Difference between revisions of "Game Help:Sims 3 Moodlets"

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{{Sims3GameHelpHeader}}
 
{{Sims3GameHelpHeader}}
  
==What are moodlets?==
+
==Moodlets==
 +
{{See also|[[Game_Help:Effect_Moodlets|Effect Moodlets]]}}
  
 
Moodlets relate to the mood the sim is in.  Different events and happenings in a sim's life can give them positive, negative, or neutral moodlets which will affect their mood.  Once you reach a certain mood threshhold, your sim will get lots of [[Game Help:Sims 3 Lifetime Rewards|lifetime reward points]], which they can later use to buy special boosts, traits, and items.
 
Moodlets relate to the mood the sim is in.  Different events and happenings in a sim's life can give them positive, negative, or neutral moodlets which will affect their mood.  Once you reach a certain mood threshhold, your sim will get lots of [[Game Help:Sims 3 Lifetime Rewards|lifetime reward points]], which they can later use to buy special boosts, traits, and items.
Line 22: Line 23:
 
! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:HadaNiceNap.jpg]]
 +
| class="shaded" |Had a Nice Nap
 +
| +10 Mood
 +
| 5 Hours
 +
| Napping
 +
| Having a great, refreshing nap may be just enough to hold back the onset of sleep.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:CuddleTime.png]]
 +
| class="shaded" |Cuddle Time
 +
| +20 Mood
 +
| 5 Hours
 +
| Stuffed Animal
 +
| Teddy bears make excellent sleeping companions.
 +
| Toddlers and children (or other Sims with the Childish [[Game Help:Sims 3 Traits|Trait]]), receive this by sleeping with a teddy bear in their inventory.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:WellRested.jpg]]
 +
| class="shaded" |Well Rested
 +
| +20 Mood
 +
| 10 Hours
 +
| High Energy need
 +
| It's easy to wake up on the right side of the bed when you got plenty of time in the bed.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:BadNightsSleep.jpg]]
 +
| class="shaded" |Bad Night's Sleep
 +
| -15 Mood
 +
| 6 Hours
 +
| Cheap bed
 +
| Sleeping on a cheap bed would make any sim grumpy.
 +
| Get a better(more expensive) bed
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Sleepy.jpg]]
 
| [[Image:Sleepy.jpg]]
Line 27: Line 65:
 
| No mood effect
 
| No mood effect
 
| 3 Hours
 
| 3 Hours
| Low Energy need
+
| Low Energy Need
 
| Get (name) to bed soon, to avoid the wrath of the truly tired.
 
| Get (name) to bed soon, to avoid the wrath of the truly tired.
 
| After the 3 hours, if the sim doesn't sleep s/he will become tired.
 
| After the 3 hours, if the sim doesn't sleep s/he will become tired.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Tired.jpg]]
 
| [[Image:Tired.jpg]]
Line 35: Line 74:
 
| -40 Mood
 
| -40 Mood
 
| 3 Hours
 
| 3 Hours
| Low Energy need
+
| Very Low Energy Need
 
| When sims get too tired, their mood begins to go south.
 
| When sims get too tired, their mood begins to go south.
 
| After the 3 hours, if the sim doesn't sleep s/he will become exhausted.
 
| After the 3 hours, if the sim doesn't sleep s/he will become exhausted.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Exhausted.jpg]]
 
| [[Image:Exhausted.jpg]]
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| -50 Mood
 
| -50 Mood
 
| Until sleep
 
| Until sleep
| Critical energy need
+
| Critical Energy Need
 
| At this level of sleep deprivation, even the floor looks like a good bed to this Sim.
 
| At this level of sleep deprivation, even the floor looks like a good bed to this Sim.
| Sim may fall to the floor asleep.
+
| Sim may fall sleep in the floor.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:BadNightsSleep.jpg]]
+
| [[Image:Moodlet_sleptlikeaqueen.jpg]]
| class="shaded" |Bad Night's Sleep
+
| class="shaded" |Slept Like a Queen
| -15 Mood
+
| +40 Mood
| 6 Hours
+
| 10 Hours
| Cheap bed
+
| Sultan's Tabernacle
| Sleeping on a cheap bed would make any sim grumpy.
+
| Many have said about it, few have actually done it.
|
+
| Sultan's Tabernacle can be purchased at a special merchant for 2,500 Ancient Coins and level 3 Visa
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:HadaNiceNap.jpg]]
+
| [[Image:Energized.png]]
| class="shaded" |Had a Nice Nap
+
| class="shaded" |Energized
| +10 Mood
+
| +10-60
| 5 Hours
+
| 3 Hours
| From Napping
+
| Electrocution on SimBot
| Having a great, refreshing nap may be just enough to hold back the onset of sleep.
+
| Electricity is like sweet, sweet Nectar.
 
|  
 
|  
|-
+
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
| [[Image:WellRested.jpg]]
+
| class="shaded" |Well Rested
+
| +20 Mood
+
| 10 Hours
+
| High Energy need
+
| It's easy to wake up on the right side of the bed when you got plenty of time in the bed.
+
|
+
 
|}
 
|}
  
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! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 
|-
 
|-
 
| [[Image:NeedToPee.jpg]]
 
| [[Image:NeedToPee.jpg]]
 
| class="shaded" |Has To Pee
 
| class="shaded" |Has To Pee
| No mood effect
+
| No Mood Effect
| 2 hours
+
| 2 Hours
 
| Low bladder need
 
| Low bladder need
| Your sim needs to go. Like "go."
+
| Your sim needs to go. Like, "go."
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:ReallyHasToPee.jpg]]
 
| [[Image:ReallyHasToPee.jpg]]
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| The bladder situation really has only gone from bad to worse, find a bathroom soon!
 
| The bladder situation really has only gone from bad to worse, find a bathroom soon!
 
|
 
|
|-
+
| [[File:Sims3 icon.png|48px|Base Game|center]]
| [[Image:Embarassed.jpg]]
+
| class="shaded" |Embarassed
+
| -20 Mood
+
| 3 hours
+
| Peeing self, Walking in on sim, Invasion of privacy
+
| Situations like this should be avoided at all cost... they're hard to live down.
+
|
+
 
|}
 
|}
  
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! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:Entertained.jpg]]
 +
| class="shaded" |Entertained
 +
| +25 Mood
 +
| Max 6 Hours
 +
| Relatively high fun need
 +
| (Name) is having quite a good time and is keeping stress down.
 +
| After the 6 hours it will change to "Having a Blast".
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:HavingaBlast.jpg]]
 +
| class="shaded" |Having a Blast
 +
| +40 Mood
 +
| Max 8 Hours
 +
| High Fun need
 +
| (Name) is having so much fun, it's almost criminal.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Strained.jpg]]
 
| [[Image:Strained.jpg]]
 
| class="shaded" |Strained
 
| class="shaded" |Strained
 
| -15 Mood
 
| -15 Mood
| Max 2 days
+
| Max 2 Days
 
| Low fun level
 
| Low fun level
 
| (Name) could stand a few hours of fun to iron the stress.
 
| (Name) could stand a few hours of fun to iron the stress.
| After it reaches 24h, 2d will appear instantly. And after that it will change to "Stressed Out".
+
| After the 2 Days it will change to "Stressed Out".
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:StressedOut.jpg]]
 
| [[Image:StressedOut.jpg]]
 
| class="shaded" |Stressed Out
 
| class="shaded" |Stressed Out
 
| -40 Mood
 
| -40 Mood
| Until fun is raised
+
| -
 
| Critical fun need
 
| Critical fun need
 
| (Name) is in desperate need of some entertainment.  The daily grind has ground the enjoyment of life to a halt!
 
| (Name) is in desperate need of some entertainment.  The daily grind has ground the enjoyment of life to a halt!
| When sim starts having fun it will go back to strained.
+
| Will remain until Sim starts having fun.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:Entertained.jpg]]
+
| [[Image:Exhilarated.jpg]]
| class="shaded" |Entertained
+
| class="shaded" |Exhilarated
 
| +25 Mood
 
| +25 Mood
| Max 6 Hours
+
| 4 hours
| Relatively high fun need
+
| Skinny dipping
| (Name) is having quite a good time and is keeping stress down.
+
| Doing something kinda crazy gives any Sim a little thrill!
| After it reaches 6h it will change to "Having a Blast".
+
|  
 +
| [[File:Sims3EP03 icon.png|48px|Late Night|center]]
 
|-
 
|-
| [[Image:HavingaBlast.jpg]]
+
| [[Image:Buuuubbles.jpg]]
| class="shaded" |Having a Blast
+
| class="shaded" |Ooo... Buuuubbles!
| +40 Mood
+
| +15 Mood
| Max 8 Hours
+
| Whilst in hot tub
| High Fun need
+
| Hot Tub
| (Name) is having so much fun, it's almost criminal.
+
| Multitudes of bubbles make everything more fun!
 +
|
 +
| [[File:Sims3EP03 icon.png|48px|Late Night|center]]
 +
|-
 +
| [[Image:BadReception.jpg]]
 +
| class="shaded" |Bad Reception
 +
| -10 Mood
 +
| -
 +
| Cheap TV
 +
| Cheap television sets don't always provide the most pristine picture.
 +
| Get a better(more expensive) TV
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:PristinePicture.jpg]]
 +
| class="shaded" |Pristine Picture
 +
| +15 Mood
 +
| -
 +
| Nice TV
 +
| The pixels are dancing daintily on the television, perfectly within the highest resolutions money can buy.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|}
 
|}
 +
Solutions: usually after coming home from work Stressed or Strained: watch TV or do fun things to lower and get rid of the moodlets
  
 
===Hunger===
 
===Hunger===
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! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:GoodMeal.jpg]]
 +
| class="shaded" |Good Meal
 +
| +15-20 Mood
 +
| 8 Hours
 +
| Eating Yummy Food
 +
| Yummy! (Name) enjoyed that meal more than the standard fare.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:GreatMeal.jpg]]
 +
| class="shaded" |Great Meal
 +
| +25 Mood
 +
| 8 Hours
 +
| Eating Yummy Food
 +
| Great meals can be rare, but when a Sim dines upon such a delicious feast, it will be remembered for some time.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:AmazingMeal.jpg]]
 +
| class="shaded" |Amazing Meal
 +
| +40 Mood
 +
| 8 Hours
 +
| Eating Yummy Food
 +
| That meal was awesome! The explosion of flavor will be hard to forget
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:DivineMeal.jpg]]
 +
| class="shaded" |Divine Meal
 +
| +75 Mood
 +
| 7 Days
 +
| Restaurant, Ambrosia
 +
| (Name) has experienced a meal so exquisite, so divine, that it defies description.
 +
| Can be found sometimes while eating at the bistro and when a sim eats Ambrosia.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Stuffed.jpg]]
 
| [[Image:Stuffed.jpg]]
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| Forcing sims to eat when they are not hungry may lead to a loss of appetite and weight gain.
 
| Forcing sims to eat when they are not hungry may lead to a loss of appetite and weight gain.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Hungry.jpg]]
 
| [[Image:Hungry.jpg]]
 
| class="shaded" |Hungry
 
| class="shaded" |Hungry
| No mood effect
+
| -
 
| 3 Hours
 
| 3 Hours
 
| Low Hunger need
 
| Low Hunger need
 
| Your sim's a wee bit peckish.  The stomach growling isn't far behind.
 
| Your sim's a wee bit peckish.  The stomach growling isn't far behind.
| After the 3 hours it wil l change to "Very Hungry".
+
| After the 3 hours it will change to "Very Hungry".
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:VeryHungry.jpg]]
 
| [[Image:VeryHungry.jpg]]
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| Gnawing hunger is not a good feeling for sims.  Feed regularly to avoid.
 
| Gnawing hunger is not a good feeling for sims.  Feed regularly to avoid.
 
| Shorter time period for Babies and possbily Toddlers and Children.
 
| Shorter time period for Babies and possbily Toddlers and Children.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Starving.jpg]]
 
| [[Image:Starving.jpg]]
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| Not eating
 
| Not eating
 
| Allowing Sims to starve is quite cruel!  Get Sim some food immediately to avoid an unnecessary death.
 
| Allowing Sims to starve is quite cruel!  Get Sim some food immediately to avoid an unnecessary death.
| After the 24 Hours sim will day immediately from starvation.
+
| After the 24 Hours sim will die immediately from starvation.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:TastesLikeFridge.jpg]]
 
| [[Image:TastesLikeFridge.jpg]]
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| Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
 
| Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:UnevenCooking.jpg]]
 
| [[Image:UnevenCooking.jpg]]
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| At least the left-most portion was cooked correctly... right?  Maybe a nicer stove would burn better.
 
| At least the left-most portion was cooked correctly... right?  Maybe a nicer stove would burn better.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:GoodMeal.jpg]]
+
| [[Image:Nauseous.jpg]]
| class="shaded" |Good Meal
+
| class="shaded" |Nauseous
| +15-20 Mood
+
| -25 Mood
 +
| 2 Hours
 +
| Disgusting Food
 +
| (Name) isn't feeling so hot.  You may want to keep him/her around a bathroom.
 +
| After the two hours sim will go to the bathroom and drop out.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:GarlicBreath.jpg]]
 +
| class="shaded" |Garlic Breath
 +
| -
 +
| 3 Hours
 +
| Eating Garlic
 +
| Whoa! It might be time to scrub away that garlic with a toothbrush.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:WarmFuzzies.png]]
 +
| class="shaded" |Warm Fuzzies
 +
| +15 Mood
 +
| 5 Hours
 +
| Eating Angel Food Cake
 +
Drinking nectar made with Flame Fruit
 +
| Certain foods fill the body with a warm cozy feeling that's unlike anything else.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:WastedFood.jpg]]
 +
| class="shaded" |Wasted Food
 +
| -5 Mood
 +
| 2 Hours
 +
| Throwing Away Perfectly Good Food
 +
| Don't throw away good food! There are starving children in strangetown!
 +
| Applies to sims with the Frugal trait.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:BreathtakingBalance.jpg]]
 +
| class="shaded" |Breathtaking Balance, Commanding Complexity, Astonishing Aroma, Fabulous Finish
 +
| +30 Mood
 
| 8 Hours
 
| 8 Hours
| Eating Yummy Food
+
| Drinking nectar
| Yummy! (Name) enjoyed that meal more than the standard fare.
+
| The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed.
|
+
|  
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:GreatMeal.jpg]]
+
| [[Image:FullofLife.jpg]]
| class="shaded" |Great Meal
+
| class="shaded" |Full of Life
| +25 Mood
+
| +50 Mood
 
| 8 Hours
 
| 8 Hours
| Eating Yummy Food
+
| Drinking nectar made with atleast 50% Life Fruit
| Great meals can be rare, but when a Sim dines upon such a delicious feast, it will be remembered for some time.
+
| There's nothing that compares to feeling young and full of life again.
|
+
|  
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:AmazingMeal.jpg]]
+
|  
| class="shaded" |Amazing Meal
+
| class="shaded" |Awful Aroma, Bitter Balance, Crooked Complexity, Foul Finish
| +40 Mood
+
| -50-30 Mood
 
| 8 Hours
 
| 8 Hours
| Eating Yummy Food
+
| Nectar
| That meal was awesome! The explosion of flavor will be hard to forget
+
| When nectar tastes that bad it should just be left in the bottle!
|
+
|  
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:DivineMeal.jpg]]
+
| [[Image:InTheMood.jpg]]
| class="shaded" |Divine Meal
+
| class="shaded" | In the Mood
| +75 Mood
+
| +25 Mood
| 7 Days
+
| 2 Hours
| Restaurant or Ambrosia
+
| Juice
| (Name) has experienced a meal so exquisite, so divine, that it defies description.
+
| Romance is in the air. Wait... No, it's in the drink! A good serving of liquid romance is sure to put any sim in the mood for love!
| Can be found sometimes while eating at the bistro. Also appears when a sim eats Ambrosia.
+
|  
 +
| [[File:Sims3EP03 icon.png|48px|Late Night|center]]
 
|-
 
|-
| [[Image:Nauseous.jpg]]
+
| [[Image:Moodlet_Foul_Food.png]]
| class="shaded" |Nauseous
+
| class="shaded" |Foul Food
 
| -25 Mood
 
| -25 Mood
| 2 Hours
+
| 45 Minutes
| Disgusting Food
+
| Eating Dried Food
| (Name) isn't feeling so hot. You may want to keep him/her around a bathroom.
+
| Blech! Low quality dried food, though appealing in cost, is not so appealing in taste or nutritional value. Taste the savings!
| After the two hours sim will go to the bathroom and drop out.
+
| Snob trait, after eating low quality dried food.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_Carbed_Up.png]]
 +
| class="shaded" |Carbed Up!
 +
| +35 Mood
 +
| 3 Hours
 +
| Eating Pemmican
 +
| Zip zam zoom! All of the unnecessary nutrients were stripped from the original dish and pressed into a mighty brick of delightful dried food. Carbtastic!
 +
| You can buy pemmican at a special merchant when you travel. Need level 1 Visa in at least one country to buy pemmican for 10 ancient coins.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|}
 
|}
  
Line 266: Line 432:
 
! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:ExhilaratingShower.jpg]]
 +
| class="shaded" |Exhilarating Shower
 +
| +20 Mood
 +
| 4 hours
 +
| Nice shower
 +
| It makes sense that if a sim uses quality plumbing, they get quality showers.
 +
| Expensive shower always gives it.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:ColdShower.jpg]]
 
| [[Image:ColdShower.jpg]]
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| Freezing jets of water will dull any mood. Perhaps it's time to upgrade the shower.
 
| Freezing jets of water will dull any mood. Perhaps it's time to upgrade the shower.
 
| Cheap shower gives it sometimes
 
| Cheap shower gives it sometimes
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:ExhilaratingShower.jpg]]
+
| [[Image:SqueakyClean.jpg]]
| class="shaded" |Exhilarating Shower
+
| class="shaded" |Squeaky Clean
| +20 Mood
+
| +40 Mood
| 4 hours
+
| 8 hours
| Nice shower
+
| High Hygiene need
| It makes sense that if a sim uses quality plumbing, they get quality showers.
+
| Experience the clean sensation of practicing personal hygiene!
| Expensive shower always gives it.
+
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Grungy.jpg]]
 
| [[Image:Grungy.jpg]]
Line 290: Line 468:
 
| Yuck! That layer of grime growing might mean it's time for a bath or shower.
 
| Yuck! That layer of grime growing might mean it's time for a bath or shower.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Smelly.jpg]]
 
| [[Image:Smelly.jpg]]
 
| class="shaded" |Smelly
 
| class="shaded" |Smelly
 
| -10 Mood
 
| -10 Mood
| Until shower
+
| -
 
| Extremely Low Hygiene need
 
| Extremely Low Hygiene need
 
| Sims don't like to stink.  More importantly, sims don't like other sims that stink.
 
| Sims don't like to stink.  More importantly, sims don't like other sims that stink.
|
+
| Will stay until Sim takes a shower/bath. The moods of sims with the Slob trait are not affected.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:DuckTime.jpg]]
 +
| class="shaded" |Duck Time
 +
| +15 Mood
 +
| 5 hours
 +
| Rubber Ducky
 +
| Rubber Duckies make hygienic cleansing fun!
 +
| Buy a "Ducksworth of Bathington" in the grocery shop, place it on the tub and take a bath.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image: Tranquil.jpg]]
 +
| class="shaded" |Tranquil
 +
| +10 Mood
 +
| 8 hours
 +
| Bubble Bath
 +
| nothing can stress or anger Sims who have reached their happy place
 +
| Buy a "Worlds Brew Bubble Bath" in the grocery shop, place it on the tub and take a bubble bath.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image: SubmarineAdventure.jpg]]
 +
| class="shaded" | Submarine Adventure
 +
| +20 Mood
 +
| ?
 +
|
 +
| Aquatic adventures turn boring bath time into ultra-fun times! There are so many imaginary new species to discover under the sea.
 +
| Received by child sims using the "Submarine Adventure" interaction on bathtubs.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 
|-
 
|-
 
| [[Image:MintyBreath.jpg]]
 
| [[Image:MintyBreath.jpg]]
Line 306: Line 513:
 
| Sims love to be around those with Minty Breath. It sure beats the alternative.
 
| Sims love to be around those with Minty Breath. It sure beats the alternative.
 
|
 
|
|-
+
| [[File:Sims3 icon.png|48px|Base Game|center]]
| [[Image:SqueakyClean.jpg]]
+
| class="shaded" |Squeaky Clean
+
| +40 Mood
+
| 8 hours
+
| High Hygiene need
+
| Experience the clean sensation of practicing personal hygiene!
+
|
+
|-
+
| [[Image:DuckTime.jpg]]
+
| class="shaded" |Duck Time
+
| +15 Mood
+
| 5 hours
+
| Rubber Ducky
+
| Rubber Duckies make hygienic cleansing fun!
+
| Buy a "Ducksworth of Bathington" in the grocery shop, place it on tub, take bath (not shower).
+
 
|}
 
|}
  
 
===Social===
 
===Social===
 
+
====General====
 
{|class="nicetable"
 
{|class="nicetable"
 
|-
 
|-
Line 335: Line 527:
 
! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 
|-
 
|-
 
| [[Image:CheeredUp.jpg]]
 
| [[Image:CheeredUp.jpg]]
Line 341: Line 534:
 
| 3 Hours
 
| 3 Hours
 
| Socialization
 
| Socialization
| Bobs of sobs are stopped by the kind words of others.
+
| Gobs of sobs are stopped by the kind words of others.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:BrightenedDay.jpg]]
 
| [[Image:BrightenedDay.jpg]]
Line 351: Line 545:
 
| Good sims know exactly what to say to make someone's day better.
 
| Good sims know exactly what to say to make someone's day better.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Embarrassed.jpg]]
 +
| class="shaded" |Embarrassed
 +
| -20 Mood
 +
| 3 hours
 +
| Peeing self, Walking in on sim, Invasion of privacy, Having clothes hidden
 +
| Situations like this should be avoided at all cost... they're hard to live down.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Flattered.jpg]]
 
| [[Image:Flattered.jpg]]
Line 359: Line 563:
 
| Compliments are quite flattering!
 
| Compliments are quite flattering!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Humiliated.jpg]]
 
| [[Image:Humiliated.jpg]]
Line 367: Line 572:
 
| Humiliation tends to rear its ugly head just behind the heap of insulting comments.
 
| Humiliation tends to rear its ugly head just behind the heap of insulting comments.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Offended.jpg]]
 
| [[Image:Offended.jpg]]
Line 375: Line 581:
 
| Offense, when given, will require a healthy dose of time to forgive and forget. Or the dreaded apology.
 
| Offense, when given, will require a healthy dose of time to forgive and forget. Or the dreaded apology.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:Lonely.jpg]]
+
| [[Image:Upset.jpg]]
| class="shaded" |Lonely
+
| class="shaded" |Upset
 
| -15 Mood
 
| -15 Mood
 +
| 3 Hours
 +
| Socialization
 +
| It's hard to endure the rough patches with those you care about.
 
|
 
|
| Low Social need
+
| [[File:Sims3 icon.png|48px|Base Game|center]]
| Communication is a must for sims. A quick chat will fix things right away.
+
|
+
 
|-
 
|-
| [[Image:Desolate.jpg]]
+
| [[Image:CreepedOut.jpg]]
| class="shaded" |Desolate
+
| class="shaded" |Creeped Out
| -50 Mood
+
| -10 Mood
| Until social interaction
+
| 3 Hours
| Critical social need
+
| Socialization
| When Sims get really, really lonely, they need to talk to somebody.  Anybody.
+
| Ewww! (Name) sure is acting creepy!
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:RudeGuest.jpg]]
 
| [[Image:RudeGuest.jpg]]
Line 398: Line 607:
 
| Guest Behaving Inappropriately
 
| Guest Behaving Inappropriately
 
| Sims don't like it when other Sims are rude, especially houseguests!
 
| Sims don't like it when other Sims are rude, especially houseguests!
|  
+
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Lonely.jpg]]
 +
| class="shaded" |Lonely
 +
| -15 Mood
 +
| 4 hours
 +
| Low Social need
 +
| Communication is a must for sims.  A quick chat will fix things right away.
 +
| Toddlers gain this Moodlet faster than other Sims
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Desolate.jpg]]
 +
| class="shaded" |Desolate
 +
| -50 Mood
 +
| -
 +
| Critical social need
 +
| When Sims get really, really lonely, they need to talk to somebody. Anybody.
 +
| Remains until sim has social interaction.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Mourning.jpg]]
 
| [[Image:Mourning.jpg]]
Line 407: Line 635:
 
| The death of a loved one affects those closest to them.  Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
 
| The death of a loved one affects those closest to them.  Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:BoringConversation.jpg]]
 
| [[Image:BoringConversation.jpg]]
Line 415: Line 644:
 
| Yawn!  Will they ever stop talking?
 
| Yawn!  Will they ever stop talking?
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:HilariousConversation.jpg]]
 +
| class="shaded" |Hilarious Conversation
 +
| +10 Mood
 +
| 3 Hours
 +
| Socialization
 +
| Some Sims should be stand-up comedians with the humour they're dishing out.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Intrigued.jpg]]
 
| [[Image:Intrigued.jpg]]
Line 420: Line 659:
 
| +10 Mood
 
| +10 Mood
 
| 3 Hours
 
| 3 Hours
| From socialization
+
| Socialization
 
| Juicy gossip satisfies eager ears!
 
| Juicy gossip satisfies eager ears!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Enemy.jpg]]
 
| [[Image:Enemy.jpg]]
Line 431: Line 671:
 
| The presence of garbage would be preferred to that of a hated enemy!
 
| The presence of garbage would be preferred to that of a hated enemy!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:LetOffSteam.jpg]]
 
| [[Image:LetOffSteam.jpg]]
 
| class="shaded" |Let Off Steam
 
| class="shaded" |Let Off Steam
 
| +10 Mood
 
| +10 Mood
|
+
| 3 Hours
| From socialization
+
| Socialization
 
| Having a friendly ear to complain to helps when you need to vent.
 
| Having a friendly ear to complain to helps when you need to vent.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Embarrassed.jpg]]
 
| [[Image:Embarrassed.jpg]]
 
| class="shaded" |Embarrassed
 
| class="shaded" |Embarrassed
 
| -20 Mood
 
| -20 Mood
|  
+
| 3 Hours
 
| Walking in on Sim, Invasion of Privacy
 
| Walking in on Sim, Invasion of Privacy
 
| Situations like this should be avoided at all costs...they're hard to live down.
 
| Situations like this should be avoided at all costs...they're hard to live down.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:NewFriend.jpg]]
 
| [[Image:NewFriend.jpg]]
Line 455: Line 698:
 
| Meeting someone new and hitting it off well enough to call them a friend is spiffy!
 
| Meeting someone new and hitting it off well enough to call them a friend is spiffy!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:LostAFriend.jpg]]
 
| [[Image:LostAFriend.jpg]]
Line 463: Line 707:
 
| The loss of a friend hurts, but can be easily rectified by giving them a call and rekindling the friendship.
 
| The loss of a friend hurts, but can be easily rectified by giving them a call and rekindling the friendship.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Winner.jpg]]
 +
| class="shaded" |Winner!
 +
| +25 Mood
 +
| 8 Hours
 +
| Winning Fight
 +
| Sims never tire of the thrill of victory.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:AwesomeParty.jpg]]
 +
| class="shaded" |Awesome Party
 +
| +20 Mood
 +
| 3 Hours
 +
| Legendary Host
 +
| Party plus party animal equals Awesome Party. It's simple math!
 +
| Sim needs to purchase the "Legendary Host" aspiration reward.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:ThrewaGreatParty.jpg]]
 +
| class="shaded" |Threw a Great Party
 +
| +30 Mood
 +
| 24 Hours
 +
| Happy Guests
 +
| Sims love a great party and the host that throws them.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:ThrewaLameParty.jpg]]
 +
| class="shaded" |Threw a Lame Party
 +
| -15 Mood
 +
| 8 Hours
 +
| Unhappy Guests
 +
| Some Sims throw awesome parties. Others throw parties that compare roughly with a stomach virus.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Excited.jpg]]
 +
| class="shaded" |Excited
 +
| +18 Mood
 +
| 3 hours
 +
| Anticipation of Seeing Lover/Friend
 +
| Excitable sims get, well excited.
 +
| Excitable Trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:GotInTrouble.jpg]]
 +
| class="shaded" | Got in Trouble
 +
| -5 Mood
 +
| Until "Let off the hook" interaction is used
 +
| Skipping school, skipping work, sneaking out
 +
| Getting in trouble is no big deal... as long as it was worth it!
 +
| Triggered when teen sims are scolded by an adult.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|}
 +
====Romantic====
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 
|-
 
|-
 
| [[Image:FirstRomance.jpg]]
 
| [[Image:FirstRomance.jpg]]
Line 471: Line 782:
 
| Love has bloomed for the first time. Could this be the real thing?
 
| Love has bloomed for the first time. Could this be the real thing?
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:MyLove.jpg]]
 
| [[Image:MyLove.jpg]]
Line 479: Line 791:
 
| Sims in love swoon and flutter about like fool oblivious to the world around them.
 
| Sims in love swoon and flutter about like fool oblivious to the world around them.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:HeartBroken.jpg]]
 
| [[Image:HeartBroken.jpg]]
Line 487: Line 800:
 
| A broken heart is an affliction only time and tears can heal.
 
| A broken heart is an affliction only time and tears can heal.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:RomanceUnderTheStars.jpg]]
 +
| class="shaded" |Romance Under the Stars
 +
| +15 Mood
 +
| 8 Hours
 +
| Watching the Stars
 +
| Spending time looking at the night sky with a loved one makes your sim happy.
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 
|-
 
|-
 
| [[Image:FirstKiss.jpg]]
 
| [[Image:FirstKiss.jpg]]
Line 495: Line 818:
 
| A sim's first kiss can leave them glowing for a long time.
 
| A sim's first kiss can leave them glowing for a long time.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:RejectedFirstKiss.jpg]]
 
| [[Image:RejectedFirstKiss.jpg]]
Line 503: Line 827:
 
| It's sad when a sim gets rejected for a first kiss. Very sad. A rejected sim needs time to cool off before their social skills will be back on track.
 
| It's sad when a sim gets rejected for a first kiss. Very sad. A rejected sim needs time to cool off before their social skills will be back on track.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:GreatKiss.jpg]]
 
| [[Image:GreatKiss.jpg]]
Line 511: Line 836:
 
| Great kissers give amazing smooches.
 
| Great kissers give amazing smooches.
 
| One of the two sims must have the Great Kisser trait.
 
| One of the two sims must have the Great Kisser trait.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Splinter.jpg]]
 +
| class="shaded" |Splinter
 +
| -5 Mood
 +
| 1 Hour
 +
| Woohoo in Treehouse
 +
| Ouch! Some frisky fun in the great outdoors is just the thing to spice up the love life, but splinters are a real pain in the rear.
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:StrideOfPride.jpg]]
 +
| class="shaded" | Stride of Pride
 +
| +60 Mood
 +
| 2 Hours
 +
| Woohoo off Home Lot
 +
| A little extracurricular activity out of the house is just the thing to put a spring in a sim's step!
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 
|-
 
|-
 
| [[Image:NewlyEngaged.jpg]]
 
| [[Image:NewlyEngaged.jpg]]
Line 519: Line 863:
 
| With a ring on the finger, vows and true love aren't far behind.
 
| With a ring on the finger, vows and true love aren't far behind.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
|  
+
| [[Image:RejectedProposal.jpg]]
 
| class="shaded" |Rejected Proposal
 
| class="shaded" |Rejected Proposal
 
| -30 Mood
 
| -30 Mood
Line 527: Line 872:
 
| It hurts to propose and be rejected.  The good news is that Sims can try again as many times as they like.  Of course, each rejection will hurt just as much.
 
| It hurts to propose and be rejected.  The good news is that Sims can try again as many times as they like.  Of course, each rejection will hurt just as much.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:WeddingDay.jpg]]
 
| [[Image:WeddingDay.jpg]]
Line 535: Line 881:
 
| Sims love to celebrate this incredibly important day with a party... Just make sure everything goes to plan!
 
| Sims love to celebrate this incredibly important day with a party... Just make sure everything goes to plan!
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:MissedTheWedding.jpg]]
 
| [[Image:MissedTheWedding.jpg]]
Line 543: Line 890:
 
| It's a bad, bad, bad idea to miss the wedding.  It takes two to tango, and your Sim missed the dance.
 
| It's a bad, bad, bad idea to miss the wedding.  It takes two to tango, and your Sim missed the dance.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:JustMarried.jpg]]
 
| [[Image:JustMarried.jpg]]
Line 551: Line 899:
 
| Sims always enjoy the joyful period following the marriage. Let's hope the love lasts...
 
| Sims always enjoy the joyful period following the marriage. Let's hope the love lasts...
 
| Appears after getting married.
 
| Appears after getting married.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:MotherOfTheBride.jpg]]
 +
| class="shaded" |Mother/Father of the Bride
 +
| +40 Mood
 +
| 24 Hours
 +
| Seeing a daughter's wedding
 +
| Seeing a daughter married makes a mother/father so proud.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Betrayed.jpg]]
 
| [[Image:Betrayed.jpg]]
Line 559: Line 917:
 
| Being cheated on is tough to move past.  Talking it out with the other Sim would speed the healing process.
 
| Being cheated on is tough to move past.  Talking it out with the other Sim would speed the healing process.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:WitnessedBetrayal.jpg]]
 
| [[Image:WitnessedBetrayal.jpg]]
Line 567: Line 926:
 
| Witnessing the romantic betrayal of a loved one is quite devastating.
 
| Witnessing the romantic betrayal of a loved one is quite devastating.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|}
 +
====Imaginary Friends====
 +
{|class="nicetable"
 
|-
 
|-
| [[Image:Winner.jpg]]
+
! Icon
| class="shaded" |Winner!
+
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:FantasticTeaParty.jpg]]
 +
| class="shaded" | Fantastic Tea Party
 +
| +20 Mood
 +
| 4 Hours
 +
| Tea Party with Imaginary Friend Doll
 +
| The fine china is set and the tea is served. Teatime with a plush friend is an excellent way to spend an afternoon!
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:MakinFriends.png]]
 +
| class="shaded" |Makin' Friends
 +
| +20
 +
| 5 hours
 +
| Doll
 +
| Playtime with a best friend is a boundless joy, keeping each other happy and in good company.
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:PowerImaginary.png]]
 +
| class="shaded" |Power of Imaginary Friend
 +
| +10
 +
| 6 hours
 +
| Doll
 +
| Having an Imaginary Friend is so much fun! I'll never get bored again when my special buddy is around.
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:BigheartedFriend.png]]
 +
| class="shaded" |Bighearted Friend
 +
| +10
 +
| 6 hours
 +
| Doll
 +
| (Imaginary Friend Name) got (Sim Name) a snack and it brightened (Sim Name)'s day! Friends like these are hard to find.
 +
| Have the creator sim ask their imaginary friend to get them a snack.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:CantBelieveMyEyes.png]]
 +
| class="shaded" |Can't Believe My Eyes!
 +
| +10
 +
| 6 hours
 +
| Doll
 +
| The bond between two friends can do remarkable things! My special buddy got bigger when I did.
 +
| Creator sim gets this moodlet when their imaginary friend ages up alongside them.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:TurnedReal.png]]
 +
| class="shaded" |Imaginary Friend Turned Real!
 +
| +10
 +
| 6 hours
 +
| Imaginary Friend Turning Real
 +
| Whoa, it's like magic! Now everyone will know I wasn't crazy this whole time!
 +
| Creator sim gets this moodlet when their imaginary friend becomes real.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:RealSim.png]]
 +
| class="shaded" |I am a Real Sim!
 +
| +10
 +
| 6 hours
 +
| Imaginary Friend Turning Real
 +
| The bond between two friends can do remarkable things! (Sim Name) defied the laws of nature and turned his special childhood friend into a Real Sim!
 +
| Imaginary friend gets this moodlet when they first become real.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:PorcelainBeauty.png]]
 +
| class="shaded" |Porcelain Beauty
 +
| +10
 +
| 6 hours
 +
| Using Toilet
 +
| This contraption called a toilet does amazing things! It's like a magician. Now you see it, now you don't!
 +
| Imaginary friend gets this moodlet when they first use a toilet after becoming real.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:ScrumptiousFood.png]]
 +
| class="shaded" |Scrumptious Food
 +
| +10
 +
| 6 hours
 +
| Eating
 +
| Eating real food for the first time was fantastic! Being able to eat anything from the fridge is a privilege some forget, but not this Sim.
 +
| Imaginary friend gets this moodlet when they eat after becoming real.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:UnimaginableComfort.png]]
 +
| class="shaded" |Unimaginable Comfort
 +
| +10
 +
| 6 hours
 +
| Sleeping
 +
| (Sim Name) never thought sleeping in a real bed for the first time could feel so amazing! This definitely beats sleeping on the floor.
 +
| Imaginary friend gets this moodlet when they eat after becoming real.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|}
 +
 
 +
==Situational==
 +
 
 +
===Work===
 +
 
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:LikesWork.jpg]]
 +
| class="shaded" |Likes Work
 +
| +10 Mood
 +
| -
 +
| Work
 +
| Work isn't quite the daily grind for everyone.  Bring on the overtime!
 +
| Workaholic Trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:MissingWork.jpg]]
 +
| class="shaded" |Missing Work
 +
| -30 Mood
 +
| -
 +
| Missing Work
 +
| Workaholics don't get stressed from working, but from not working.
 +
| Workaholic trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:AnxiousToAdvance.jpg]]
 +
| class="shaded" |Anxious to Advance
 +
| -15 Mood
 +
| -
 +
| Lack Of Progress
 +
| It's been a long time since a promotion has been earned or a skill has been improved... too long!
 +
| Remains until sim earns a promotion or earns a skill.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Overworked.jpg]]
 +
| class="shaded" |Overworked
 +
| -15 Mood
 +
| 12 Hours
 +
| Working Hard
 +
| All work and no play makes it so that (Name) needs to lay off putting in all the extra effort.
 +
| Can be avoided if fun level doesn't get too low.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Embarassed.jpg]]
 +
| class="shaded" |Embarassed
 +
| -20 Mood
 +
| 3 Hours
 +
| Work
 +
| Situations like this should be avouided at all cost... They're hard to live down.
 +
| Sometimes sims do something stupid at work and they get embarrased (seems random).
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Fired.jpg|44x44px]]
 +
| class="shaded" |Fired
 +
| -30 Mood
 +
| Variable
 +
| Being Fired
 +
| Ouch!  Getting thrown out of the workplace never feels good.  Time to find a new job.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Itchy.jpg|44x44px]]
 +
| class="shaded" |Itchy
 +
| -15 Mood
 +
| 4 Hours
 +
| Work
 +
| There's just no way to scratch the cursed itch!
 +
| Caused by an experiment gone wrong as a random event in the Science career.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|}
 +
 
 +
===Pregnancy===
 +
 
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:Pregnant.jpg]]
 +
| class="shaded" |Pregnant
 +
| +20 Mood
 +
| -
 +
| Pregnancy
 +
| The wonder of creating new life makes pregnancy an exciting time for most Sims.
 +
| Stays until Sim gives birth.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Nauseous.jpg]]
 +
| class="shaded" |Nauseous
 +
| -25 Mood
 +
| 2 Hours
 +
| Unknown Causes
 +
| (Name) isn't feeling so hot.  You may want to keep him/her around a bathroom.
 +
| After the two hours sim will go to the bathroom and drop out.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:AchingBack.jpg]]
 +
| class="shaded" |Aching Back
 +
| -20 Mood
 +
| 4 Hours
 +
| Pregnancy
 +
| An aching back is quite the nagging problem.  A massage would surely help.
 +
| Getting a massage will remove this moodlet
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:BabyIsComing.jpg]]
 +
| class="shaded" |Baby Is Coming!
 +
| No Mood Effect
 +
| -
 +
| Pregnancy
 +
| Uh oh!  The water has broken, contractions have started, and the baby is on its way!  Get the mother to a hospital soon or sit tight until the baby arrives!
 +
| Remains until sim gives birth.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:ItsaBoy.jpg]]
 +
| class="shaded" |It's a Boy
 +
| +80 Mood
 +
| 24 Hours
 +
| New Baby
 +
| Bouncing baby boys are delightful additions to any family!
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:ItsaGirl.jpg]]
 +
| class="shaded" |It's a Girl
 +
| +80 Mood
 +
| 24 Hours
 +
| New Baby
 +
| Gurgling baby girls are delightful additions to any family!
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:ItsTwins.jpg]]
 +
| class="shaded" |It's Twins!
 +
| +80 Mood
 +
|
 +
| Two New Babies
 +
| Wow, your Sims were lucky enough to have twins.  Double trouble!
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Triplets2.jpg]]
 +
| class="shaded" |It's Triplets!
 +
| +80 Mood
 +
|
 +
| Three New Babies
 +
| Three babies!  Hope your Sims wanted a big family.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|}
 +
 
 +
===School===
 +
 
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:HonorStudent.jpg]]
 +
| class="shaded" |Honor Student
 
| +25 Mood
 
| +25 Mood
 +
| 24 Hours
 +
| Good Grades
 +
| Hard work and a nose to the book pays off with the satisfactory acceptance into the Honor Roll.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Detention.jpg]]
 +
| class="shaded" |Had Detention
 +
| -20 Mood
 +
| 4 Hours
 +
| Detention
 +
|
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Failing.jpg]]
 +
| class="shaded" |Failing
 +
| -40 Mood
 +
| 18 Hours
 +
|
 +
| Having to Stare at a failing grade on a report card just stings.  Homework completion and a good mood will improve marks.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:IGraduated.jpg]]
 +
| class="shaded" | I Graduated!
 +
| +10 Mood
 +
| 10 Days
 +
| Graduating
 +
| The sweat and tears of toiling in class and doing daily homework is finally at its end. Now it's time to have fun!
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:ProudParent.jpg]]
 +
| class="shaded" | Proud Parent
 +
| +5 Mood
 +
| 10 Days
 +
| Graduation
 +
| It's a proud moment when your child graduates from school. It's almost like the honour is being bestowed on yourself!
 +
| Sim must attend graduation ceremony to receive this moodlet.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:ProudSibling.jpg]]
 +
| class="shaded" | Proud Sibling
 +
| +5 Mood
 +
| 10 Days
 +
| Graduation
 +
| It's a happy day from all when a family member graduates from high school. Put that sibling rivalry aside and celebrate!
 +
| Sim must attend graduation ceremony to receive this moodlet.
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:Valedictorian.jpg]]
 +
| class="shaded" |Valedictorian
 +
| +20 Mood
 +
| 10 Days
 +
| Graduating as Valedictorian
 +
| Only a few can ever say that they are the best. I am the best.
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:DeniedForDance.jpg]]
 +
| class="shaded" | Denied for Dance
 +
| -50 Mood
 +
| 4 Hours
 +
| Prom
 +
| After getting up the nerve to ask your crush for a dance and getting your hopes crushed, your night was pretty much ruined. What a letdown!
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:GotInAFight.jpg]]
 +
| class="shaded" | Denied for Dance
 +
| -20 Mood
 +
| 4 Hours
 +
| Prom
 +
| Instead of getting into a fight at prom, keep your eyes on your own date the next time you go to a dance.
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:PromKingQueen.jpg]]
 +
| class="shaded" | Prom King/Queen
 +
| +30 Mood
 +
| 12 Hours
 +
| Prom
 +
| Fistpump! Clearly your classmates recognise greatness when they see it. / My classmates like me! They really like me!
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|}
 +
 +
===Fire===
 +
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:OnFire.jpg]]
 +
| class="shaded" |On Fire
 +
| -200 Mood
 +
| 1 hour
 +
| Fire
 +
| Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death.  Best find some water quickly!
 +
| Death occurs at end of time period.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Singed.jpg]]
 +
| class="shaded" |Singed
 +
| -40 Mood
 +
| Until bathed/changed clothes
 +
| Fire
 +
| Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations
 +
| Sometimes happens if you fail to upgrade something electric.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Moodlet_Torched.png]]
 +
| class="shaded" |Torched
 +
| -200 Mood
 +
| 15 minutes
 +
| Tomb Trap
 +
| Ancient fire traps burn unsuspecting Sims just as well as low quality modern appliances. Quick! Jump in a dive well!
 +
| After burning, sim will get the Singed moodlet. Daredevils and Pyromaniacs get a +50 mood for getting Torched.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|}
 +
 +
===Community Lots===
 +
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:BeautifulPark.jpg]]
 +
| class="shaded" |Beautiful Park
 +
| +15 Mood
 +
| -
 +
| Beautiful Lot
 +
| The money City Hall puts into this park was well spent! Swing sets, slides and jungle gyms, oh my!
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:SweetVenueParty.jpg]]
 +
| class="shaded" |Sweet Venue Party
 +
| +15 Mood
 +
| -
 +
| Party
 +
| The choice in venue for this party is excellent. It sure beats the standard house party.
 +
| The party must be thrown at a community lot. Moodlet remains until the party ends.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Educated.jpg]]
 +
| class="shaded" |Educated
 +
| +10 Mood
 +
| 3 Hours
 +
| Taking a Class
 +
| Exploring the local halls of culture and learning may teach even the most studious individual a thing or two.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
|valign="top"| [[Image:Impressed.png]]
 +
|valign="top" class="shaded" |Impressed
 +
|valign="top"| +10 Mood
 +
|valign="top"| -
 +
|valign="top"| Touring an educational community lot
 +
|valign="top"| Touring public places sometimes reveals unexpected and impressive sights.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Fascinated.jpg]]
 +
| class="shaded" |Fascinated
 +
| +10 Mood
 +
| 2 Hours
 +
| (Community Lot Name)
 +
| Some Sims take joy in things ordinary Sims might otherwise overlook.
 +
| Appears sometimes after touring an educational community lot.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:GotaGoodDeal.jpg]]
 +
| class="shaded" |Got a Good Deal
 +
| +10 Mood
 
| 8 Hours
 
| 8 Hours
| Winning Fight
+
| Store
| Sims never tire of the thrill of victory.
+
| Saving a few Simoleons is pure satisfaction!
 +
| Frugal trait required to get the coupons which provide the deals.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:PowerStudy.jpg]]
 +
| class="shaded" |Power Study
 +
| No Mood Effect
 +
| -
 +
| Library
 +
| That quiet library atmosphere makes reading, studying, and working so much more efficient!
 +
| Anything related to reading a book will go faster.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:FitAtmosphere.jpg]]
 +
| class="shaded" |FitAtmosphere
 +
| No Mood Effect
 +
| -
 +
| Gym
 +
| Exercising at the gym really improves the quality of workout.
 +
| Athletic skill will improve faster.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:SawGreatMovie.jpg]]
 +
| class="shaded" |Saw Great Movie
 +
| +10 Mood
 +
| 16 Hours
 +
| Show At Theater
 +
| Sims have a special place in their hearts for movies on the silver screen, and a special place in their stomachs for the buttery popcorn.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:HeardMusicTheater.jpg]]
 +
| class="shaded" |Heard Theater Music
 +
| +10 Mood
 +
|
 +
| Hearing theater music
 +
| The music pulsing from the inside of the theater sounds awesome. Perhaps tickets are still available!
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:NiceNails.jpg]]
 +
| class="shaded" |Nice Nails
 +
| +5?10?15 Mood
 +
| 2 Days
 +
| Day Spa
 +
| It's foolish not to focus on the nails from time to time. There's nothing quite like crisp cuticles!
 +
| Select "Salon" at the Day Spa menu. The more you pay, the higher the mood boost.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:SmoothSkin.jpg]]
 +
| class="shaded" |Smooth Skin
 +
| +10?20?30 Mood
 +
| 2 Days
 +
| Day Spa
 +
|
 +
| Select "Facial" at the Day Spa menu. The more you pay, the higher the mood boost.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Relaxed.jpg]]
 +
| class="shaded" |Relaxed
 +
| +25?50?75 Mood
 +
| 12 Hours
 +
| Day Spa
 +
| Sims love the rhythmic pounding of well-trained hands on the overly tense muscles of the body. So relaxing!
 +
| Select "Massage" at the Day Spa menu. The more you pay, the higher the mood boost.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Rejuvenated.jpg]]
 +
| class="shaded" |Rejuvenated
 +
| +30?60?100 Mood
 +
| 1 Day
 +
| Day Spa
 +
| The cost of a body treatment seems to melt away when the relaxing feeling of rejuvenation overwhelms a Sim.
 +
| Select "Body Treatment" at the Day Spa menu. The more you pay, the higher the mood boost.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:CompletelyAtEase.jpg]]
 +
| class="shaded" |Completely At Ease
 +
| +20?40?75 Mood
 +
| 7 Days
 +
| Day Spa
 +
| Spending the Simoleons and time to enjoy a full spa package will render your Sim completely at ease.
 +
| Select "Package" at the Day Spa menu. The more you pay, the higher the mood boost.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Horrified.jpg]]
 +
| class="shaded" |Horrified
 +
| -35 Mood
 +
| 8 hours
 +
| Mausoleum
 +
| Terrible things have been seen underneath the mausoleum.  Explorers beware.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:MauledByBear.jpg]]
 +
| class="shaded" |Mauled By Bear
 +
| -35 Mood
 +
| 8 hours
 +
| Exploring Catacombs
 +
| It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:CreepyGraveyard.jpg]]
 +
| class="shaded" | Creepy Graveyard
 +
| -5 Mood
 +
| -
 +
| Graveyard
 +
| Graveyards are terrifying places filled with dead bodies, the ghosts of the bodies, and fear.
 +
| Brave or evil sims do not get this moodlet.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:SnuckIn.jpg]]
 +
| class="shaded" | Snuck In
 +
| +15 Mood
 +
| Until sim leaves lot
 +
| Sneaking into VIP venue
 +
| You have successfully snuck into the bar, but will your low profile keep you safe?
 +
|
 +
| [[File:Sims3EP03 icon.png|48px|Late Night|center]]
 
|}
 
|}
  
==Situational==
+
===Environment===
 
+
===Environment===  
+
  
 
{|class="nicetable"
 
{|class="nicetable"
Line 590: Line 1,537:
 
! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 
|-
 
|-
 
| [[Image:DirtySurroundings.jpg]]
 
| [[Image:DirtySurroundings.jpg]]
| class="shaded" |Dirty Surroundings
+
| class="shaded" |Dirty Surroundings/Smelly Sims
| -15 Mood
+
| -15 Mood  
 
| -
 
| -
 
| Dirty objects/puddles
 
| Dirty objects/puddles
 
| Garbage, filth, and grime do not improve one's surroundings.
 
| Garbage, filth, and grime do not improve one's surroundings.
|
+
| Will also appear if spoiled food is present in your Sim's inventory
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:FilthySurroundings.jpg]]
 
| [[Image:FilthySurroundings.jpg]]
Line 606: Line 1,555:
 
| The grime and muck is really starting to pile high.  It won't be long before it starts paying rent.
 
| The grime and muck is really starting to pile high.  It won't be long before it starts paying rent.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:VileSurroundings.jpg]]
 
| [[Image:VileSurroundings.jpg]]
Line 614: Line 1,564:
 
| This room is so fetid and foul.  Sims were not meant to endure such a lax household cleaning philosophy!
 
| This room is so fetid and foul.  Sims were not meant to endure such a lax household cleaning philosophy!
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:TooManyPeople.jpg]]
 
| [[Image:TooManyPeople.jpg]]
Line 622: Line 1,573:
 
| Certain sims may not feel too comfortable around large groups
 
| Certain sims may not feel too comfortable around large groups
 
| Loner trait
 
| Loner trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:UnfinishedRoom.jpg]]
 
| [[Image:UnfinishedRoom.jpg]]
Line 630: Line 1,582:
 
| This room needs proper flooring and wall covering of some sort to be considered complete.
 
| This room needs proper flooring and wall covering of some sort to be considered complete.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Disgusted.jpg]]
 
| [[Image:Disgusted.jpg]]
Line 638: Line 1,591:
 
| Revolting sights and smells will have this effect on sims, so it's best to move them away.
 
| Revolting sights and smells will have this effect on sims, so it's best to move them away.
 
| Countdown starts when the disgusting sim leaves or the food is taken out.
 
| Countdown starts when the disgusting sim leaves or the food is taken out.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:PlaguedByNature.jpg]]
 
| [[Image:PlaguedByNature.jpg]]
Line 646: Line 1,600:
 
| It's often best for Sims that hate the Outdoors to spend as little time out there as possible.
 
| It's often best for Sims that hate the Outdoors to spend as little time out there as possible.
 
| Hates the Outdoors trait
 
| Hates the Outdoors trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:ItsDark.jpg]]
 
| [[Image:ItsDark.jpg]]
Line 654: Line 1,609:
 
| A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
 
| A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:AfraidoftheDark.jpg]]
 +
| class="shaded" |Afraid of the Dark
 +
| -15 mood
 +
| -
 +
| Being outside at night
 +
| Heading inside or finding a bit of sunlight will take care of this cowardly affliction.
 +
| Coward trait.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:BeautifulVista.jpg]]
+
| [[Image:BeautifulPark.jpg]]
 
| class="shaded" |Beautiful Vista
 
| class="shaded" |Beautiful Vista
 
| +15 Mood
 
| +15 Mood
Line 662: Line 1,627:
 
| This...house…is…incredible! Somebody really knows how to live
 
| This...house…is…incredible! Somebody really knows how to live
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Decorated.jpg]]
 
| [[Image:Decorated.jpg]]
Line 670: Line 1,636:
 
| Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
 
| Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:NiceDecorated.jpg]]
 
| [[Image:NiceDecorated.jpg]]
Line 678: Line 1,645:
 
| Well designed décor stands out in a good way and tends to make everyone happier.
 
| Well designed décor stands out in a good way and tends to make everyone happier.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:Beautifullydecorated.jpg]]
+
| [[Image:BeautifullyDecorated.jpg]]
 
| class="shaded" |Beautifully Decorated
 
| class="shaded" |Beautifully Decorated
 
| +40-50 Mood
 
| +40-50 Mood
Line 686: Line 1,654:
 
| Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
 
| Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Comfy.jpg]]
 
| [[Image:Comfy.jpg]]
Line 694: Line 1,663:
 
| Nothing beats a good seat for comfort except perhaps a better seat.
 
| Nothing beats a good seat for comfort except perhaps a better seat.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Cozyfire.jpg]]
 
| [[Image:Cozyfire.jpg]]
Line 702: Line 1,672:
 
| Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
 
| Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Warmed.jpg]]
 
| [[Image:Warmed.jpg]]
Line 710: Line 1,681:
 
| There is nothing like the feeling of a warm flame to make a Sim happy.
 
| There is nothing like the feeling of a warm flame to make a Sim happy.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:EnjoyingMusic.jpg]]
 
| [[Image:EnjoyingMusic.jpg]]
Line 718: Line 1,690:
 
| It's hard not to enjoy a beat this solid.
 
| It's hard not to enjoy a beat this solid.
 
| +Mood depends on the quality of the speakers and music genre, or the guitar skill of the performing sim.
 
| +Mood depends on the quality of the speakers and music genre, or the guitar skill of the performing sim.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:EnjoyingSolitude.jpg]]
 
| [[Image:EnjoyingSolitude.jpg]]
Line 726: Line 1,699:
 
| Introverted sims like it best at times when others completely and utterly stay away.
 
| Introverted sims like it best at times when others completely and utterly stay away.
 
| Loner Trait
 
| Loner Trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:LovelyPool.jpg]]
 
| [[Image:LovelyPool.jpg]]
Line 734: Line 1,708:
 
| The pool is so clean and pristine.  Chlorine sure works wonders!
 
| The pool is so clean and pristine.  Chlorine sure works wonders!
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:OnewithNature.jpg]]
 
| [[Image:OnewithNature.jpg]]
Line 742: Line 1,717:
 
| Outdoors(wo)men find themselves quite happy when not tucked away indoors.
 
| Outdoors(wo)men find themselves quite happy when not tucked away indoors.
 
| Loves the Outdoors Trait
 
| Loves the Outdoors Trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:RudeAwakening.jpg]]
 
| [[Image:RudeAwakening.jpg]]
Line 750: Line 1,726:
 
| Loud noises and ruckuses will disturb sleeping sims.  Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
 
| Loud noises and ruckuses will disturb sleeping sims.  Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:CryingBaby.jpg]]
 
| [[Image:CryingBaby.jpg]]
 
| class="shaded" |Crying Baby
 
| class="shaded" |Crying Baby
 
| -15 Mood
 
| -15 Mood
| -
+
| 10 Minutes
 
| Crying baby
 
| Crying baby
 
| If the baby can't be quieted, it's best to get as far away as possible.
 
| If the baby can't be quieted, it's best to get as far away as possible.
|
+
| If after the 10 minutes there's a still a crying baby, moodlet will reappear
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image:CreepyGraveyard.jpg]]
+
| [[Image:Pranked.jpg]]
| class="shaded" | Creepy Graveyard
+
| class="shaded" |Pranked!
| -5 Mood
+
| -10 Mood
| -
+
| 1 Hour
| Graveyard
+
| Boobytrapped furniture
| Graveyards are terrifying places filled with dead bodies, the ghosts of the bodies, and fear.
+
| What tastes worse? The embarrassment or the humiliation?
| Brave or evil sims do not get this moodlet.
+
| Boobytrapped objects have a pulsing red light on them - be wary!
|}
+
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 
+
===Pregnancy===
+
 
+
{|class="nicetable"
+
|-
+
! Icon
+
! Moodlet Name
+
! Effects
+
! Time Period
+
! From
+
! Description
+
! Notes
+
|-
+
| [[Image:BabyIsComing.jpg]]
+
| class="shaded" |Baby Is Coming!
+
| No mood effect
+
|
+
| Pregnancy
+
| Uh oh!  The water has broken, contractions have started, and the baby is on its way!  Get the mother to a hospital soon or sit tight until the baby arrives!
+
|
+
|-
+
| [[Image:ItsaBoy.jpg]]
+
| class="shaded" |It's a Boy
+
| +80 Mood
+
| 24 hours
+
| New Baby Boy
+
| Bouncing baby boys are delightful additions to any family!
+
|
+
|-
+
| [[Image:ItsAGirl.jpg]]
+
| class="shaded" |It's a Girl
+
| +80 Mood
+
| 24 hours
+
| New Baby Girl
+
| Gurgling baby girls are delightful additions to any family!
+
|
+
|-
+
| [[Image:ItsTwins.jpg]]
+
| class="shaded" |It's Twins!
+
| +80 Mood
+
|
+
| Two New Babies
+
| Wow, your Sims were lucky enough to have twins.  Double trouble!
+
|
+
 
|-
 
|-
 +
| [[Image:Scared.jpg]]
 +
| class="shaded" | Scared
 +
| -25 Mood
 +
| 15 Minutes?
 +
| Invetions (e.g. floor hygienator)
 +
| Scardy-cats are scared of pretty much everything, but they really show it when their life flashes before their eyes.
 
|  
 
|  
| class="shaded" |It's Triplets!
+
| [[File:Sims3 icon.png|48px|Base Game|center]]
| +80 Mood
+
|
+
| Three New Babies.
+
| Three babies!  Hope your Sims wanted a big family.
+
|
+
 
|-
 
|-
| [[Image:Nauseous.jpg]]
+
| [[Image:NewHome.jpg]]
| class="shaded" |Nauseous
+
| class="shaded" |New Home
| -25 Mood
+
| +25 Mood
| 2 Hours
+
| 24 Hours
| Unknown Causes
+
| Moving house
| (Name) isn't feeling so hot.  You may want to keep him/her around a bathroom.
+
| It's a new place to call home!
| After the two hours sim will go to the bathroom and drop out.
+
|-
+
|
+
| class="shaded" |Back Ache
+
| -20 Mood
+
| 4 hours, or until a massage is received
+
| Pregnancy
+
|
+
|
+
|-
+
|
+
| class="shaded" |Pregnant
+
| +20 Mood
+
 
|  
 
|  
| Pregnancy
+
| [[File:Sims3 icon.png|48px|Base Game|center]]
|
+
|
+
|}
+
 
+
===Fire===
+
 
+
{|class="nicetable"
+
 
|-
 
|-
! Icon
+
| [[Image:OpressiveHeat.jpg]]
! Moodlet Name
+
| class="shaded" |Oppressive Heat
! Effects
+
| No Mood Effect
! Time Period
+
| -
! From
+
| Being in a hot tomb
! Description
+
| This tomb has heat pouring out of every crack and corner, as if an ancient volcano pulses underneath its cracked floors.
! Notes
+
| Appears in the tomb of the Burning Sands, in Egypt.
|-
+
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
| [[Image:OnFire.jpg]]
+
| class="shaded" |On Fire
+
| -200 Mood
+
| 1 hour
+
| Fire
+
| Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death. Best find some water quickly!
+
| Death occurs at end of time period.
+
 
+
|-
+
| [[Image:Singed.jpg]]
+
| class="shaded" |Singed
+
| -40 Mood
+
| Until bathed/changed clothes
+
| Fire
+
| Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations
+
|
+
|}
+
 
+
===School===
+
 
+
{|class="nicetable"
+
|-
+
! Icon
+
! Moodlet Name
+
! Effects
+
! Time Period
+
! From
+
! Description
+
! Notes
+
 
|-
 
|-
 
|  
 
|  
| class="shaded" |Had Detention
+
| class="shaded" |Humid Atmosphere
| ?
+
| ?
+
| Detention
+
 
|  
 
|  
 
|  
 
|  
 +
| Being in a tomb room with steam traps
 +
|
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:HonorStudent.jpg]]
 
| class="shaded" |Honor Student
 
| +25 Mood
 
| 24 Hours
 
| Good Grades
 
| Hard work and a nose to the book pays off with the satisfactory acceptance into the Honor Roll.
 
 
|  
 
|  
 +
| class="shaded" |Mystical Feeling
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
 
|  
 
|  
| class="shaded" |Failing
+
| class="shaded" |Creeping Dead
| -40 Mood
+
| 18 Hours
+
 
|  
 
|  
| Having to Stare at a failing grade on a report card just stings.  Homework completion and a good mood will improve marks.
 
 
|  
 
|  
|}
+
|  
 
+
|
===Work===
+
|
 
+
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
{|class="nicetable"
+
 
|-
 
|-
! Icon
+
| [[Image:Adventuring.jpg]]
! Moodlet Name
+
| class="shaded" |Adventuring
! Effects
+
| +10 mood
! Time Period
+
| -
! From
+
| Being in a tomb
! Description
+
| Danger! Fortune! Destiny! Aren't adventures exciting?
! Notes
+
| Adventurous trait.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:Fired.jpg|44x44px]]
+
| [[Image:EyeCandy.jpg]]
| class="shaded" |Fired
+
| class="shaded" |Eye Candy
| -30 Mood
+
| +10 mood
| Variable
+
| 30 minutes
| Being Fired
+
| Being near a sim with the Eye Candy [[Game_Help:Sims_3_Lifetime_Rewards|lifetime reward]].
| Ouch! Getting thrown out of the workplace never feels good.  Time to find a new job.
+
| (Sim Name) has this glow about them that other Sims just can't miss!
 
|  
 
|  
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:Overworked.jpg]]
+
| [[Image:NeuronicSynergy.jpg]]
| class="shaded" |Overworked
+
| class="shaded" |Neuronic Synergy
| -15 Mood
+
| +10 mood
| 12 Hours
+
| -
| Working Hard
+
| Being in a room with the Chinese incense holder.
| All work and no play makes it so that (Name) needs to lay off putting in all the extra effort.
+
| A synergistic mind is a more powerful mind!  Promote more synergy in your life today!
| Can be avoided if fun level doesn't get too low.
+
| Buy this from the China general store merchant
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:MissingWork.jpg]]
+
| [[Image:LoveisintheAir.jpg]]
| class="shaded" |Missing Work
+
| class="shaded" |Love is in The Air
| -30 Mood
+
| +10 mood
 
| -
 
| -
| Missing work
+
| Being in a room with the France incense holder.
| Workaholics don't get stressed from working, but from not working.
+
| They say smell is the strongest sense. Can you smell the love?
| Workaholic trait
+
| Buy this from the France general store merchant
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:LikesWork.jpg]]
+
| [[Image:TotallyMellow.jpg]]
| class="shaded" |Likes Work
+
| class="shaded" |Totally Mellow
| +10 Mood
+
| +10 mood
 
| -
 
| -
| Work
+
| Being in a room with the Egypt incense holder.
| Work isn't quite the daily grind for everyone. Bring on the overtime!
+
| The fragrant smoke of the incense leads to a completely laid back and at ease state of mind for Sims.
| Workaholic Trait
+
| Buy this from the Egypt general store merchant
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|-
 
|-
| [[Image:Embarassed.jpg]]
+
| [[Image:WonderousCollection.jpg]]
| class="shaded" |Embarassed
+
| class="shaded" |Wondrous Collection
| -20 Mood
+
| +20 mood
| 3 Hours
+
| -
| Work
+
| Being in a room with a complete collection of Gold Figurines.
| Situations like this should be avouided at all cost... They're hard to live down.
+
| A complete collection of Gold Figurines is quite the sight to see!
| Sometimes sims do something stupid at work and they get embarrased (seems random).
+
| Collect Gold Figurines, and other relics, through adventures.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:SawGreatFireworksShow.jpg]]
 +
| class="shaded" |Saw Great Fireworks Show
 +
| +10 mood
 +
| 16 hours
 +
| Performing a Fireworks Extravaganza (requires at least 5 fireworks)
 +
| It's always amazing to watch something as beautiful as colorful lights that blaze across the sky.
 +
| Purchase fireworks from the China general store merchant
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_visceroirdal_nausea.png]]
 +
| class="shaded" |Visceroirdal Nausea
 +
| -25 Mood
 +
| 2 hours
 +
| Tiberium in Inventory
 +
| Tiberium has been slowly contaminating the planet for years, leading many to question its value when contrasted to the sickness caused.
 +
| After your sim becomes ill from this moodlet, take the Tiberium out and place it on your lot. It will eventually turn into a Spire Cut Tiberium.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_Zen.png]]
 +
| class="shaded" |Zen
 +
| +20 Mood
 +
|
 +
| Scholar's Gardern
 +
| Only a place jam-packed with tranquility could promote such a powerful feeling of Zen. Namaste!
 +
| Occurs when a sim visits the Scholar's Garden in Shang Simla, China.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 
|}
 
|}
  
Line 976: Line 1,893:
 
! Description
 
! Description
 
! Notes
 
! Notes
 +
! Expansion
 
|-
 
|-
| [[Image:Horrified.jpg]]
+
| [[Image:BadLanding.jpg]]
| class="shaded" |Horrified
+
| class="shaded" |Bad Landing
| -35 Mood
+
| -20 Mood
| 8 hours
+
| 20 minutes
| Mausoleum
+
| Trampoline
| Terrible things have been seen underneath the mausoleum.  Explorers beware.
+
| Ouch! Nothing kills a good time on the trampoline like falling on your behind!
|
+
| Trampoline use
|-
+
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
| [[Image:MauledByBear.jpg]]
+
| class="shaded" |Mauled By Bear
+
| -35 Mood
+
| 8 hours
+
| Exploring Catacombs
+
| It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
+
|
+
|-
+
| [[Image:Excited.jpg]]
+
| class="shaded" |Excited
+
| +18 Mood
+
| 3 hours
+
| Anticipation of Seeing Lover/Friend
+
| Excitable sims get, well excited.
+
| Excitable Trait
+
 
|-
 
|-
 
| [[Image:FeelingLucky.jpg]]
 
| [[Image:FeelingLucky.jpg]]
Line 1,008: Line 1,911:
 
| Today is (name)'s lucky day.  Who knows what good will happen?
 
| Today is (name)'s lucky day.  Who knows what good will happen?
 
| Appears randomly after 4 hours of sleep (only for lucky sims).
 
| Appears randomly after 4 hours of sleep (only for lucky sims).
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Fulfilled.jpg]]
 
| [[Image:Fulfilled.jpg]]
Line 1,016: Line 1,920:
 
| The satisfaction of having a wish come to fruition feels great!
 
| The satisfaction of having a wish come to fruition feels great!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:VeryFulfilled.jpg]]
 
| [[Image:VeryFulfilled.jpg]]
Line 1,024: Line 1,929:
 
| Everything is working out perfectly! Your Sim feels extra fulfilled!
 
| Everything is working out perfectly! Your Sim feels extra fulfilled!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:IAmBeautiful.jpg]]
 +
| class="shaded" |I Am Beautiful
 +
| +10 Mood
 +
| 4 hours
 +
| Admiring Self in mirror
 +
| Appreciating beauty, even one's own, is just a benefit of vanity.
 +
| Snob trait
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:NewStuff.jpg]]
 
| [[Image:NewStuff.jpg]]
Line 1,032: Line 1,947:
 
| Sims love getting new things for their homes!
 
| Sims love getting new things for their homes!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:NewCarSmell.jpg]]
 
| [[Image:NewCarSmell.jpg]]
Line 1,040: Line 1,956:
 
| Ah, that new car smell is so factory fresh!
 
| Ah, that new car smell is so factory fresh!
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
|
+
| [[Image:Recycled.jpg]]
| class="shaded" |Educated
+
| class="shaded" | Recycled!
| +10 Mood
+
| +20 Mood
|  
+
| 3 Hours
| Taking a class
+
| Recycling
| Exploring the local halls of culture and learning may teach even the most studious individual a thing or two.
+
| Recycling is the first step to a healthy planet. It's good to do one's part!
|
+
| Using the recycling bins. Requires eco-friendly trait?
|-
+
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
|
+
| class="shaded" |Impressed
+
| +10 Mood
+
|
+
| Touring an educational community lot
+
| touring public places sometimes reveals unexpected and impressive sights.
+
|
+
|-
+
|
+
| class="shaded" |Heard Theater Music
+
| +10 Mood
+
|
+
| Hearing theater music
+
| The music pulsing from the inside of the theater sounds awesome. Perhaps tickets are still available!
+
|
+
 
|-
 
|-
 
| [[Image:StirCrazy.jpg]]
 
| [[Image:StirCrazy.jpg]]
 
| class="shaded" |Stir Crazy
 
| class="shaded" |Stir Crazy
 
| -15 Mood
 
| -15 Mood
| Until leaves the house
+
| Until the Sim leaves the house
 
| Not Leaving Home
 
| Not Leaving Home
 
| Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
 
| Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results.
|
+
| Go Outside, Do something.
|-
+
| [[File:Sims3 icon.png|48px|Base Game|center]]
| [[Image:BadReception.jpg]]
+
| class="shaded" |Bad Reception
+
| -10 Mood
+
| -
+
| Cheap TV
+
| Cheap television sets don't always provide the most pristine picture.
+
|
+
|-
+
| [[Image:PristinePicture.jpg]]
+
| class="shaded" |Pristine Picture
+
| +15 Mood
+
| -
+
| Nice TV
+
| The pixels are dancing daintily on the television, perfectly within the highest resolutions money can buy.
+
|
+
 
|-
 
|-
 
| [[Image:Charitable.jpg]]
 
| [[Image:Charitable.jpg]]
Line 1,095: Line 1,982:
 
| Donating to Charity
 
| Donating to Charity
 
| It feels great to help other Sims, especially when they are in need.
 
| It feels great to help other Sims, especially when they are in need.
| Mood bonus depends on how big was the donation.
+
| Mood bonus depends on how big was the donation. Those with the Good Trait will want to donate to Charity
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:FiendishlyDelighted.jpg]]
 
| [[Image:FiendishlyDelighted.jpg]]
Line 1,104: Line 1,992:
 
| Sims of the evil persuation take pleasure in the misfortune of others.
 
| Sims of the evil persuation take pleasure in the misfortune of others.
 
| Evil or Mean Spirited traits.
 
| Evil or Mean Spirited traits.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:Disappointed.jpg]]
 
| [[Image:Disappointed.jpg]]
Line 1,109: Line 1,998:
 
| -15 Mood
 
| -15 Mood
 
| 24 Hours
 
| 24 Hours
| Forum posting
+
| Forum Posting
 
| Some sims just hate it when they blow a chance to impress others.
 
| Some sims just hate it when they blow a chance to impress others.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:StuffTaken.jpg]]
 
| [[Image:StuffTaken.jpg]]
Line 1,120: Line 2,010:
 
| Sims really like their stuff, and when someone grabs it, they take it quite personally.
 
| Sims really like their stuff, and when someone grabs it, they take it quite personally.
 
|  
 
|  
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:TiredFromMoving.jpg]]
 +
| class="shaded" |Tired From Moving
 +
| -10 Mood
 +
| 6 Hours
 +
| Moving house, Moving in with another sim
 +
| It's been a long day, but it's good to be home and settled in.
 +
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
 
| [[Image:ReadaMasterpiece.jpg]]
 
| [[Image:ReadaMasterpiece.jpg]]
Line 1,128: Line 2,028:
 
| Turning the last page of a masterpiece is like falling in love... It's a beautiful thing.
 
| Turning the last page of a masterpiece is like falling in love... It's a beautiful thing.
 
| When sim finishes reading a masterpiece novel
 
| When sim finishes reading a masterpiece novel
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 
|-
 
|-
| [[Image: WastedFood.jpg]]
+
| [[Image:Inspired.jpg]]
| class="shaded" |Wasted Food
+
| class="shaded" |Inspired
| -5 Mood
+
| +15 Mood
| 2 Hours
+
| 4 Hours
| Throwing Away Perfectly Good Food
+
| Viewing Art
| Don't throw away good food! There are starving children in strangetown!
+
| A genuine and original work of art can inspire and render viewers speechless upon experiencing.
 
|
 
|
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:Technophobia.jpg]]
 +
| class="shaded" |Technophobia
 +
| -10 mood
 +
| 25 minutes
 +
| Using technology.
 +
| For some sims, using technology is an unsettling experience.
 +
| Technophobic sims.
 +
| [[File:Sims3 icon.png|48px|Base Game|center]]
 +
|-
 +
| [[Image:MeditativeFocus.jpg]]
 +
| class="shaded" |Meditative Focus
 +
| No Mood Effect
 +
| 4 hours
 +
| Meditating.
 +
| A clear mind and a centered chi will help you get things done better and faster.
 +
| The ability to meditate is gained through the [[Game_Help:Sims_3_Martial_Arts_Skill|Martial Arts skill]].
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:PromisingFortune.jpg]]
 +
| class="shaded" |Promising Fortune
 +
| +10 mood
 +
| 3 hours
 +
| Eating a fortune cookie.
 +
| The correct cookie was chosen and Fate now favors (Sim Name).
 +
| You can buy the fortune cookie machine in China, from the general store merchant.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:ForebodingFortune.jpg]]
 +
| class="shaded" |Foreboding Fortune
 +
| -10 mood
 +
| 2 hours
 +
| Eating a fortune cookie.
 +
| This cookie had such a terrible fortune, it's hard to think that it could ever come true.  Or could it?
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Clean_Clothes.png]]
 +
| class="shaded" |Fresh Clothing
 +
| +18/+32 mood
 +
| 10 hours
 +
| Clean laundry
 +
| Wearing freshly washed clothes is a joy of life, like cookies or sunshine.
 +
| Increase of mood depends on type of washing machine, and drying method.
 +
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
 +
|-
 +
| [[Image:Clean_Bedsheets.png]]
 +
| class="shaded" |Clean Bedsheets
 +
| +10 mood
 +
| -
 +
| Clean laundry
 +
| -
 +
| Remains while sleeping on bed.
 +
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
 +
|-
 +
| [[Image:MidlifeCrisisNeutral.jpg]]
 +
| class="shaded" |Having A Midlife Crisis
 +
| -
 +
| 6 Days
 +
| Becoming an adult.
 +
| A midlife crisis? No... this can't be! Why, it seemed like just last week that SimName was still getting a student discount at the movies on her looks alone. If you fight to recapture your youth, you can still cling to it, right??
 +
| Upon becoming an adult, all sims will receive this moodlet. Whilst having a midlife crisis, sims will roll wants with a purple background, which are special "midlife crisis wants" - for example, to buy a sports car, or get a tattoo. If you promise these wants, you cannot cancel them until the midlife crisis is over! After a short while, your sim's midlife crisis will progress to the next moodlet...
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 +
|-
 +
| [[Image:MidlifeCrisisNegative.jpg]]
 +
| class="shaded" |Having A Midlife Crisis
 +
| -20 Mood
 +
| 6 Days
 +
| Becoming an adult; follows previous moodlet.
 +
| The weight of responsibility is heavy on your shoulders. It's time to pull yourself away from checking for wrinkles in the mirror and do something about it. Your youth is out there, you just have to keep living it, right? Then why do you feel like you're right on the edge of a nervous breakdown!
 +
|
 +
| [[File:Sims3EP04 icon.png|48px|Generations|center]]
 
|}
 
|}
  
 +
===Tombs & Travel===
 +
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:BlessingoftheSphinx.jpg]]
 +
| class="shaded" |Blessing of the Sphinx
 +
| +25 mood
 +
| 2 days
 +
| Talking to the soulpeace statue inside The Great Sphinx tomb, when you are cursed by a mummy.
 +
| The ever merciful Sphinx has lifted quite a weight from your shoulders.
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_boosted_courage.jpg]]
 +
| class="shaded" |Boosted Courage
 +
| +25 mood
 +
| 3 hours
 +
| Drinking Liquid Courage
 +
| Just one sip of Liquid Courage can transform the most cowardly of Sims into stalwart tomb explorers in mere seconds. Step aside, fear!
 +
| Liquid Courage can be bought at a special merchant for level 1 Visa and 40 Ancient Coins
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_fear.png]]
 +
| class="shaded" |Fear
 +
| Varies
 +
| Varies
 +
| Mummies, Dive Wells, etc...
 +
| Tombs are laden with terrors that fill even the bravest with dread.
 +
| Brave sims are immune to Fear. Cowardly sims get it worse. Sims will not attempt to explore dive wells or cross traps until this clears.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_Good_Memories.png]]
 +
| class="shaded" |Good Memories
 +
| +10 mood
 +
| 3 hours
 +
| Photograph
 +
| Reminiscing upon past foreign travels is a great way to pass the time!
 +
| Adventurous sims can reminisce on photographs taken while travelling.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_Hurt_Hand.png]]
 +
| class="shaded" |Hurt Hand!
 +
| -25 mood
 +
| 3 hours
 +
| Hidden Door, Snake Bite, Martial Arts Board
 +
| A wise Sim learns from a hurt hand, while others only feel pain.
 +
| Sims cannot break boards until this moodlet clears. Increased Martial Arts and Snake Charming skill will help prevent this. Hidden doors in tombs can slam on sims' hands.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_Knocked_Out.png]]
 +
| class="shaded" |Knocked Out
 +
| -25 mood
 +
| 30 minutes
 +
| Dart Trap, Mummy
 +
| Various obstacles in tombs wreak havoc on the Sim body such that from time to time it cries "uncle!" and takes an impromptu break.
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:MummysCurse.jpg]]
 +
| class="shaded" |Mummy's Curse
 +
| -25 mood
 +
| 14 days
 +
| Losing a fight with a mummy, there's a chance to get cursed
 +
| That mummy has left with you more than a scratch...The eerie feeling of doom must be remedied by the Sphinx before it's too late!
 +
| [[Game_Help:Sims_3_Mummies|Sims 3 Mummies]].
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:OuchMyFace.jpg]]
 +
| class="shaded" |Ouch! My Face!
 +
| -25 mood
 +
| 4 hours
 +
| Being bitten by a snake, when using the snake charming basket.
 +
| Woah! It looks like you just got bitten in the face by a rather unruly snake!
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:SnakeKiss.jpg]]
 +
| class="shaded" |Snake Kiss
 +
| +35 mood
 +
| 2 hours
 +
| Using the snake charming basket.
 +
| Only the most talented and daring snake charmers are able to attempt to kiss the deadly snake atop it's head and succeed!
 +
| If you use the snake charming basket long enough (there's no progress bar), you'll get the option to upgrade to a King Cobra.  A kiss from the King Cobra can cure the Mummy's curse.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Soaked.jpg]]
 +
| class="shaded" |Soaked
 +
| -5 mood
 +
| 2 hours
 +
| Exploring a dive well in tombs
 +
| Being soaked is never really comfortable, unless it's keeping you from catching fire.
 +
|
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|-
 +
| [[Image:Moodlet_Visited_Location.png]]
 +
| class="shaded" |Visited Egypt/France/China
 +
| +15 mood
 +
| 2 days
 +
| Visiting Egypt, France, or China
 +
| Sims freshly returned from an adventure abroad feel relaxed, but also tired and a tad winded. They need a bit of a break before venturing out of the country again.
 +
| Adventurous sims get this moodlet for only 36 hours. Your sim cannot travel again until this moodlet clears.
 +
| [[File:Sims3EP01 icon.png|48px|World Adventures|center]]
 +
|}
 +
 +
===Occupations===
 +
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:MadeAGoodSale.jpg]]
 +
| class="shaded" |Made A Good Sale
 +
| +10 Mood
 +
| 4 Hours
 +
|
 +
| Sweet! An item of mine sold for more than it was worth at the consignment store!
 +
|
 +
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
 +
|-
 +
| [[Image:Neighborhood_Celebrity.png]]
 +
| class="shaded" |Neighborhood Celebrity
 +
| +50 mood
 +
| 4 days
 +
| Getting award at City Hall
 +
| (?)
 +
| This moodlet is got when collecting a service award at City Hall in an Ambitions Profession, (seems to be random)
 +
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
 +
|-
 +
| [[Image:Stylin.jpg]]
 +
| class="shaded" | Stylin'
 +
| +20 Mood
 +
| Permanent
 +
| Reaching the top of the Stylist Profession
 +
| Look at you... because everyone else is already! Your snazzy appearance is the talk of the town.
 +
|
 +
| [[File:Sims3EP02 icon.png|48px|Ambitions|center]]
 +
|}
 +
 +
===Celebrity===
 +
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:InTheLimelight.jpg]]
 +
| class="shaded" | In the Limelight
 +
| +10 Mood
 +
| ?
 +
| Being noticed by Paparazzi
 +
| Sims love to be in the limelight, especially when the light is the flash of a Paparazzi's camera!
 +
|
 +
| [[File:Sims3EP03 icon.png|48px|Late Night|center]]
 +
|-
 +
| [[Image:PubliclyDisgraced.jpg]]
 +
| class="shaded" |Publicly Disgraced
 +
| -20 Mood
 +
| 3 days
 +
| Fighting in public, Cheating, Divorce, Job setback, Caught rummaging, Arrested, Child out of marriage, Caught sneaking into club, Detonating smashing (?), Woohoo in public, Woohoo with occult, Bite someone in public, Get repossessed, Child taken, Peeing Self, Passing Out, Falsely accused
 +
| You can't hide your bad actions any more. The public has scrutinised your inappropriate behaviour all over town. How shameful!
 +
|
 +
| [[File:Sims3EP03 icon.png|48px|Late Night|center]]
 +
|}
 +
 +
=Pet Moodlets=
 +
Pets receive many of the same moodlets as sims - for example Fulfilled (fulfilled a wish), Tired, Hungry, and so on. There are also some moodlets which are exclusive to pets.
 +
{|class="nicetable"
 +
|-
 +
! Icon
 +
! Moodlet Name
 +
! Effects
 +
! Time Period
 +
! From
 +
! Available to
 +
! Description
 +
! Notes
 +
! Expansion
 +
|-
 +
| [[Image:Loved.jpg]]
 +
| class="shaded" | Loved
 +
| +25 Mood
 +
| 1 hour
 +
| Being brushed
 +
| Cats
 +
| You hold a very special place in someone's heart
 +
|
 +
| [[File:Sims3EP05 icon.png|48px|Pets|center]]
 +
|-
 +
| [[Image:Brushed.jpg]]
 +
| class="shaded" |Brushed
 +
| +15 Mood
 +
| 5 hours
 +
| Being Brushed
 +
| Cats
 +
| Ah! The infinite joys of a newly-brushed coat!
 +
|
 +
| [[File:Sims3EP05 icon.png|48px|Pets|center]]
 +
|-
 +
| [[Image:PurrfectlyManicured.jpg]]
 +
| class="shaded" |Purrfectly Manicured
 +
| +10 Mood
 +
| 4(?) hours
 +
| High Scratch Motive
 +
| Cats
 +
| Name's claws are "purrfect"! Preferably, they didn't get that way at the expense of your furniture.
 +
|
 +
| [[File:Sims3EP05 icon.png|48px|Pets|center]]
 +
|-
 +
| [[Image:ItchingToScratch.jpg]]
 +
| class="shaded" |Itching to Scratch
 +
| -
 +
|
 +
| Low Scratch Motive
 +
| Cats
 +
| Name's starting to get that urge. Having a scratching post around the house right now would be ideal.
 +
|
 +
| [[File:Sims3EP05 icon.png|48px|Pets|center]]
 +
|-
 +
| [[Image:ClawsOut.jpg]]
 +
| class="shaded" |Claws Out!
 +
| -
 +
| -
 +
| Very Low Scratch Motive
 +
| Cats
 +
| Name's ready to go at it! For your furniture's sake, you better hope s/he has a scratching post nearby!
 +
|
 +
| [[File:Sims3EP05 icon.png|48px|Pets|center]]
 +
|}
  
 
[[Category:Game Help]]
 
[[Category:Game Help]]

Latest revision as of 16:45, 14 September 2012

Sims 3 Game Help Categories:

Custom Content  | Installation  | Gameplay Guides  | Technical & Graphics Issues  | Miscellaneous Issues

MTS Help Q&A Forums

Contents

[edit] Moodlets

See also: Effect Moodlets

Moodlets relate to the mood the sim is in. Different events and happenings in a sim's life can give them positive, negative, or neutral moodlets which will affect their mood. Once you reach a certain mood threshhold, your sim will get lots of lifetime reward points, which they can later use to buy special boosts, traits, and items.

Negative need-related moodlets (such as Tired or Has to Pee) can be clicked on in the moodlets panel to automatically queue an action that will remove the negative moodlet - you don't have to click on the bed or the toilet, just tell the sim to take care of the problem.

[edit] Needs

The following moodlets relate to the basic core needs of a sim.

[edit] Energy

Icon Moodlet Name Effects Time Period From Description Notes Expansion
HadaNiceNap.jpg Had a Nice Nap +10 Mood 5 Hours Napping Having a great, refreshing nap may be just enough to hold back the onset of sleep.
Base Game
CuddleTime.png Cuddle Time +20 Mood 5 Hours Stuffed Animal Teddy bears make excellent sleeping companions. Toddlers and children (or other Sims with the Childish Trait), receive this by sleeping with a teddy bear in their inventory.
Base Game
WellRested.jpg Well Rested +20 Mood 10 Hours High Energy need It's easy to wake up on the right side of the bed when you got plenty of time in the bed.
Base Game
BadNightsSleep.jpg Bad Night's Sleep -15 Mood 6 Hours Cheap bed Sleeping on a cheap bed would make any sim grumpy. Get a better(more expensive) bed
Base Game
Sleepy.jpg Sleepy No mood effect 3 Hours Low Energy Need Get (name) to bed soon, to avoid the wrath of the truly tired. After the 3 hours, if the sim doesn't sleep s/he will become tired.
Base Game
Tired.jpg Tired -40 Mood 3 Hours Very Low Energy Need When sims get too tired, their mood begins to go south. After the 3 hours, if the sim doesn't sleep s/he will become exhausted.
Base Game
Exhausted.jpg Exhausted -50 Mood Until sleep Critical Energy Need At this level of sleep deprivation, even the floor looks like a good bed to this Sim. Sim may fall sleep in the floor.
Base Game
Moodlet sleptlikeaqueen.jpg Slept Like a Queen +40 Mood 10 Hours Sultan's Tabernacle Many have said about it, few have actually done it. Sultan's Tabernacle can be purchased at a special merchant for 2,500 Ancient Coins and level 3 Visa
World Adventures
Energized.png Energized +10-60 3 Hours Electrocution on SimBot Electricity is like sweet, sweet Nectar.
Ambitions

[edit] Bladder

Icon Moodlet Name Effects Time Period From Description Notes Expansion
NeedToPee.jpg Has To Pee No Mood Effect 2 Hours Low bladder need Your sim needs to go. Like, "go."
Base Game
ReallyHasToPee.jpg Really Has To Pee -30 Mood Until sim pees Critically low bladder need The bladder situation really has only gone from bad to worse, find a bathroom soon!
Base Game

[edit] Fun

Icon Moodlet Name Effects Time Period From Description Notes Expansion
Entertained.jpg Entertained +25 Mood Max 6 Hours Relatively high fun need (Name) is having quite a good time and is keeping stress down. After the 6 hours it will change to "Having a Blast".
Base Game
HavingaBlast.jpg Having a Blast +40 Mood Max 8 Hours High Fun need (Name) is having so much fun, it's almost criminal.
Base Game
Strained.jpg Strained -15 Mood Max 2 Days Low fun level (Name) could stand a few hours of fun to iron the stress. After the 2 Days it will change to "Stressed Out".
Base Game
StressedOut.jpg Stressed Out -40 Mood - Critical fun need (Name) is in desperate need of some entertainment. The daily grind has ground the enjoyment of life to a halt! Will remain until Sim starts having fun.
Base Game
Exhilarated.jpg Exhilarated +25 Mood 4 hours Skinny dipping Doing something kinda crazy gives any Sim a little thrill!
Late Night
Buuuubbles.jpg Ooo... Buuuubbles! +15 Mood Whilst in hot tub Hot Tub Multitudes of bubbles make everything more fun!
Late Night
BadReception.jpg Bad Reception -10 Mood - Cheap TV Cheap television sets don't always provide the most pristine picture. Get a better(more expensive) TV
Base Game
PristinePicture.jpg Pristine Picture +15 Mood - Nice TV The pixels are dancing daintily on the television, perfectly within the highest resolutions money can buy.
Base Game

Solutions: usually after coming home from work Stressed or Strained: watch TV or do fun things to lower and get rid of the moodlets

[edit] Hunger

Icon Moodlet Name Effects Time Period From Description Notes Expansion
GoodMeal.jpg Good Meal +15-20 Mood 8 Hours Eating Yummy Food Yummy! (Name) enjoyed that meal more than the standard fare.
Base Game
GreatMeal.jpg Great Meal +25 Mood 8 Hours Eating Yummy Food Great meals can be rare, but when a Sim dines upon such a delicious feast, it will be remembered for some time.
Base Game
AmazingMeal.jpg Amazing Meal +40 Mood 8 Hours Eating Yummy Food That meal was awesome! The explosion of flavor will be hard to forget
Base Game
DivineMeal.jpg Divine Meal +75 Mood 7 Days Restaurant, Ambrosia (Name) has experienced a meal so exquisite, so divine, that it defies description. Can be found sometimes while eating at the bistro and when a sim eats Ambrosia.
Base Game
Stuffed.jpg Stuffed - 3 Hours Overeating Forcing sims to eat when they are not hungry may lead to a loss of appetite and weight gain.
Base Game
Hungry.jpg Hungry - 3 Hours Low Hunger need Your sim's a wee bit peckish. The stomach growling isn't far behind. After the 3 hours it will change to "Very Hungry".
Base Game
VeryHungry.jpg Very Hungry -40 Mood 24 Hours Really Low Hunger need Gnawing hunger is not a good feeling for sims. Feed regularly to avoid. Shorter time period for Babies and possbily Toddlers and Children.
Base Game
Starving.jpg Starving -80 mood 24 Hours Not eating Allowing Sims to starve is quite cruel! Get Sim some food immediately to avoid an unnecessary death. After the 24 Hours sim will die immediately from starvation.
Base Game
TastesLikeFridge.jpg Tastes Like Fridge -10 Mood Leftovers in cheap fridge Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!
Base Game
UnevenCooking.jpg Uneven Cooking -10 Mood Eating Food Cooked on Cheap Stove At least the left-most portion was cooked correctly... right? Maybe a nicer stove would burn better.
Base Game
Nauseous.jpg Nauseous -25 Mood 2 Hours Disgusting Food (Name) isn't feeling so hot. You may want to keep him/her around a bathroom. After the two hours sim will go to the bathroom and drop out.
Base Game
GarlicBreath.jpg Garlic Breath - 3 Hours Eating Garlic Whoa! It might be time to scrub away that garlic with a toothbrush.
Base Game
WarmFuzzies.png Warm Fuzzies +15 Mood 5 Hours Eating Angel Food Cake

Drinking nectar made with Flame Fruit

Certain foods fill the body with a warm cozy feeling that's unlike anything else.
Base Game
WastedFood.jpg Wasted Food -5 Mood 2 Hours Throwing Away Perfectly Good Food Don't throw away good food! There are starving children in strangetown! Applies to sims with the Frugal trait.
Base Game
BreathtakingBalance.jpg Breathtaking Balance, Commanding Complexity, Astonishing Aroma, Fabulous Finish +30 Mood 8 Hours Drinking nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed.
World Adventures
FullofLife.jpg Full of Life +50 Mood 8 Hours Drinking nectar made with atleast 50% Life Fruit There's nothing that compares to feeling young and full of life again.
World Adventures
Awful Aroma, Bitter Balance, Crooked Complexity, Foul Finish -50-30 Mood 8 Hours Nectar When nectar tastes that bad it should just be left in the bottle!
World Adventures
InTheMood.jpg In the Mood +25 Mood 2 Hours Juice Romance is in the air. Wait... No, it's in the drink! A good serving of liquid romance is sure to put any sim in the mood for love!
Late Night
Moodlet Foul Food.png Foul Food -25 Mood 45 Minutes Eating Dried Food Blech! Low quality dried food, though appealing in cost, is not so appealing in taste or nutritional value. Taste the savings! Snob trait, after eating low quality dried food.
World Adventures
Moodlet Carbed Up.png Carbed Up! +35 Mood 3 Hours Eating Pemmican Zip zam zoom! All of the unnecessary nutrients were stripped from the original dish and pressed into a mighty brick of delightful dried food. Carbtastic! You can buy pemmican at a special merchant when you travel. Need level 1 Visa in at least one country to buy pemmican for 10 ancient coins.
World Adventures

[edit] Hygiene

Icon Moodlet Name Effects Time Period From Description Notes Expansion
ExhilaratingShower.jpg Exhilarating Shower +20 Mood 4 hours Nice shower It makes sense that if a sim uses quality plumbing, they get quality showers. Expensive shower always gives it.
Base Game
ColdShower.jpg Cold Shower -10 Mood 3 hours Cheap Shower Freezing jets of water will dull any mood. Perhaps it's time to upgrade the shower. Cheap shower gives it sometimes
Base Game
SqueakyClean.jpg Squeaky Clean +40 Mood 8 hours High Hygiene need Experience the clean sensation of practicing personal hygiene!
Base Game
Grungy.jpg Grungy -5 Mood 4 hours Low Hygiene need Yuck! That layer of grime growing might mean it's time for a bath or shower.
Base Game
Smelly.jpg Smelly -10 Mood - Extremely Low Hygiene need Sims don't like to stink. More importantly, sims don't like other sims that stink. Will stay until Sim takes a shower/bath. The moods of sims with the Slob trait are not affected.
Base Game
DuckTime.jpg Duck Time +15 Mood 5 hours Rubber Ducky Rubber Duckies make hygienic cleansing fun! Buy a "Ducksworth of Bathington" in the grocery shop, place it on the tub and take a bath.
Base Game
Tranquil.jpg Tranquil +10 Mood 8 hours Bubble Bath nothing can stress or anger Sims who have reached their happy place Buy a "Worlds Brew Bubble Bath" in the grocery shop, place it on the tub and take a bubble bath.
Base Game
SubmarineAdventure.jpg Submarine Adventure +20 Mood  ? Aquatic adventures turn boring bath time into ultra-fun times! There are so many imaginary new species to discover under the sea. Received by child sims using the "Submarine Adventure" interaction on bathtubs.
Generations
MintyBreath.jpg Minty Breath +5 Mood 4 hours Brushing Teeth Sims love to be around those with Minty Breath. It sure beats the alternative.
Base Game

[edit] Social

[edit] General

Icon Moodlet Name Effects Time Period From Description Notes Expansion
CheeredUp.jpg Cheered Up +15 Mood 3 Hours Socialization Gobs of sobs are stopped by the kind words of others.
Base Game
BrightenedDay.jpg Brightened Day +10 Mood 3 Hours Socialization Good sims know exactly what to say to make someone's day better.
Base Game
Embarrassed.jpg Embarrassed -20 Mood 3 hours Peeing self, Walking in on sim, Invasion of privacy, Having clothes hidden Situations like this should be avoided at all cost... they're hard to live down.
Base Game
Flattered.jpg Flattered +10 Mood Socialization Compliments are quite flattering!
Base Game
Humiliated.jpg Humiliated -15 Mood 3 Hours Socialization Humiliation tends to rear its ugly head just behind the heap of insulting comments.
Base Game
Offended.jpg Offended -15 Mood 3 Hours Socialization Offense, when given, will require a healthy dose of time to forgive and forget. Or the dreaded apology.
Base Game
Upset.jpg Upset -15 Mood 3 Hours Socialization It's hard to endure the rough patches with those you care about.
Base Game
CreepedOut.jpg Creeped Out -10 Mood 3 Hours Socialization Ewww! (Name) sure is acting creepy!
Base Game
RudeGuest.jpg Rude Guest -10 Mood 4 Hours Guest Behaving Inappropriately Sims don't like it when other Sims are rude, especially houseguests!
Base Game
Lonely.jpg Lonely -15 Mood 4 hours Low Social need Communication is a must for sims. A quick chat will fix things right away. Toddlers gain this Moodlet faster than other Sims
Base Game
Desolate.jpg Desolate -50 Mood - Critical social need When Sims get really, really lonely, they need to talk to somebody. Anybody. Remains until sim has social interaction.
Base Game
Mourning.jpg Mourning -50 Mood 2 Days Witnessing Death The death of a loved one affects those closest to them. Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.
Base Game
BoringConversation.jpg Boring Conversation -5 Mood 3 Hours Socialization, boring tour (theatre, others) Yawn! Will they ever stop talking?
Base Game
HilariousConversation.jpg Hilarious Conversation +10 Mood 3 Hours Socialization Some Sims should be stand-up comedians with the humour they're dishing out.
Base Game
Intrigued.jpg Intrigued +10 Mood 3 Hours Socialization Juicy gossip satisfies eager ears!
Base Game
Enemy.jpg Enemy! -10 Mood - Enemy The presence of garbage would be preferred to that of a hated enemy!
Base Game
LetOffSteam.jpg Let Off Steam +10 Mood 3 Hours Socialization Having a friendly ear to complain to helps when you need to vent.
Base Game
Embarrassed.jpg Embarrassed -20 Mood 3 Hours Walking in on Sim, Invasion of Privacy Situations like this should be avoided at all costs...they're hard to live down.
Base Game
NewFriend.jpg New Friend +20 Mood 6 Hours Socialization Meeting someone new and hitting it off well enough to call them a friend is spiffy!
Base Game
LostAFriend.jpg Lost A Friend -25 Mood 24 Hours Neglect, Socialization The loss of a friend hurts, but can be easily rectified by giving them a call and rekindling the friendship.
Base Game
Winner.jpg Winner! +25 Mood 8 Hours Winning Fight Sims never tire of the thrill of victory.
Base Game
AwesomeParty.jpg Awesome Party +20 Mood 3 Hours Legendary Host Party plus party animal equals Awesome Party. It's simple math! Sim needs to purchase the "Legendary Host" aspiration reward.
Base Game
ThrewaGreatParty.jpg Threw a Great Party +30 Mood 24 Hours Happy Guests Sims love a great party and the host that throws them.
Base Game
ThrewaLameParty.jpg Threw a Lame Party -15 Mood 8 Hours Unhappy Guests Some Sims throw awesome parties. Others throw parties that compare roughly with a stomach virus.
Base Game
Excited.jpg Excited +18 Mood 3 hours Anticipation of Seeing Lover/Friend Excitable sims get, well excited. Excitable Trait
Base Game
GotInTrouble.jpg Got in Trouble -5 Mood Until "Let off the hook" interaction is used Skipping school, skipping work, sneaking out Getting in trouble is no big deal... as long as it was worth it! Triggered when teen sims are scolded by an adult.
Generations

