Difference between revisions of "Sims 3:0x01661233"
From SimsWiki
HugeLunatic (Talk | contribs) |
HugeLunatic (Talk | contribs) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{TS3AdvancedModdingHeader}} |
{{TS3Resource | {{TS3Resource | ||
|name=ObjectModel - MODL | |name=ObjectModel - MODL | ||
Line 32: | Line 32: | ||
Based on contributions from karybdis and atavera | Based on contributions from karybdis and atavera | ||
− | {{ | + | {{TS3AdvancedModdingHeader}} |
Revision as of 01:21, 5 May 2010
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
ObjectModel - MODL | ||
---|---|---|
TypeID: | 0x01661233 | |
Game Version: | The Sims 3 |
Overview
This is a Sims 3:RCOL chunk. The .model files that it is found in are essentially object mesh files, with this chunk included. A few meshes have two MODL chunks, purpose unknown.
DWORD // 'MODL' DWORD version // 256 or 258 seen DWORD count // of MLOD references, see below FLOAT[6] // bounding box for entire object (MinX/MinY/MinZ/MaxX/MaxY/MaxZ) --if 'version' >=258 // these extra boundingboxes have been seen on City Hall and School community objects (pommes) DWORD NumExtraBoundingBoxes --repeat NumExtraBoundingBoxes FLOAT[6] Boundingbox // (MinX/MinY/MinZ/MaxX/MaxY/MaxZ) DWORD[2] //MLOD References: --repeat 'count': WORD MLOD_Index // into TGI Index of the MODL RCOL WORD Index Type // 0x0000 = Internal resources, 0x3000 = External resources DWORD DWORD LOD // 0x00000000, 0x00000001, 0x00010000, 0x00010001 DWORD // appears to be a compressed 3D vector DWORD // appears to be a compressed 3D vector
Based on contributions from karybdis and atavera
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |