Difference between revisions of "Tutorials:STF Conversion Tute Step 15"

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(Import your new mesh parts into your package)
(Step X: Recompile and Get Poly Count)
 
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==Step X: Recompile and Get Poly Count==
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<br clear="all" \>
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[[File:poly-count.jpg|thumb|alt=Alt text|poly-count.jpg]]
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Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.
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* Navigate to your '''MLOD-00000''' folder
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* Select the only file that appears '''*MODL_cfg.mcfg'''
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* Click the '''Recompile''' button
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Once you import your new mesh part, '''''MLOD-00000''''', get the '''poly count''' 
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* Click '''MODL/MLOD''' info button 
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* Navigate to the '''MLOD-00000''' folder
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* Open the '''*MLOD.lod''' file.
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* '''Total FACES''' is the poly count. 
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Recompile the other mesh parts in the same manner.
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* Recompile the mesh for '''MLOD-10000'''
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* Recompile the mesh for '''MLOD-10001'''
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* Recompile the mesh for '''MODL-00001'''
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[[Category:Sims 3 Modding Tutorials]][[Category:Sims 3 Objects Tutorials]][[Category:Tutorials by porkypine]]
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Close the object mesh tool
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* [[Tutorials:STF Conversion Tute Step 16]]

Latest revision as of 00:26, 10 March 2013

[edit] Step X: Recompile and Get Poly Count


Alt text
poly-count.jpg

Now that the sizes are fixed in the material resource blocks you can recompile the mesh parts.

  • Navigate to your MLOD-00000 folder
  • Select the only file that appears *MODL_cfg.mcfg
  • Click the Recompile button


Once you import your new mesh part, MLOD-00000, get the poly count

  • Click MODL/MLOD info button
  • Navigate to the MLOD-00000 folder
  • Open the *MLOD.lod file.
  • Total FACES is the poly count.


Recompile the other mesh parts in the same manner.

  • Recompile the mesh for MLOD-10000
  • Recompile the mesh for MLOD-10001
  • Recompile the mesh for MODL-00001

Close the object mesh tool

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