Difference between revisions of "Tutorials:STF Conversion Tute Step 15"
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(→Import your new mesh parts into your package) |
(→Step X: Recompile and Get Poly Count) |
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− | + | ==Step X: Recompile and Get Poly Count== | |
+ | <br clear="all" \> | ||
+ | [[File:poly-count.jpg|thumb|alt=Alt text|poly-count.jpg]] | ||
+ | |||
+ | Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts. | ||
+ | |||
+ | * Navigate to your '''MLOD-00000''' folder | ||
+ | * Select the only file that appears '''*MODL_cfg.mcfg''' | ||
+ | * Click the '''Recompile''' button | ||
+ | |||
+ | |||
+ | Once you import your new mesh part, '''''MLOD-00000''''', get the '''poly count''' | ||
+ | |||
+ | * Click '''MODL/MLOD''' info button | ||
+ | * Navigate to the '''MLOD-00000''' folder | ||
+ | * Open the '''*MLOD.lod''' file. | ||
+ | * '''Total FACES''' is the poly count. | ||
+ | |||
+ | |||
+ | Recompile the other mesh parts in the same manner. | ||
+ | * Recompile the mesh for '''MLOD-10000''' | ||
+ | * Recompile the mesh for '''MLOD-10001''' | ||
+ | * Recompile the mesh for '''MODL-00001''' | ||
+ | |||
+ | [[Category:Sims 3 Modding Tutorials]][[Category:Sims 3 Objects Tutorials]][[Category:Tutorials by porkypine]] | ||
+ | Close the object mesh tool | ||
+ | |||
+ | * [[Tutorials:STF Conversion Tute Step 16]] |
Latest revision as of 00:26, 10 March 2013
[edit] Step X: Recompile and Get Poly Count
Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.
- Navigate to your MLOD-00000 folder
- Select the only file that appears *MODL_cfg.mcfg
- Click the Recompile button
Once you import your new mesh part, MLOD-00000, get the poly count
- Click MODL/MLOD info button
- Navigate to the MLOD-00000 folder
- Open the *MLOD.lod file.
- Total FACES is the poly count.
Recompile the other mesh parts in the same manner.
- Recompile the mesh for MLOD-10000
- Recompile the mesh for MLOD-10001
- Recompile the mesh for MODL-00001
Close the object mesh tool