Difference between revisions of "Tutorials:TS3 HTMG ChapN References"
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+ | == Questions? Problems? == | ||
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+ | * If you encounter any problems with the steps outlined in this tutorial and need help, head on over to the '''[http://www.modthesims.info/showthread.php?t=375349 Step-by-step Start-to-Finish HowTo mesh guide for TS3]''' thread to post your questions or | ||
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+ | * If you need help in fixing your mesh, you may want to browse through our '''[[Tutorials:TS3_Meshing_FAQ|TS3 Meshing FAQs]]''' for some of the more common Meshing issues and their fixes or | ||
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+ | * If none of the above links provided any help, you may want to browse through the threads in MTS' '''[http://www.modthesims.info/forumdisplay.php?f=602 Meshing Forum]''' or even start your own thread. | ||
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Revision as of 18:11, 4 May 2010
Helpful links from the net
Gimp 2.6 Documentation – official site |
gimp-tutorials.com Gimp Tutorials |
gimp-tutorials-and-tips Gimp Tutorials from gimptalk.com |
Milkshape Help – official site |
learngamedesign.com - Milkshape tutorials |
make-video-games.com/milkshape/lesson - more Milkshape tutorials |
blender.org/education-help/ - Help from Blender's official site |
blender.org/features-gallery/ - Blender Featured videos |
Basics of creating UV Maps – using Photoshop and Maya, but same concept applies |
uv 101 – for Maya again |
Blender 3D: Noob to Pro/UV Map Basics - from wikibooks.org |
robinwood.com/UVMapperTut - Making a texture map in UV Mapper |
blendernation.com/tutorial-uv-mapping-in-blender/ - UV Mapping in Blender |
underworld.fortunecity.com - UV Mapping Your Model Using LU (LithUnwrap) |
www.shatters.net/forum - A forum with FAQs on DDS files for Windows users |
Short acronym and info repository
(note: to be merged with simswiki glossary page)
- MATD
- (Material Definition) - controls Shininess and Transparency, among other things
- RSLT
- something to do with slots. No, not the casino ones. E.g.: the footprint of the object placement like for items that go on counter tops or tables – define how much space to take up
- MTST
- multistate material ..Uhhh…tbc (to-be-checked)
<* more to be added *>
Questions? Problems?
- If you encounter any problems with the steps outlined in this tutorial and need help, head on over to the Step-by-step Start-to-Finish HowTo mesh guide for TS3 thread to post your questions or
- If you need help in fixing your mesh, you may want to browse through our TS3 Meshing FAQs for some of the more common Meshing issues and their fixes or
- If none of the above links provided any help, you may want to browse through the threads in MTS' Meshing Forum or even start your own thread.
TS3 HTMG ChapN References |