[edit] Romantic

Icon Moodlet Name Effects Time Period From Description Notes Expansion
FirstRomance.jpg First Romance +40 Mood 2 days First romantic interest Love has bloomed for the first time. Could this be the real thing?
Base Game
MyLove.jpg My Love +20 Mood - Lover Sims in love swoon and flutter about like fool oblivious to the world around them.
Base Game
HeartBroken.jpg Heart Broken -50 Mood 48 Hours Witnessing Death, Breaking Up A broken heart is an affliction only time and tears can heal.
Base Game
RomanceUnderTheStars.jpg Romance Under the Stars +15 Mood 8 Hours Watching the Stars Spending time looking at the night sky with a loved one makes your sim happy.
Generations
FirstKiss.jpg First Kiss +40 Mood 24 Hours Kissing for the first time A sim's first kiss can leave them glowing for a long time.
Base Game
RejectedFirstKiss.jpg Rejected First Kiss -10 Mood 6 Hours Socialization It's sad when a sim gets rejected for a first kiss. Very sad. A rejected sim needs time to cool off before their social skills will be back on track.
Base Game
GreatKiss.jpg Great Kiss +15 Mood 3 Hours Kissing a Great Kisser Great kissers give amazing smooches. One of the two sims must have the Great Kisser trait.
Base Game
Splinter.jpg Splinter -5 Mood 1 Hour Woohoo in Treehouse Ouch! Some frisky fun in the great outdoors is just the thing to spice up the love life, but splinters are a real pain in the rear.
Generations
StrideOfPride.jpg Stride of Pride +60 Mood 2 Hours Woohoo off Home Lot A little extracurricular activity out of the house is just the thing to put a spring in a sim's step!
Generations
NewlyEngaged.jpg Newly Engaged +50 Mood 24 Hours Getting Engaged With a ring on the finger, vows and true love aren't far behind.
Base Game
RejectedProposal.jpg Rejected Proposal -30 Mood 6 Hours Rejected for a marriage proposal It hurts to propose and be rejected. The good news is that Sims can try again as many times as they like. Of course, each rejection will hurt just as much.
Base Game
WeddingDay.jpg Wedding Day +40 Mood 24 Hours Wedding Sims love to celebrate this incredibly important day with a party... Just make sure everything goes to plan!
Base Game
MissedTheWedding.jpg Missed the Wedding -30 Mood 24 Hours Wedding It's a bad, bad, bad idea to miss the wedding. It takes two to tango, and your Sim missed the dance.
Base Game
JustMarried.jpg Just Married +50 Mood 2 days Socialization Sims always enjoy the joyful period following the marriage. Let's hope the love lasts... Appears after getting married.
Base Game
MotherOfTheBride.jpg Mother/Father of the Bride +40 Mood 24 Hours Seeing a daughter's wedding Seeing a daughter married makes a mother/father so proud.
Base Game
Betrayed.jpg Betrayed -50 Mood 24 Hours Romantic Betrayal Being cheated on is tough to move past. Talking it out with the other Sim would speed the healing process.
Base Game
WitnessedBetrayal.jpg Witnessed Betrayal -20 Mood 6 Hours Romantic Betrayal Witnessing the romantic betrayal of a loved one is quite devastating.
Base Game

[edit] Imaginary Friends

Icon Moodlet Name Effects Time Period From Description Notes Expansion
FantasticTeaParty.jpg Fantastic Tea Party +20 Mood 4 Hours Tea Party with Imaginary Friend Doll The fine china is set and the tea is served. Teatime with a plush friend is an excellent way to spend an afternoon!
Generations
MakinFriends.png Makin' Friends +20 5 hours Doll Playtime with a best friend is a boundless joy, keeping each other happy and in good company.
Generations
PowerImaginary.png Power of Imaginary Friend +10 6 hours Doll Having an Imaginary Friend is so much fun! I'll never get bored again when my special buddy is around.
Generations
BigheartedFriend.png Bighearted Friend +10 6 hours Doll (Imaginary Friend Name) got (Sim Name) a snack and it brightened (Sim Name)'s day! Friends like these are hard to find. Have the creator sim ask their imaginary friend to get them a snack.
Generations
CantBelieveMyEyes.png Can't Believe My Eyes! +10 6 hours Doll The bond between two friends can do remarkable things! My special buddy got bigger when I did. Creator sim gets this moodlet when their imaginary friend ages up alongside them.
Generations
TurnedReal.png Imaginary Friend Turned Real! +10 6 hours Imaginary Friend Turning Real Whoa, it's like magic! Now everyone will know I wasn't crazy this whole time! Creator sim gets this moodlet when their imaginary friend becomes real.
Generations
RealSim.png I am a Real Sim! +10 6 hours Imaginary Friend Turning Real The bond between two friends can do remarkable things! (Sim Name) defied the laws of nature and turned his special childhood friend into a Real Sim! Imaginary friend gets this moodlet when they first become real.
Generations
PorcelainBeauty.png Porcelain Beauty +10 6 hours Using Toilet This contraption called a toilet does amazing things! It's like a magician. Now you see it, now you don't! Imaginary friend gets this moodlet when they first use a toilet after becoming real.
Generations
ScrumptiousFood.png Scrumptious Food +10 6 hours Eating Eating real food for the first time was fantastic! Being able to eat anything from the fridge is a privilege some forget, but not this Sim. Imaginary friend gets this moodlet when they eat after becoming real.
Generations
UnimaginableComfort.png Unimaginable Comfort +10 6 hours Sleeping (Sim Name) never thought sleeping in a real bed for the first time could feel so amazing! This definitely beats sleeping on the floor. Imaginary friend gets this moodlet when they eat after becoming real.
Generations

[edit] Situational

[edit] Work

Icon Moodlet Name Effects Time Period From Description Notes Expansion
LikesWork.jpg Likes Work +10 Mood - Work Work isn't quite the daily grind for everyone. Bring on the overtime! Workaholic Trait
Base Game
MissingWork.jpg Missing Work -30 Mood - Missing Work Workaholics don't get stressed from working, but from not working. Workaholic trait
Base Game
AnxiousToAdvance.jpg Anxious to Advance -15 Mood - Lack Of Progress It's been a long time since a promotion has been earned or a skill has been improved... too long! Remains until sim earns a promotion or earns a skill.
Base Game
Overworked.jpg Overworked -15 Mood 12 Hours Working Hard All work and no play makes it so that (Name) needs to lay off putting in all the extra effort. Can be avoided if fun level doesn't get too low.
Base Game
Embarassed.jpg Embarassed -20 Mood 3 Hours Work Situations like this should be avouided at all cost... They're hard to live down. Sometimes sims do something stupid at work and they get embarrased (seems random).
Base Game
Fired.jpg Fired -30 Mood Variable Being Fired Ouch! Getting thrown out of the workplace never feels good. Time to find a new job.
Base Game
Itchy.jpg Itchy -15 Mood 4 Hours Work There's just no way to scratch the cursed itch! Caused by an experiment gone wrong as a random event in the Science career.
Base Game

[edit] Pregnancy

Icon Moodlet Name Effects Time Period From Description Notes Expansion
Pregnant.jpg Pregnant +20 Mood - Pregnancy The wonder of creating new life makes pregnancy an exciting time for most Sims. Stays until Sim gives birth.
Base Game
Nauseous.jpg Nauseous -25 Mood 2 Hours Unknown Causes (Name) isn't feeling so hot. You may want to keep him/her around a bathroom. After the two hours sim will go to the bathroom and drop out.
Base Game
AchingBack.jpg Aching Back -20 Mood 4 Hours Pregnancy An aching back is quite the nagging problem. A massage would surely help. Getting a massage will remove this moodlet
Base Game
BabyIsComing.jpg Baby Is Coming! No Mood Effect - Pregnancy Uh oh! The water has broken, contractions have started, and the baby is on its way! Get the mother to a hospital soon or sit tight until the baby arrives! Remains until sim gives birth.
Base Game
ItsaBoy.jpg It's a Boy +80 Mood 24 Hours New Baby Bouncing baby boys are delightful additions to any family!
Base Game
ItsaGirl.jpg It's a Girl +80 Mood 24 Hours New Baby Gurgling baby girls are delightful additions to any family!
Base Game
ItsTwins.jpg It's Twins! +80 Mood Two New Babies Wow, your Sims were lucky enough to have twins. Double trouble!
Base Game
Triplets2.jpg It's Triplets! +80 Mood Three New Babies Three babies! Hope your Sims wanted a big family.
Base Game

[edit] School

Icon Moodlet Name Effects Time Period From Description Notes Expansion
HonorStudent.jpg Honor Student +25 Mood 24 Hours Good Grades Hard work and a nose to the book pays off with the satisfactory acceptance into the Honor Roll.
Base Game
Detention.jpg Had Detention -20 Mood 4 Hours Detention
Base Game
Failing.jpg Failing -40 Mood 18 Hours Having to Stare at a failing grade on a report card just stings. Homework completion and a good mood will improve marks.
Base Game
IGraduated.jpg I Graduated! +10 Mood 10 Days Graduating The sweat and tears of toiling in class and doing daily homework is finally at its end. Now it's time to have fun!
Generations
ProudParent.jpg Proud Parent +5 Mood 10 Days Graduation It's a proud moment when your child graduates from school. It's almost like the honour is being bestowed on yourself! Sim must attend graduation ceremony to receive this moodlet.
Generations
ProudSibling.jpg Proud Sibling +5 Mood 10 Days Graduation It's a happy day from all when a family member graduates from high school. Put that sibling rivalry aside and celebrate! Sim must attend graduation ceremony to receive this moodlet.
Generations
Valedictorian.jpg Valedictorian +20 Mood 10 Days Graduating as Valedictorian Only a few can ever say that they are the best. I am the best.
Generations
DeniedForDance.jpg Denied for Dance -50 Mood 4 Hours Prom After getting up the nerve to ask your crush for a dance and getting your hopes crushed, your night was pretty much ruined. What a letdown!
Generations
GotInAFight.jpg Denied for Dance -20 Mood 4 Hours Prom Instead of getting into a fight at prom, keep your eyes on your own date the next time you go to a dance.
Generations
PromKingQueen.jpg Prom King/Queen +30 Mood 12 Hours Prom Fistpump! Clearly your classmates recognise greatness when they see it. / My classmates like me! They really like me!
Generations

[edit] Fire

Icon Moodlet Name Effects Time Period From Description Notes Expansion
OnFire.jpg On Fire -200 Mood 1 hour Fire Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death. Best find some water quickly! Death occurs at end of time period.
Base Game
Singed.jpg Singed -40 Mood Until bathed/changed clothes Fire Fire burns quickly, but it will burn a Singed sim even faster, so avoid hot situations Sometimes happens if you fail to upgrade something electric.
Base Game
Moodlet Torched.png Torched -200 Mood 15 minutes Tomb Trap Ancient fire traps burn unsuspecting Sims just as well as low quality modern appliances. Quick! Jump in a dive well! After burning, sim will get the Singed moodlet. Daredevils and Pyromaniacs get a +50 mood for getting Torched.
World Adventures

[edit] Community Lots

Icon Moodlet Name Effects Time Period From Description Notes Expansion
BeautifulPark.jpg Beautiful Park +15 Mood - Beautiful Lot The money City Hall puts into this park was well spent! Swing sets, slides and jungle gyms, oh my!
Base Game
SweetVenueParty.jpg Sweet Venue Party +15 Mood - Party The choice in venue for this party is excellent. It sure beats the standard house party. The party must be thrown at a community lot. Moodlet remains until the party ends.
Base Game
Educated.jpg Educated +10 Mood 3 Hours Taking a Class Exploring the local halls of culture and learning may teach even the most studious individual a thing or two.
Base Game
Impressed.png Impressed +10 Mood - Touring an educational community lot Touring public places sometimes reveals unexpected and impressive sights.
Base Game
Fascinated.jpg Fascinated +10 Mood 2 Hours (Community Lot Name) Some Sims take joy in things ordinary Sims might otherwise overlook. Appears sometimes after touring an educational community lot.
Base Game
GotaGoodDeal.jpg Got a Good Deal +10 Mood 8 Hours Store Saving a few Simoleons is pure satisfaction! Frugal trait required to get the coupons which provide the deals.
Base Game
PowerStudy.jpg Power Study No Mood Effect - Library That quiet library atmosphere makes reading, studying, and working so much more efficient! Anything related to reading a book will go faster.
Base Game
FitAtmosphere.jpg FitAtmosphere No Mood Effect - Gym Exercising at the gym really improves the quality of workout. Athletic skill will improve faster.
Base Game
SawGreatMovie.jpg Saw Great Movie +10 Mood 16 Hours Show At Theater Sims have a special place in their hearts for movies on the silver screen, and a special place in their stomachs for the buttery popcorn.
Base Game
HeardMusicTheater.jpg Heard Theater Music +10 Mood Hearing theater music The music pulsing from the inside of the theater sounds awesome. Perhaps tickets are still available!
Base Game
NiceNails.jpg Nice Nails +5?10?15 Mood 2 Days Day Spa It's foolish not to focus on the nails from time to time. There's nothing quite like crisp cuticles! Select "Salon" at the Day Spa menu. The more you pay, the higher the mood boost.
Base Game
SmoothSkin.jpg Smooth Skin +10?20?30 Mood 2 Days Day Spa Select "Facial" at the Day Spa menu. The more you pay, the higher the mood boost.
Base Game
Relaxed.jpg Relaxed +25?50?75 Mood 12 Hours Day Spa Sims love the rhythmic pounding of well-trained hands on the overly tense muscles of the body. So relaxing! Select "Massage" at the Day Spa menu. The more you pay, the higher the mood boost.
Base Game
Rejuvenated.jpg Rejuvenated +30?60?100 Mood 1 Day Day Spa The cost of a body treatment seems to melt away when the relaxing feeling of rejuvenation overwhelms a Sim. Select "Body Treatment" at the Day Spa menu. The more you pay, the higher the mood boost.
Base Game
CompletelyAtEase.jpg Completely At Ease +20?40?75 Mood 7 Days Day Spa Spending the Simoleons and time to enjoy a full spa package will render your Sim completely at ease. Select "Package" at the Day Spa menu. The more you pay, the higher the mood boost.
Base Game
Horrified.jpg Horrified -35 Mood 8 hours Mausoleum Terrible things have been seen underneath the mausoleum. Explorers beware.
Base Game
MauledByBear.jpg Mauled By Bear -35 Mood 8 hours Exploring Catacombs It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten.
Base Game
CreepyGraveyard.jpg Creepy Graveyard -5 Mood - Graveyard Graveyards are terrifying places filled with dead bodies, the ghosts of the bodies, and fear. Brave or evil sims do not get this moodlet.
Base Game
SnuckIn.jpg Snuck In +15 Mood Until sim leaves lot Sneaking into VIP venue You have successfully snuck into the bar, but will your low profile keep you safe?
Late Night

