Difference between revisions of "User:Werismyki/Installing Worlds Without The Launcher"

From SimsWiki
Jump to: navigation, search
(Instructions)
 
(2 intermediate revisions by one user not shown)
Line 51: Line 51:
  
 
This method is experimental and largely untested.  You should only use it as a last resort when none of the above allowed for the proper world installation via the launcher.
 
This method is experimental and largely untested.  You should only use it as a last resort when none of the above allowed for the proper world installation via the launcher.
 
  
 
=== What You Will Need ===
 
=== What You Will Need ===
# A sims3pack worlds to install
+
# A sims3pack world to install
 
# Delphy's [http://www.modthesims.info/d/364038| Sims 3 Pack Multi-Extracter]
 
# Delphy's [http://www.modthesims.info/d/364038| Sims 3 Pack Multi-Extracter]
 
# [http://www.den.simlogical.com/denforum/index.php/topic,189.0.html| s3pe Package Editor]
 
# [http://www.den.simlogical.com/denforum/index.php/topic,189.0.html| s3pe Package Editor]
Line 64: Line 63:
 
=== Instructions ===
 
=== Instructions ===
  
#   Create a working folder on your desktop or other location, name it whatever you want
+
# '''Create a working folder on your desktop or other location, name it whatever you want'''
#   Place the world Riverview.Sims3Pack in the working folder
+
#* ''in this tutorial, I named the folder Riverview''
#   Run it through S3RC/Decrap (Only applies to Store Worlds)
+
# '''Place the world Riverview.Sims3Pack in the working folder'''
#    run Sims 3 Pack Multi-Extracter (set the input and output to your working folder)
+
# '''Run it through S3RC/Decrap'''
#    locate the largest size package, rename it to riverview.world
+
#* ''Easiest method is to drag and drop the sims3pack onto the decrapify.exe - this only applies to Store Worlds, Custom Worlds do not need this step''
#    open riverview.world with S3PE and extract STBL's to riverview.package in your working folder
+
#    '''Run Sims 3 Pack Multi-Extracter '''
#    move riverview.world to C:\Program Files\Electronic Arts\The Sims 3\GameData\Shared\NonPackaged\Worlds
+
#* ''make sure you set the input and output to your working folder''
#    copy remaining .package files to your Mods\Packages folder (including riverview.package)
+
#    '''Locate the largest size package, rename it to riverview.world'''
#    Test your game
+
#* ''This is easier if you choose View > Details and then Sort > Size''
 +
#    '''Open riverview.world with S3PE and extract STBL's to riverview.package in your working folder'''
 +
#* ''You only need your default language, but you can export all of them if you're not sure which one you need.  This is important to keep the game from displaying untranslated strings since it does not read the STBL files from within the .world file''
 +
#    '''Move riverview.world to C:\Program Files\Electronic Arts\The Sims 3\GameData\Shared\NonPackaged\Worlds'''
 +
#* ''You will see SunsetValley.world in the same folder''
 +
#    '''Move the remaining .package files to your Mods\Packages folder'''
 +
#* ''Make sure you include the stbl package''
 +
#    '''Test your game'''
  
 
=== Optional ===
 
=== Optional ===
  
*    Open each of the remaining .package files with S3PE and look in the _xml for the proper name of the file, then rename the .package files before placing in the Mods\Packages folder
+
Before you move the remaining .package files to your Mods\Packages folder, you could open each of the .package files with S3PE and look in the _xml for the proper name of the file, then rename the .package files if you want to know what they are
 
  - or -  
 
  - or -  
# Open riverview.package with S3PE
+
If you wish to combine the remaining package files
# Resource > Import > From Package
+
# Open the STBL package, you created, with S3PE
 +
# Click on Resource > Import > From Package
 
# Select the remaining .package files.  
 
# Select the remaining .package files.  
 
# Import and Save
 
# Import and Save
# Place riverview.package into your Mods\Packages folder
+
# Place the combined package into your Mods\Packages folder
  
 +
'''Repeat this process for each World you wish to install.  It's best to do them individually so you can keep them separated and organized.  Most worlds come with a multitude of extra content'''
  
  
 
== Related Pages ==
 
== Related Pages ==
 
* [http://www.modthesims.info/showthread.php?t=382520 General/Other - Launcher/Sims3Packs not working after installing patch 1.8/2.3 or later? Look in here!]
 
* [http://www.modthesims.info/showthread.php?t=382520 General/Other - Launcher/Sims3Packs not working after installing patch 1.8/2.3 or later? Look in here!]

Latest revision as of 23:34, 25 February 2013

Contents

[edit] Installing Worlds

You've attempted to download and install a EA or Custom World only to have the Launcher Fail?


[edit] Issues

  • Launcher hanging or freezing
  • Stating that items are installed when they actually aren't
  • Not working at all


[edit] Try These Steps First

[edit] Backup User Files

Back Up Your User Files before beginning this process

[edit] Redownload

The file may have been corrupted during the download process.

  1. Delete the file
  2. Redownload
  3. Attempt to Reinstall

if that didn't work....

[edit] Delete Caches

  1. You may just need to delete the Cache Files
  2. Now attempt to Install the world again

if that didnt work....

[edit] Remove ALL CC

If deleting caches didnt help, try removing ALL Custom Content

  1. Remove the Mods\Packages folder (package files)
  2. Remove DCCache and DCBackup folders (sims3packs)
  3. Remove anything from the Virtual Store (if applicable)

if that didn't work....

[edit] New User Files

One or more files in the User Section may become corrupted, try renaming the User Files to make the game generate a new set.

  1. Rename the Current Folder
  2. Double click the sims3pack to install with the launcher

if that didn't work....

[edit] Uninstall/Reinstall

At this point, there aren't alot of options left and this one could be really time consuming considering there are 8 EP's and 8 SP's with another EP due out in another week or so, but for some, this may be the only option to correct corruption in the installation files.

  1. Game Help:TS3 Uninstall
  2. Game Help:TS3 Patching

If that didn't work, or you opted out....


[edit] Alternative World Installation

This method is experimental and largely untested. You should only use it as a last resort when none of the above allowed for the proper world installation via the launcher.

[edit] What You Will Need

  1. A sims3pack world to install
  2. Delphy's Sims 3 Pack Multi-Extracter
  3. s3pe Package Editor
  4. TS3 recompressor (s3rc/decrapify)

Riverview.sims3pack is used in this tutorial

  • Note: if you're attempting to install a custom world, you wont need the TS3 recompressor, skip step 3

[edit] Instructions

  1. Create a working folder on your desktop or other location, name it whatever you want
    • in this tutorial, I named the folder Riverview
  2. Place the world Riverview.Sims3Pack in the working folder
  3. Run it through S3RC/Decrap
    • Easiest method is to drag and drop the sims3pack onto the decrapify.exe - this only applies to Store Worlds, Custom Worlds do not need this step
  4. Run Sims 3 Pack Multi-Extracter
    • make sure you set the input and output to your working folder
  5. Locate the largest size package, rename it to riverview.world
    • This is easier if you choose View > Details and then Sort > Size
  6. Open riverview.world with S3PE and extract STBL's to riverview.package in your working folder
    • You only need your default language, but you can export all of them if you're not sure which one you need. This is important to keep the game from displaying untranslated strings since it does not read the STBL files from within the .world file
  7. Move riverview.world to C:\Program Files\Electronic Arts\The Sims 3\GameData\Shared\NonPackaged\Worlds
    • You will see SunsetValley.world in the same folder
  8. Move the remaining .package files to your Mods\Packages folder
    • Make sure you include the stbl package
  9. Test your game

[edit] Optional

Before you move the remaining .package files to your Mods\Packages folder, you could open each of the .package files with S3PE and look in the _xml for the proper name of the file, then rename the .package files if you want to know what they are

- or - 

If you wish to combine the remaining package files

  1. Open the STBL package, you created, with S3PE
  2. Click on Resource > Import > From Package
  3. Select the remaining .package files.
  4. Import and Save
  5. Place the combined package into your Mods\Packages folder

Repeat this process for each World you wish to install. It's best to do them individually so you can keep them separated and organized. Most worlds come with a multitude of extra content


[edit] Related Pages

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox