Difference between revisions of "Sims 3:0xD382BF57"
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− | + | {{TS3AdvancedModdingHeader}} | |
− | + | {{TS3Resource | |
− | + | |name=Model Footprint - FTPT | |
+ | |typeid= 0x015A1849 | ||
+ | |expansion=The Sims 3 | ||
+ | }} | ||
+ | <br clear="all"> | ||
− | + | ==Overview== | |
− | + | This is an [[Sims 3:RCOL|RCOL]] chunk. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ==Format== | |
− | + | DWORD - FTPT | |
− | + | DWORD - Version | |
− | + | ||
+ | BYTE - EntryCount | ||
+ | -Entries // Footprint/shape related areas | ||
+ | DWORD Name (Hash 32) | ||
+ | BYTE // Priority | ||
+ | DWORD FootprintTypeFlags | ||
+ | |||
+ | BYTE - points2 | ||
+ | -point2 entries // Closed polygon | ||
+ | FLOAT X | ||
+ | FLOAT Y | ||
+ | |||
+ | DWORD // AllowIntersectionFlags | ||
+ | DWORD // SurfaceTypeFlags | ||
+ | DWORD // SurfaceAttributeFlags | ||
+ | BYTE // Level Offset | ||
+ | if(Version >= 7) FLOAT //Elevation Offset | ||
+ | FLOAT X // Bounding box lower X | ||
+ | FLOAT Y // Bounding box lower Y | ||
+ | FLOAT X // Bounding box upper X | ||
+ | FLOAT Y // Bounding box upper Y | ||
+ | |||
+ | BYTE - EntryCount2 | ||
+ | -Entries2 // Slot related areas | ||
+ | DWORD Name (Hash 32) | ||
+ | BYTE // Priority | ||
+ | DWORD FootprintTypeFlags | ||
+ | |||
+ | BYTE - points2 | ||
+ | -point2 entries // Closed polygon | ||
+ | FLOAT X | ||
+ | FLOAT Y | ||
+ | |||
+ | DWORD // AllowIntersectionFlags | ||
+ | DWORD // SurfaceTypeFlags | ||
+ | DWORD // SurfaceAttributeFlags | ||
+ | BYTE // Level Offset | ||
+ | if(Version >= 7) FLOAT //Elevation Offset | ||
+ | FLOAT X // Bounding box lower X | ||
+ | FLOAT Y // Bounding box lower Y | ||
+ | FLOAT X // Bounding box upper X | ||
+ | FLOAT Y // Bounding box upper Y | ||
− | + | ==Flags== | |
− | + | {| | |
− | + | {| border="0" cellpadding="4" | |
− | + | |- valign="top" | |
− | + | | | |
− | + | {| class="wikitable" border="1" | |
− | + | ! colspan="3" | FootprintTypeFlags | |
− | + | |- | |
+ | ! Flag | ||
+ | ! Description | ||
+ | |- | ||
+ | |0x00000001|| ForPlacement | ||
+ | |- | ||
+ | |0x00000002|| ForPathing | ||
+ | |- | ||
+ | |0x00000004|| IsEnabled | ||
+ | |- | ||
+ | |0x00000008|| IsDiscouraged | ||
+ | |- | ||
+ | |0x00000010|| ForShell | ||
+ | |} | ||
+ | | | ||
+ | {| border="0" cellpadding="4" | ||
+ | |- valign="top" | ||
+ | | | ||
+ | {| class="wikitable" border="1" | ||
+ | ! colspan="3" | AllowIntersectionFlags | ||
+ | |- | ||
+ | ! Flag | ||
+ | ! Description | ||
+ | |- | ||
+ | |0x00000002|| Walls | ||
+ | |- | ||
+ | |0x00000004|| Objects | ||
+ | |- | ||
+ | |0x00000008|| Sims | ||
+ | |- | ||
+ | |0x00000010|| Roofs | ||
+ | |- | ||
+ | |0x00000020|| Fences | ||
+ | |- | ||
+ | |0x00000040|| ModularStairs | ||
+ | |- | ||
+ | |0x00000080|| ObjectsOfSameType | ||
+ | |} | ||
+ | | | ||
+ | {| class="wikitable" border="1" | ||
+ | ! colspan="3" | SurfaceTypeFlags | ||
+ | |- | ||
+ | ! Flag | ||
+ | ! Description | ||
+ | |- | ||
+ | |0x00000001|| Terrain | ||
+ | |- | ||
+ | |0x00000002|| Floor | ||
+ | |- | ||
+ | |0x00000004|| Pool | ||
+ | |- | ||
+ | |0x00000008|| Pond | ||
+ | |- | ||
+ | |0x00000010|| Fence | ||
+ | |- | ||
+ | |0x00000020|| AnySurface | ||
+ | |- | ||
+ | |0x00000040|| Air | ||
+ | |- | ||
+ | |0x00000080|| Roof | ||
+ | |} | ||
+ | | | ||
+ | {| class="wikitable" border="1" | ||
+ | ! colspan="3" | SurfaceAttributeFlags | ||
+ | |- | ||
+ | ! Flag | ||
+ | ! Description | ||
+ | |- | ||
+ | |0x00000001|| Inside | ||
+ | |- | ||
+ | |0x00000002|| Outside | ||
+ | |- | ||
+ | |0x00000004|| Slope | ||
+ | |} | ||
+ | |} | ||
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− | + | {{TS3AdvancedModdingHeader}} | |
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Latest revision as of 13:17, 30 October 2010
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
Model Footprint - FTPT | ||
---|---|---|
TypeID: | 0x015A1849 | |
Game Version: | The Sims 3 |
[edit] Overview
This is an RCOL chunk.
[edit] Format
DWORD - FTPT DWORD - Version BYTE - EntryCount -Entries // Footprint/shape related areas DWORD Name (Hash 32) BYTE // Priority DWORD FootprintTypeFlags BYTE - points2 -point2 entries // Closed polygon FLOAT X FLOAT Y DWORD // AllowIntersectionFlags DWORD // SurfaceTypeFlags DWORD // SurfaceAttributeFlags BYTE // Level Offset if(Version >= 7) FLOAT //Elevation Offset FLOAT X // Bounding box lower X FLOAT Y // Bounding box lower Y FLOAT X // Bounding box upper X FLOAT Y // Bounding box upper Y BYTE - EntryCount2 -Entries2 // Slot related areas DWORD Name (Hash 32) BYTE // Priority DWORD FootprintTypeFlags BYTE - points2 -point2 entries // Closed polygon FLOAT X FLOAT Y DWORD // AllowIntersectionFlags DWORD // SurfaceTypeFlags DWORD // SurfaceAttributeFlags BYTE // Level Offset if(Version >= 7) FLOAT //Elevation Offset FLOAT X // Bounding box lower X FLOAT Y // Bounding box lower Y FLOAT X // Bounding box upper X FLOAT Y // Bounding box upper Y
[edit] Flags
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