*) |
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You need to write a decent description for your upload. You don't have to write a novel here, just at least a few sentences about world's theme, history, landscape, people, whatever. Let people know you've put some careful thought into your creation. If your English is not good, you can ask for help writing a description in Creator Feedback.
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Information to Include
It's important that you include certain information so that players know what to expect when they use your creation! Part of this is also so the MTS moderation staff knows your world has been made right.
You may want to copy-paste the headings here to use as a template. This information should be in the text description for your upload. If you do not include all of the required information, your upload will not be approved.
General (*) |
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Performance (*) |
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Lots (*) |
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Sims (*) |
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If you are including a save file with sims, please include some basic information for the 5 representative sims you have chosen to take pictures of:
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Custom Content (*) |
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If you have used any custom items in your world, you MUST provide full links and credit for ALL items used in the world. This means any custom build items, objects, patterns, or content used on any included sims must be linked and credited. Make sure to state whether or not the content is included or not (as downloaders need to know if they need to download it all separately or not). If you do include content, it must be okay with that content's creator. Please check their policies.
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Alternative upload method
Full Maps (*) |
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Because worlds are so complex, it may be easier for you to compose your upload in MTS's Creator Issues Forum rather than going through the regular upload wizard. Create a new thread - the first post will show as the main post on the upload once complete -; make sure to attach at least one picture to the first post and at least one zip or rar attachment. You can use subsequent posts (which will show up as comments on the upload) to attach files and pictures and organize showing off different parts of your world. Once you're done putting together your upload in Creator Issues, private message an Admin or make a new post at Creator Issues, to ask if your world can be moved to the Moderation Queue. For an example of a full neighborhood done like this, see Plasticbox's Elsewhere Neighborhood. Obviously it's a bit different being a Sims 2 neighborhood rather than Sims 3, but you can see how the general information and description is on the Overview tab, with the main screenshots attached to the first post to show up in Screenshots. Then click on the Comments tab and see how she has a description and pictures for each included house as well as the required sizing and pricing information. Again, the details included would be a bit different, but the concept is the same for both TS2 and TS3.
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Split RARs (*) |
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For a complex neighborhood, it's likely that your upload will be over the 10 mb file limit that we have at MTS. You will need to upload your creation in parts. To do this, you will need an archive program like WinRAR that can compress a file but split it into multiple pieces. To create a split RAR/ZIP: 1. Find the sims3pack file for the world you have created. When it's done, you will have one or more RAR files, ready to upload.
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Additional Stuff
- If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
- If you're not sure whether your poses are ready for uploading, use the Creator Feedback Forum to get feedback on it.