[edit] Environment

Icon Moodlet Name Effects Time Period From Description Notes Expansion
DirtySurroundings.jpg Dirty Surroundings/Smelly Sims -15 Mood - Dirty objects/puddles Garbage, filth, and grime do not improve one's surroundings. Will also appear if spoiled food is present in your Sim's inventory
Base Game
FilthySurroundings.jpg Filthy Surroundings -30 Mood - Dirty objects/puddles The grime and muck is really starting to pile high. It won't be long before it starts paying rent.
Base Game
VileSurroundings.jpg Vile Surroundings -40 Mood - Dirty Surroundings This room is so fetid and foul. Sims were not meant to endure such a lax household cleaning philosophy!
Base Game
TooManyPeople.jpg Too Many People -15 Mood - Being in a crowd Certain sims may not feel too comfortable around large groups Loner trait
Base Game
UnfinishedRoom.jpg Unfinished Room -10 Mood - Uncovered walls or floors This room needs proper flooring and wall covering of some sort to be considered complete.
Base Game
Disgusted.jpg Disgusted -5 Mood 10 Minutes Encountering smelly sim, Disgusting food Revolting sights and smells will have this effect on sims, so it's best to move them away. Countdown starts when the disgusting sim leaves or the food is taken out.
Base Game
PlaguedByNature.jpg Plagued By Nature -20 Mood - Being outside It's often best for Sims that hate the Outdoors to spend as little time out there as possible. Hates the Outdoors trait
Base Game
ItsDark.jpg It's dark -10 Mood - Darkness A little light would certainly improve things. Perhaps some windows to let natural light in, as well?
Base Game
AfraidoftheDark.jpg Afraid of the Dark -15 mood - Being outside at night Heading inside or finding a bit of sunlight will take care of this cowardly affliction. Coward trait.
Base Game
BeautifulPark.jpg Beautiful Vista +15 Mood - Beautiful lot This...house…is…incredible! Somebody really knows how to live
Base Game
Decorated.jpg Decorated +10 Mood - Slightly decorated room Sims enjoy well furnished homes. By the looks of things, this place isn't so bad!
Base Game
NiceDecorated.jpg Nicely Decorated +25 Mood - Medium decorated room Well designed décor stands out in a good way and tends to make everyone happier.
Base Game
BeautifullyDecorated.jpg Beautifully Decorated +40-50 Mood - Fully decorated room Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
Base Game
Comfy.jpg Comfy +5-30 Mood - Comfortable object Nothing beats a good seat for comfort except perhaps a better seat.
Base Game
Cozyfire.jpg Cozy Fire +15 Mood - Warm Fire Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth!
Base Game
Warmed.jpg Warmed +25 Mood 3 Hours Warm Fire There is nothing like the feeling of a warm flame to make a Sim happy.
Base Game
EnjoyingMusic.jpg Enjoying Music +20-40 Mood - Stereo playing It's hard not to enjoy a beat this solid. +Mood depends on the quality of the speakers and music genre, or the guitar skill of the performing sim.
Base Game
EnjoyingSolitude.jpg Enjoying Solitude +15 Mood - Being alone Introverted sims like it best at times when others completely and utterly stay away. Loner Trait
Base Game
LovelyPool.jpg Lovely Pool +15 Mood - Beautiful Lot The pool is so clean and pristine. Chlorine sure works wonders!
Base Game
OnewithNature.jpg One with Nature +20 Mood - Being outside Outdoors(wo)men find themselves quite happy when not tucked away indoors. Loves the Outdoors Trait
Base Game
RudeAwakening.jpg Rude Awakening -10 Mood 30 Minutes Stereo, CryingBaby Loud noises and ruckuses will disturb sleeping sims. Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire.
Base Game
CryingBaby.jpg Crying Baby -15 Mood 10 Minutes Crying baby If the baby can't be quieted, it's best to get as far away as possible. If after the 10 minutes there's a still a crying baby, moodlet will reappear
Base Game
Pranked.jpg Pranked! -10 Mood 1 Hour Boobytrapped furniture What tastes worse? The embarrassment or the humiliation? Boobytrapped objects have a pulsing red light on them - be wary!
Generations
Scared.jpg Scared -25 Mood 15 Minutes? Invetions (e.g. floor hygienator) Scardy-cats are scared of pretty much everything, but they really show it when their life flashes before their eyes.
Base Game
NewHome.jpg New Home +25 Mood 24 Hours Moving house It's a new place to call home!
Base Game
OpressiveHeat.jpg Oppressive Heat No Mood Effect - Being in a hot tomb This tomb has heat pouring out of every crack and corner, as if an ancient volcano pulses underneath its cracked floors. Appears in the tomb of the Burning Sands, in Egypt.
World Adventures
Humid Atmosphere Being in a tomb room with steam traps
World Adventures
Mystical Feeling
World Adventures
Creeping Dead
World Adventures
Adventuring.jpg Adventuring +10 mood - Being in a tomb Danger! Fortune! Destiny! Aren't adventures exciting? Adventurous trait.
World Adventures
EyeCandy.jpg Eye Candy +10 mood 30 minutes Being near a sim with the Eye Candy lifetime reward. (Sim Name) has this glow about them that other Sims just can't miss!
World Adventures
NeuronicSynergy.jpg Neuronic Synergy +10 mood - Being in a room with the Chinese incense holder. A synergistic mind is a more powerful mind! Promote more synergy in your life today! Buy this from the China general store merchant
World Adventures
LoveisintheAir.jpg Love is in The Air +10 mood - Being in a room with the France incense holder. They say smell is the strongest sense. Can you smell the love? Buy this from the France general store merchant
World Adventures
TotallyMellow.jpg Totally Mellow +10 mood - Being in a room with the Egypt incense holder. The fragrant smoke of the incense leads to a completely laid back and at ease state of mind for Sims. Buy this from the Egypt general store merchant
World Adventures
WonderousCollection.jpg Wondrous Collection +20 mood - Being in a room with a complete collection of Gold Figurines. A complete collection of Gold Figurines is quite the sight to see! Collect Gold Figurines, and other relics, through adventures.
World Adventures
SawGreatFireworksShow.jpg Saw Great Fireworks Show +10 mood 16 hours Performing a Fireworks Extravaganza (requires at least 5 fireworks) It's always amazing to watch something as beautiful as colorful lights that blaze across the sky. Purchase fireworks from the China general store merchant
World Adventures
Moodlet visceroirdal nausea.png Visceroirdal Nausea -25 Mood 2 hours Tiberium in Inventory Tiberium has been slowly contaminating the planet for years, leading many to question its value when contrasted to the sickness caused. After your sim becomes ill from this moodlet, take the Tiberium out and place it on your lot. It will eventually turn into a Spire Cut Tiberium.
World Adventures
Moodlet Zen.png Zen +20 Mood Scholar's Gardern Only a place jam-packed with tranquility could promote such a powerful feeling of Zen. Namaste! Occurs when a sim visits the Scholar's Garden in Shang Simla, China.
World Adventures

[edit] Other

Icon Moodlet Name Effects Time Period From Description Notes Expansion
BadLanding.jpg Bad Landing -20 Mood 20 minutes Trampoline Ouch! Nothing kills a good time on the trampoline like falling on your behind! Trampoline use
Ambitions
FeelingLucky.jpg Feeling Lucky +5 Mood 24 Hours Lucky Trait (seems random) Today is (name)'s lucky day. Who knows what good will happen? Appears randomly after 4 hours of sleep (only for lucky sims).
Base Game
Fulfilled.jpg Fulfilled +15 Mood 6 Hours Completed a Promised Wish The satisfaction of having a wish come to fruition feels great!
Base Game
VeryFulfilled.jpg Very Fulfilled +75-100 Mood 7 days Completing Lifetime Wish Everything is working out perfectly! Your Sim feels extra fulfilled!
Base Game
IAmBeautiful.jpg I Am Beautiful +10 Mood 4 hours Admiring Self in mirror Appreciating beauty, even one's own, is just a benefit of vanity. Snob trait
Base Game
NewStuff.jpg New Stuff! +20 Mood 2 Hours New objects Sims love getting new things for their homes!
Base Game
NewCarSmell.jpg New Car Smell +10 Mood 2 Hours Riding in New Car Ah, that new car smell is so factory fresh!
Base Game
Recycled.jpg Recycled! +20 Mood 3 Hours Recycling Recycling is the first step to a healthy planet. It's good to do one's part! Using the recycling bins. Requires eco-friendly trait?
Ambitions
StirCrazy.jpg Stir Crazy -15 Mood Until the Sim leaves the house Not Leaving Home Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results. Go Outside, Do something.
Base Game
Charitable.jpg Charitable +10-30 Mood 24 Hours Donating to Charity It feels great to help other Sims, especially when they are in need. Mood bonus depends on how big was the donation. Those with the Good Trait will want to donate to Charity
Base Game
FiendishlyDelighted.jpg Fiendishly Delighted +15 Mood 6 Hours Forum posting, Donating to Undermine Charity, Watching Sim Suffer Sims of the evil persuation take pleasure in the misfortune of others. Evil or Mean Spirited traits.
Base Game
Disappointed.jpg Disappointed -15 Mood 24 Hours Forum Posting Some sims just hate it when they blow a chance to impress others.
Base Game
StuffTaken.jpg Stuff Taken -15 Mood 24 Hours Repossesion, Seeing Burglar Sims really like their stuff, and when someone grabs it, they take it quite personally.
Base Game
TiredFromMoving.jpg Tired From Moving -10 Mood 6 Hours Moving house, Moving in with another sim It's been a long day, but it's good to be home and settled in.
Base Game
ReadaMasterpiece.jpg Read A Masterpiece +20 Mood 24 Hours Reading a Masterpiece Turning the last page of a masterpiece is like falling in love... It's a beautiful thing. When sim finishes reading a masterpiece novel
Base Game
Inspired.jpg Inspired +15 Mood 4 Hours Viewing Art A genuine and original work of art can inspire and render viewers speechless upon experiencing.
Base Game
Technophobia.jpg Technophobia -10 mood 25 minutes Using technology. For some sims, using technology is an unsettling experience. Technophobic sims.
Base Game
MeditativeFocus.jpg Meditative Focus No Mood Effect 4 hours Meditating. A clear mind and a centered chi will help you get things done better and faster. The ability to meditate is gained through the Martial Arts skill.
World Adventures
PromisingFortune.jpg Promising Fortune +10 mood 3 hours Eating a fortune cookie. The correct cookie was chosen and Fate now favors (Sim Name). You can buy the fortune cookie machine in China, from the general store merchant.
World Adventures
ForebodingFortune.jpg Foreboding Fortune -10 mood 2 hours Eating a fortune cookie. This cookie had such a terrible fortune, it's hard to think that it could ever come true. Or could it?
World Adventures
Clean Clothes.png Fresh Clothing +18/+32 mood 10 hours Clean laundry Wearing freshly washed clothes is a joy of life, like cookies or sunshine. Increase of mood depends on type of washing machine, and drying method.
Ambitions
Clean Bedsheets.png Clean Bedsheets +10 mood - Clean laundry - Remains while sleeping on bed.
Ambitions
MidlifeCrisisNeutral.jpg Having A Midlife Crisis - 6 Days Becoming an adult. A midlife crisis? No... this can't be! Why, it seemed like just last week that SimName was still getting a student discount at the movies on her looks alone. If you fight to recapture your youth, you can still cling to it, right?? Upon becoming an adult, all sims will receive this moodlet. Whilst having a midlife crisis, sims will roll wants with a purple background, which are special "midlife crisis wants" - for example, to buy a sports car, or get a tattoo. If you promise these wants, you cannot cancel them until the midlife crisis is over! After a short while, your sim's midlife crisis will progress to the next moodlet...
Generations
MidlifeCrisisNegative.jpg Having A Midlife Crisis -20 Mood 6 Days Becoming an adult; follows previous moodlet. The weight of responsibility is heavy on your shoulders. It's time to pull yourself away from checking for wrinkles in the mirror and do something about it. Your youth is out there, you just have to keep living it, right? Then why do you feel like you're right on the edge of a nervous breakdown!
Generations

[edit] Tombs & Travel

Icon Moodlet Name Effects Time Period From Description Notes Expansion
BlessingoftheSphinx.jpg Blessing of the Sphinx +25 mood 2 days Talking to the soulpeace statue inside The Great Sphinx tomb, when you are cursed by a mummy. The ever merciful Sphinx has lifted quite a weight from your shoulders.
World Adventures
Moodlet boosted courage.jpg Boosted Courage +25 mood 3 hours Drinking Liquid Courage Just one sip of Liquid Courage can transform the most cowardly of Sims into stalwart tomb explorers in mere seconds. Step aside, fear! Liquid Courage can be bought at a special merchant for level 1 Visa and 40 Ancient Coins
World Adventures
Moodlet fear.png Fear Varies Varies Mummies, Dive Wells, etc... Tombs are laden with terrors that fill even the bravest with dread. Brave sims are immune to Fear. Cowardly sims get it worse. Sims will not attempt to explore dive wells or cross traps until this clears.
World Adventures
Moodlet Good Memories.png Good Memories +10 mood 3 hours Photograph Reminiscing upon past foreign travels is a great way to pass the time! Adventurous sims can reminisce on photographs taken while travelling.
World Adventures
Moodlet Hurt Hand.png Hurt Hand! -25 mood 3 hours Hidden Door, Snake Bite, Martial Arts Board A wise Sim learns from a hurt hand, while others only feel pain. Sims cannot break boards until this moodlet clears. Increased Martial Arts and Snake Charming skill will help prevent this. Hidden doors in tombs can slam on sims' hands.
World Adventures
Moodlet Knocked Out.png Knocked Out -25 mood 30 minutes Dart Trap, Mummy Various obstacles in tombs wreak havoc on the Sim body such that from time to time it cries "uncle!" and takes an impromptu break.
World Adventures
MummysCurse.jpg Mummy's Curse -25 mood 14 days Losing a fight with a mummy, there's a chance to get cursed That mummy has left with you more than a scratch...The eerie feeling of doom must be remedied by the Sphinx before it's too late! Sims 3 Mummies.
World Adventures
OuchMyFace.jpg Ouch! My Face! -25 mood 4 hours Being bitten by a snake, when using the snake charming basket. Woah! It looks like you just got bitten in the face by a rather unruly snake!
World Adventures
SnakeKiss.jpg Snake Kiss +35 mood 2 hours Using the snake charming basket. Only the most talented and daring snake charmers are able to attempt to kiss the deadly snake atop it's head and succeed! If you use the snake charming basket long enough (there's no progress bar), you'll get the option to upgrade to a King Cobra. A kiss from the King Cobra can cure the Mummy's curse.
World Adventures
Soaked.jpg Soaked -5 mood 2 hours Exploring a dive well in tombs Being soaked is never really comfortable, unless it's keeping you from catching fire.
World Adventures
Moodlet Visited Location.png Visited Egypt/France/China +15 mood 2 days Visiting Egypt, France, or China Sims freshly returned from an adventure abroad feel relaxed, but also tired and a tad winded. They need a bit of a break before venturing out of the country again. Adventurous sims get this moodlet for only 36 hours. Your sim cannot travel again until this moodlet clears.
World Adventures

[edit] Occupations

Icon Moodlet Name Effects Time Period From Description Notes Expansion
MadeAGoodSale.jpg Made A Good Sale +10 Mood 4 Hours Sweet! An item of mine sold for more than it was worth at the consignment store!
Ambitions
Neighborhood Celebrity.png Neighborhood Celebrity +50 mood 4 days Getting award at City Hall (?) This moodlet is got when collecting a service award at City Hall in an Ambitions Profession, (seems to be random)
Ambitions
Stylin.jpg Stylin' +20 Mood Permanent Reaching the top of the Stylist Profession Look at you... because everyone else is already! Your snazzy appearance is the talk of the town.
Ambitions

[edit] Celebrity

Icon Moodlet Name Effects Time Period From Description Notes Expansion
InTheLimelight.jpg In the Limelight +10 Mood  ? Being noticed by Paparazzi Sims love to be in the limelight, especially when the light is the flash of a Paparazzi's camera!
Late Night
PubliclyDisgraced.jpg Publicly Disgraced -20 Mood 3 days Fighting in public, Cheating, Divorce, Job setback, Caught rummaging, Arrested, Child out of marriage, Caught sneaking into club, Detonating smashing (?), Woohoo in public, Woohoo with occult, Bite someone in public, Get repossessed, Child taken, Peeing Self, Passing Out, Falsely accused You can't hide your bad actions any more. The public has scrutinised your inappropriate behaviour all over town. How shameful!
Late Night

[edit] Pet Moodlets

Pets receive many of the same moodlets as sims - for example Fulfilled (fulfilled a wish), Tired, Hungry, and so on. There are also some moodlets which are exclusive to pets.

Icon Moodlet Name Effects Time Period From Available to Description Notes Expansion
Loved.jpg Loved +25 Mood 1 hour Being brushed Cats You hold a very special place in someone's heart
Pets
Brushed.jpg Brushed +15 Mood 5 hours Being Brushed Cats Ah! The infinite joys of a newly-brushed coat!
Pets
PurrfectlyManicured.jpg Purrfectly Manicured +10 Mood 4(?) hours High Scratch Motive Cats Name's claws are "purrfect"! Preferably, they didn't get that way at the expense of your furniture.
Pets
ItchingToScratch.jpg Itching to Scratch - Low Scratch Motive Cats Name's starting to get that urge. Having a scratching post around the house right now would be ideal.
Pets
ClawsOut.jpg Claws Out! - - Very Low Scratch Motive Cats Name's ready to go at it! For your furniture's sake, you better hope s/he has a scratching post nearby!
Pets
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