Difference between revisions of "MTS2:Creator Guidelines/Object Recolours/Sandbox"
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Please remember, for your required pictures: | Please remember, for your required pictures: | ||
− | * '''No photoshopping:''' Do not apply filters like sharpen, contrast, etc. to the required pictures, as downloaders want to see what your object(s) will look like in their game, not your skills at using Photoshop. | + | * '''No photoshopping:''' Do not apply filters like sharpen, contrast, etc. to the required pictures, as downloaders want to see what your object(s) will look like in their game, not your skills at using Photoshop. |
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{{Guidelines-Screenshots-Tips}} | {{Guidelines-Screenshots-Tips}} |
Latest revision as of 13:40, 26 November 2013
Contents |
[edit] Guidelines for Sims 2 Recolors
Have you made new colour options for objects, Maxis or custom? This guide will walk you through every step of what we require on MTS2. Please make sure you read these guidelines carefully, as our standards have changed over the years, and there may be some items you weren't aware of before.
[edit] Quality
Do pay attention to what original artists say about reusing their art/photos etc - if they say you can't use their work then please respect that artist's wishes.
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[edit] Information
Title & Description |
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Give your upload a descriptive title and write a text description for your upload, describing what you're uploading. Your title and description must be in English or provide an English translation. If you are not a native English speaker, using Google Translate is okay. You can also ask for help writing your description in the Creator Feedback Forum. |
Name of Object |
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Please state which object you have recolored. |
Recolor of a Custom Mesh |
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Expansion Packs or Stuff Packs required? |
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Particular items may be added with expansion or stuff packs, and depending on how your creation is made and the item you based it on, your creation may not work for users who do not own that expansion/stuff pack. You need to be sure of which packs are necessary for the items you have made. If users don't have the EP, your stuff may not work! If you are unsure of whether or not your creation will require an expansion or stuff pack, you can ask about it in the appropriate Create forum (under the Create menu on MTS) before uploading.
Make sure you only mark the EPs/SPs required that your upload actually needs! Don't just mark them all! For specifics, please read: MTS2:Creator_Guidelines/Compatibility |
[edit] Screenshots
Screenshots | ||
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Take some nice big (600 pixels or more on the smallest side is a good size to aim for), clear pictures of your recolors. Your pictures should be taken in-game and should show the quality requirements are met.
Keep the following in mind for your screenshots, especially the required ones:
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[edit] Files
Zip, Rar, or 7z |
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To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.
For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.
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File Types |
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Upload your recolors as package files and give them a descriptive name so downloaders can tell which ones are which (very important for large sets) . |
Custom Mesh |
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Please do not include meshes that are uploaded on MTS, even if the creator says it's okay - this creates redundant uploads. |
* Including Mesh(es): If your creation does require a custom mesh, you may wish to include it in your upload so that downloaders can just get what you've uploaded and not have to go anywhere else.
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* Linking to Meshes: If you cannot include a mesh, or the mesh is hosted on MTS, link to the mesh in the appropriate spot when uploading - when you mark your upload as a New Mesh Recolour you will get a screen asking you to link to the mesh.
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[edit] Other
Uploads not allowed on MTS | ||||
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These items are not allowed on MTS in any category.
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[edit] Helpful Links
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